Player Matchup

Artemis
Artemis
Daunting-Tomatos
Artemis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Surtr
Surtr
MybeamzzAreLegit
Surtr
Level 46
God Stats
9W - 13L
1,483 SR
Queue Stats
16W - 24L
1,395 Elo+
Party 1
Cthulhu
Cthulhu
Papa_microwave
Cthulhu
Level 22
God Stats
1W - 1L
1,735 SR
Queue Stats
1W - 2L
1,721 Elo+
Party 1
Tiamat
Tiamat
Ti0PuttisC4post
Tiamat
Level 108
God Stats
16W - 17L
1,482 SR
Queue Stats
148W - 153L
1,386 Elo+
Solo
Arachne
Arachne
nuke_bomb3199
Arachne
Level 58
God Stats
0W - 1L
1,462 SR
Queue Stats
10W - 29L
1,155 Elo+
Party 1
Team Averages
Level 52
1,532 SR
1,431 Elo+

VS

Team Averages
Level 130
1,454 SR
1,451 Elo+
Hel
Hel
DR Swifty 45
Hel
Level 110
God Stats
2W - 3L
1,500 SR
Queue Stats
578W - 537L
1,531 Elo+
Solo
Surtr
Surtr
Evve013
Surtr
Level 119
God Stats
12W - 5L
1,677 SR
Queue Stats
263W - 251L
1,459 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Universe7kai
Morgan Le Fay
Level 139
God Stats
20W - 21L
1,316 SR
Queue Stats
136W - 146L
1,370 Elo+
Party 2
Lancelot
Lancelot
WestDFree
Lancelot
Level 128
God Stats
31W - 38L
1,246 SR
Queue Stats
270W - 270L
1,402 Elo+
Party 2
Sol
Sol
oO hiLUSS Oo
Sol
Level 152
God Stats
14W - 7L
1,533 SR
Queue Stats
134W - 132L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,071
512
1,328
5,008
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

6
1 / 4 / 0
3,611
602
2,632
6,309
2,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

4
0 / 3 / 0
3,019
503
876
4,251
1,505
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 1 / 0
3,323
554
569
3,127
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
5
1 / 2 / 0
3,685
614
1,459
4,705
1,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
4,577
763
1,690
2,760
661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
Evve013
Surtr
6
3 / 0 / 0
4,122
687
1,762
3,985
1,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Universe7kai
Morgan Le Fay
7
4 / 1 / 1
4,674
779
4,490
4,127
1,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
WestDFree
Lancelot
7
1 / 0 / 5
4,347
725
2,879
4,961
1,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
4 / 1 / 0
5,283
881
4,453
4,709
1,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
12
12
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
0
2
0
0
W
Surtr
Evve013
Surtr
3
0
0
3
L
1
4
0
0.25
L
0
3
0
0
L
0
1
0
0
W
Morgan Le Fay
Universe7kai
Morgan Le Fay
4
1
1
4.5
W
Lancelot
WestDFree
Lancelot
1
0
5
3.5
L
Arachne
1
2
0
0.5
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,864
Damage
15,274
23,400
Taken
20,542
8,111
Mitigated
6,273
3,022
Healing
8,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,690
291
0
1,639
2,760
661
399
460
2,246
24,411
0
L
1,328
666
0
563
5,008
1,377
0
1,723
3,285
0
7,888
W
Surtr
Evve013
Surtr
1,762
799
0
1,048
3,985
1,658
0
121
3,850
467
17,922
L
2,632
1,584
130
1,485
6,309
2,723
0
4,453
1,856
245
16,935
L
876
180
0
41
4,251
1,505
0
2,155
2,096
7,551
0
L
569
70
0
373
3,127
1,166
0
1,559
1,568
10,288
0
W
Morgan Le Fay
Universe7kai
Morgan Le Fay
4,490
1,324
131
1,551
4,127
1,179
468
296
3,831
26,809
0
W
Lancelot
WestDFree
Lancelot
2,879
932
246
871
4,961
1,524
328
500
4,461
0
11,575
L
Arachne
1,459
1,251
0
430
4,705
1,340
15
878
3,827
0
11,189
W
4,453
2,497
0
2,538
4,709
1,251
684
112
4,597
34,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,709
Gold Earned
23,003
86
Minions Killed
198
0
Camps Cleared
0
645,255
Distance Traveled
604,058
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
4,577
763
49
8
0
109,555
0
L
Artemis
3,071
512
10
2
0
117,468
0
W
Surtr
4,122
687
33
6
0
134,808
0
L
Surtr
3,611
602
20
3
0
145,403
0
L
Cthulhu
3,019
503
9
2
0
134,209
0
L
Tiamat
3,323
554
20
3
0
83,314
0
W
Morgan Le Fay
4,674
779
34
6
0
108,980
0
W
Lancelot
4,347
725
23
4
0
140,475
1
L
Arachne
3,685
614
27
5
0
164,861
0
W
Sol
5,283
881
59
10
0
110,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role