Player Matchup

Kuzenbo
Kuzenbo
Aracraft44
Kuzenbo
Level 134
God Stats
14W - 20L
1,179 SR
Queue Stats
293W - 285L
1,531 Elo+
Solo
Yu Huang
Yu Huang
J2XLL
Yu Huang
Level 3
God Stats
0W - 4L
1,254 SR
Queue Stats
1W - 4L
1,206 Elo+
Party 1
Artemis
Artemis
SaucyShrimp
Artemis
Level 114
God Stats
1W - 2L
1,510 SR
Queue Stats
6W - 11L
1,469 Elo+
Party 1
Team Averages
Level 84
1,314 SR
1,402 Elo+

VS

Team Averages
Level 71
1,669 SR
1,518 Elo+
Tsukuyomi
Tsukuyomi
Okaaaami
Tsukuyomi
Level 4
God Stats
1W - 0L
1,792 SR
Queue Stats
5W - 5L
1,490 Elo+
Party 2
Sol
Sol
javitox345
Sol
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,490 Elo+
Party 2
Horus
Horus
merleef
Horus
Level 141
God Stats
3W - 1L
1,715 SR
Queue Stats
166W - 172L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aracraft44
Kuzenbo
17
9 / 2 / 3
12,184
762
15,530
21,616
32,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Yu Huang
J2XLL
Yu Huang
15
1 / 7 / 5
10,351
647
7,001
15,067
6,037
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
SaucyShrimp
Artemis
15
2 / 8 / 10
10,566
660
13,916
17,748
6,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Okaaaami
Tsukuyomi
16
8 / 6 / 5
11,868
742
20,249
16,493
7,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
6 / 2 / 8
12,607
788
18,118
16,943
7,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
merleef
Horus
16
3 / 4 / 10
10,964
685
9,689
16,638
15,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
12
Kills
17
17
Deaths
12
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Aracraft44
Kuzenbo
9
2
3
5.25
L
Yu Huang
J2XLL
Yu Huang
1
7
5
0.5
W
Tsukuyomi
Okaaaami
Tsukuyomi
8
6
5
1.75
L
Artemis
SaucyShrimp
Artemis
2
8
10
0.88
W
6
2
8
5
W
Horus
merleef
Horus
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,447
Damage
48,056
54,431
Taken
50,074
45,266
Mitigated
31,773
6,064
Healing
17,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Aracraft44
Kuzenbo
15,530
3,686
0
2,410
21,616
32,703
0
9,281
12,023
40,234
0
L
Yu Huang
J2XLL
Yu Huang
7,001
944
0
1,212
15,067
6,037
0
4,953
9,898
37,318
0
W
Tsukuyomi
Okaaaami
Tsukuyomi
20,249
2,640
0
3,721
16,493
7,862
246
7,724
8,377
0
52,742
L
Artemis
SaucyShrimp
Artemis
13,916
6,595
0
2,442
17,748
6,526
26
3,281
14,134
0
35,047
W
18,118
5,225
0
8,685
16,943
7,934
1,425
8,868
7,434
69,445
3,454
W
Horus
merleef
Horus
9,689
3,946
1,257
3,962
16,638
15,977
550
4,488
11,667
0
23,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,101
Gold Earned
35,439
144
Minions Killed
202
0
Camps Cleared
0
742,295
Distance Traveled
829,153
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
12,184
762
43
3
0
272,758
3
L
Yu Huang
10,351
647
51
3
0
237,424
0
W
Tsukuyomi
11,868
742
62
4
0
285,349
0
L
Artemis
10,566
660
50
3
0
232,113
0
W
Sol
12,607
788
116
7
0
276,951
0
W
Horus
10,964
685
24
2
0
266,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role