Player Matchup

Horus
Horus
Bexar Velleity
Horus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 49L
1,502 Elo+
Party 2
Mercury
Mercury
FavoriteNick
Mercury
Level 85
God Stats
0W - 2L
1,299 SR
Queue Stats
45W - 44L
1,527 Elo+
Party 2
Cabrakan
Cabrakan
I Pandeezy I
Cabrakan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,572 Elo+
Party 2
Vulcan
Vulcan
IvoMaenpaa
Vulcan
Level 127
God Stats
2W - 9L
1,310 SR
Queue Stats
42W - 38L
1,237 Elo+
Solo
Hachiman
Hachiman
oB3NDERS
Hachiman
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 15L
1,723 Elo+
Solo
Team Averages
Level 99
1,422 SR
1,512 Elo+

VS

Team Averages
Level 92
1,405 SR
1,404 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DeathSytheZero
Aphrodite
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
279W - 292L
1,377 Elo+
Solo
Tyr
Tyr
FlamingFragIt
Tyr
Level 28
God Stats
3W - 2L
1,301 SR
Queue Stats
119W - 148L
1,501 Elo+
Solo
Sol
Sol
Swaby_03
Sol
Level 44
God Stats
65W - 98L
1,335 SR
Queue Stats
174W - 193L
1,309 Elo+
Party 1
Nu Wa
Nu Wa
WiccanQC
Nu Wa
Level 108
God Stats
138W - 138L
1,388 SR
Queue Stats
141W - 150L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
8,002
667
7,061
11,059
10,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
FavoriteNick
Mercury
13
1 / 2 / 4
7,734
645
1,908
5,914
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
I Pandeezy I
Cabrakan
12
0 / 3 / 2
7,523
627
1,732
10,332
11,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
IvoMaenpaa
Vulcan
13
1 / 4 / 3
7,702
642
8,094
8,739
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
oB3NDERS
Hachiman
16
5 / 3 / 2
8,901
742
8,488
12,608
5,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
1 / 1 / 7
8,780
732
8,992
11,261
5,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
DeathSytheZero
Aphrodite
13
0 / 3 / 4
7,795
650
3,564
8,872
4,559
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 2 / 2
10,138
845
7,874
12,370
16,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 0 / 4
8,870
739
7,605
7,478
4,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
WiccanQC
Nu Wa
15
2 / 3 / 8
8,663
722
11,152
7,773
3,248
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
9
Kills
12
13
Deaths
9
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
1
7
4.5
L
2
1
4
4
W
Aphrodite
DeathSytheZero
Aphrodite
0
3
4
0.67
L
Mercury
FavoriteNick
Mercury
1
2
4
1.5
W
6
2
2
3.5
L
Cabrakan
I Pandeezy I
Cabrakan
0
3
2
0.33
L
Vulcan
IvoMaenpaa
Vulcan
1
4
3
0.63
W
3
0
4
5
W
Nu Wa
WiccanQC
Nu Wa
2
3
8
2
L
Hachiman
oB3NDERS
Hachiman
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,283
Damage
39,187
48,652
Taken
47,754
32,388
Mitigated
33,649
10,716
Healing
14,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
8,992
2,750
0
2,594
11,261
5,550
3,321
1,831
9,126
0
37,104
L
7,061
2,096
847
2,793
11,059
10,083
24
4,564
6,495
92
18,123
W
Aphrodite
DeathSytheZero
Aphrodite
3,564
116
2,948
4,056
8,872
4,559
673
3,524
5,176
11,941
0
L
Mercury
FavoriteNick
Mercury
1,908
873
0
995
5,914
2,278
0
2,242
3,672
0
14,709
W
7,874
524
0
3,281
12,370
16,020
936
1,641
10,516
0
45,055
L
Cabrakan
I Pandeezy I
Cabrakan
1,732
361
0
1,499
10,332
11,127
0
5,028
5,304
9,113
0
L
Vulcan
IvoMaenpaa
Vulcan
8,094
1,877
214
1,358
8,739
3,588
0
4,847
3,892
20,401
0
W
7,605
1,336
0
2,006
7,478
4,272
1,220
2,136
5,294
22,100
930
W
Nu Wa
WiccanQC
Nu Wa
11,152
3,881
0
36
7,773
3,248
116
786
6,897
33,347
0
L
Hachiman
oB3NDERS
Hachiman
8,488
4,041
0
3,010
12,608
5,312
444
5,497
7,111
0
31,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,862
Gold Earned
44,246
135
Minions Killed
236
0
Camps Cleared
0
932,091
Distance Traveled
1,142,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,780
732
61
5
0
216,966
0
L
Horus
8,002
667
22
2
0
231,339
0
W
Aphrodite
7,795
650
23
2
0
222,972
0
L
Mercury
7,734
645
22
2
0
161,772
0
W
Tyr
10,138
845
73
6
0
251,456
0
L
Cabrakan
7,523
627
14
1
0
147,750
0
L
Vulcan
7,702
642
35
3
0
212,706
0
W
Sol
8,870
739
37
3
0
236,595
0
W
Nu Wa
8,663
722
42
4
0
214,804
0
L
Hachiman
8,901
742
42
4
0
178,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role