Player Matchup

He Bo
He Bo
 
He Bo
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Blaarrgghh6969
Cerberus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 33L
1,434 Elo+
Solo
Horus
Horus
EndGameBoss619
Horus
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 58L
1,393 Elo+
Solo
Surtr
Surtr
KushChronicl3
Surtr
Level 145
God Stats
4W - 4L
1,542 SR
Queue Stats
207W - 200L
1,442 Elo+
Party 1
Xbalanque
Xbalanque
WheelieSmalls
Xbalanque
Level 103
God Stats
7W - 7L
1,662 SR
Queue Stats
854W - 846L
1,444 Elo+
Party 1
Team Averages
Level 121
1,541 SR
1,443 Elo+

VS

Team Averages
Level 126
1,545 SR
1,541 Elo+
Athena
Athena
 
Athena
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DarkRumorz
Chaac
Level 129
God Stats
9W - 5L
1,500 SR
Queue Stats
328W - 317L
1,525 Elo+
Solo
Sylvanus
Sylvanus
Monnsin
Sylvanus
Level 122
God Stats
2W - 0L
1,701 SR
Queue Stats
111W - 95L
1,573 Elo+
Solo
Erlang Shen
Erlang Shen
SerpentRequin
Erlang Shen
Level 157
God Stats
1W - 0L
1,526 SR
Queue Stats
49W - 47L
1,579 Elo+
Solo
Ishtar
Ishtar
ii aM x BinBin
Ishtar
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 67L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
2 / 3 / 2
5,563
1,113
3,933
5,013
1,825
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
9
0 / 3 / 6
5,415
1,083
4,660
10,786
10,107
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
1,284
257
0
0
0
12
4 / 1 / 3
6,001
1,200
6,252
5,938
5,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Xbalanque
WheelieSmalls
Xbalanque
11
2 / 3 / 3
5,462
1,092
6,114
5,506
3,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 3 / 8
5,645
1,129
3,212
7,403
6,725
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
10
4 / 1 / 3
5,803
1,161
7,896
6,554
4,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
Monnsin
Sylvanus
11
2 / 1 / 5
5,743
1,149
4,179
5,072
3,729
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
SerpentRequin
Erlang Shen
10
2 / 2 / 5
5,765
1,153
4,014
6,657
6,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
2 / 1 / 7
6,394
1,279
4,697
4,896
2,996
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
8
Kills
10
10
Deaths
8
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
3
2
1
W
Athena
 
Athena
0
3
8
1.33
L
Cerberus
0
3
6
1
W
Chaac
4
1
3
5.5
L
0
0
0
0
L
4
1
3
5.5
W
Sylvanus
Monnsin
Sylvanus
2
1
5
4.5
W
Erlang Shen
SerpentRequin
Erlang Shen
2
2
5
2.25
L
Xbalanque
WheelieSmalls
Xbalanque
2
3
3
1.17
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,959
Damage
23,998
27,243
Taken
30,582
20,447
Mitigated
24,740
9,593
Healing
12,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,933
170
69
1,411
5,013
1,825
0
1,174
3,839
10,293
0
W
Athena
 
Athena
3,212
743
0
560
7,403
6,725
0
1,694
5,709
7,288
0
L
Cerberus
4,660
669
0
5,490
10,786
10,107
0
2,980
7,806
8,632
0
W
Chaac
7,896
905
1,074
2,356
6,554
4,401
465
1,893
4,661
0
12,825
L
0
0
0
0
0
0
0
0
0
0
0
L
6,252
1,421
264
1,283
5,938
5,243
54
1,755
4,183
117
10,752
W
Sylvanus
Monnsin
Sylvanus
4,179
1,698
3,288
1,460
5,072
3,729
118
776
4,296
7,254
0
W
Erlang Shen
SerpentRequin
Erlang Shen
4,014
2,133
314
958
6,657
6,889
398
2,336
4,321
0
7,125
L
Xbalanque
WheelieSmalls
Xbalanque
6,114
2,653
345
731
5,506
3,272
0
1,482
4,024
0
8,033
W
4,697
3,083
841
1,323
4,896
2,996
561
1,982
2,914
0
12,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,725
Gold Earned
29,350
64
Minions Killed
53
0
Camps Cleared
0
354,490
Distance Traveled
466,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,563
1,113
18
4
0
88,039
0
W
Athena
5,645
1,129
7
1
0
112,073
0
L
Cerberus
5,415
1,083
22
4
0
83,996
0
W
Chaac
5,803
1,161
16
3
0
79,075
0
L
Horus
1,284
257
0
0
0
0
0
L
Surtr
6,001
1,200
12
2
0
95,137
0
W
Sylvanus
5,743
1,149
6
1
0
92,418
0
W
Erlang Shen
5,765
1,153
4
1
0
94,965
0
L
Xbalanque
5,462
1,092
12
2
0
87,318
0
W
Ishtar
6,394
1,279
20
4
0
87,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role