Player Matchup

Merlin
Merlin
Brod3rsen
Merlin
Level 17
God Stats
5W - 5L
1,517 SR
Queue Stats
7W - 10L
1,180 Elo+
Party 2
Atlas
Atlas
ScantYew9166888
Atlas
Level 63
God Stats
14W - 17L
1,718 SR
Queue Stats
684W - 665L
1,479 Elo+
Solo
Ishtar
Ishtar
symphonyed
Ishtar
Level 44
God Stats
4W - 4L
1,500 SR
Queue Stats
32W - 59L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
xoxkrusherxox
Amaterasu
Level 49
God Stats
6W - 2L
1,500 SR
Queue Stats
78W - 100L
1,352 Elo+
Party 2
Ao Kuang
Ao Kuang
xxBALLER721
Ao Kuang
Level 79
God Stats
25W - 13L
1,500 SR
Queue Stats
168W - 169L
1,387 Elo+
Party 2
Team Averages
Level 50
1,547 SR
1,379 Elo+

VS

Team Averages
Level 78
1,535 SR
1,493 Elo+
Khepri
Khepri
JJ_rip
Khepri
Level 65
God Stats
0W - 1L
1,461 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JokersCalamity
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
Nxtnxw
Janus
Level 109
God Stats
8W - 17L
1,500 SR
Queue Stats
212W - 197L
1,550 Elo+
Solo
Skadi
Skadi
SuperbNoseY
Skadi
Level 103
God Stats
1W - 1L
1,715 SR
Queue Stats
58W - 45L
1,517 Elo+
Solo
Osiris
Osiris
ToGthe_25TH_BaaM
Osiris
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 114L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Brod3rsen
Merlin
12
1 / 4 / 4
7,353
490
4,218
8,898
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 6
6,679
445
3,041
13,856
8,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
symphonyed
Ishtar
12
1 / 1 / 1
7,446
496
2,503
8,415
2,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
xoxkrusherxox
Amaterasu
13
2 / 1 / 7
8,210
547
9,621
15,769
13,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
xxBALLER721
Ao Kuang
15
13 / 2 / 2
9,645
643
16,558
17,646
8,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
JJ_rip
Khepri
10
0 / 2 / 4
6,879
459
3,602
11,629
7,497
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
JokersCalamity
Tsukuyomi
10
0 / 6 / 5
6,640
443
7,671
10,524
4,441
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
Nxtnxw
Janus
15
8 / 2 / 1
9,463
631
13,005
8,006
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 3
6,395
426
7,376
7,761
2,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 4 / 1
7,563
504
7,903
15,610
12,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
17
Kills
10
10
Deaths
17
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
Brod3rsen
Merlin
1
4
4
0.75
L
Khepri
JJ_rip
Khepri
0
2
4
1
L
Tsukuyomi
JokersCalamity
Tsukuyomi
0
6
5
0.42
L
Janus
Nxtnxw
Janus
8
2
1
4.25
W
0
2
6
1.5
L
0
3
3
0.5
L
2
4
1
0.63
W
Ishtar
symphonyed
Ishtar
1
1
1
1.5
W
Amaterasu
xoxkrusherxox
Amaterasu
2
1
7
5.5
W
Ao Kuang
xxBALLER721
Ao Kuang
13
2
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,941
Damage
39,557
64,584
Taken
53,530
36,747
Mitigated
31,084
24,273
Healing
11,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Brod3rsen
Merlin
4,218
772
0
1,623
8,898
3,387
0
4,861
4,037
39,361
0
L
Khepri
JJ_rip
Khepri
3,602
769
146
3,932
11,629
7,497
240
7,177
4,423
18,292
0
L
Tsukuyomi
JokersCalamity
Tsukuyomi
7,671
3,180
0
361
10,524
4,441
452
5,203
5,238
0
26,780
L
Janus
Nxtnxw
Janus
13,005
1,284
0
1,409
8,006
3,808
158
4,703
3,165
79,624
0
W
3,041
679
0
5,082
13,856
8,954
0
3,390
10,466
23,010
0
L
7,376
3,037
0
409
7,761
2,900
536
3,239
4,464
0
42,231
L
7,903
2,055
0
4,796
15,610
12,438
43
4,171
10,738
0
37,100
W
Ishtar
symphonyed
Ishtar
2,503
1,574
0
2,459
8,415
2,974
725
1,339
7,076
0
43,214
W
Amaterasu
xoxkrusherxox
Amaterasu
9,621
4,066
0
7,171
15,769
13,379
771
2,741
13,028
1,307
57,006
W
Ao Kuang
xxBALLER721
Ao Kuang
16,558
6,279
0
7,938
17,646
8,053
0
4,276
13,370
73,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,333
Gold Earned
36,940
346
Minions Killed
285
0
Camps Cleared
0
1,431,071
Distance Traveled
1,450,098
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,353
490
63
4
0
279,181
0
L
Khepri
6,879
459
38
3
0
299,093
0
L
Tsukuyomi
6,640
443
25
2
0
276,532
0
L
Janus
9,463
631
125
8
0
331,029
0
W
Atlas
6,679
445
17
1
0
283,536
3
L
Skadi
6,395
426
55
4
0
229,711
4
L
Osiris
7,563
504
42
3
0
313,733
5
W
Ishtar
7,446
496
74
5
0
241,832
0
W
Amaterasu
8,210
547
90
6
0
302,745
4
W
Ao Kuang
9,645
643
102
7
0
323,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role