Player Matchup

Neith
Neith
FRIKILunatika
Neith
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 36L
1,675 Elo+
Party 1
Surtr
Surtr
L00N4R
Surtr
Level 151
God Stats
2W - 1L
1,749 SR
Queue Stats
7W - 9L
1,507 Elo+
Party 1
Atlas
Atlas
Slovvbruh
Atlas
Level 149
God Stats
8W - 7L
1,679 SR
Queue Stats
36W - 40L
1,485 Elo+
Party 2
Thanatos
Thanatos
TobitoJuuzou
Thanatos
Level 148
God Stats
1W - 1L
1,303 SR
Queue Stats
54W - 40L
1,566 Elo+
Party 2
Kukulkan
Kukulkan
malparido
Kukulkan
Level 141
God Stats
112W - 112L
1,545 SR
Queue Stats
1,302W - 1,398L
1,509 Elo+
Solo
Team Averages
Level 148
1,555 SR
1,549 Elo+

VS

Team Averages
Level 115
1,436 SR
1,571 Elo+
Agni
Agni
DoZeRoImpiedoso
Agni
Level 101
God Stats
6W - 14L
1,500 SR
Queue Stats
481W - 499L
1,531 Elo+
Solo
Achilles
Achilles
Sebgar
Achilles
Level 137
God Stats
6W - 10L
1,500 SR
Queue Stats
947W - 953L
1,616 Elo+
Solo
Chiron
Chiron
UrgentFury86
Chiron
Level 146
God Stats
4W - 3L
1,500 SR
Queue Stats
183W - 164L
1,580 Elo+
Solo
Jing Wei
Jing Wei
jongie
Jing Wei
Level 123
God Stats
3W - 5L
1,500 SR
Queue Stats
688W - 676L
1,446 Elo+
Solo
Kuzenbo
Kuzenbo
kirio4_
Kuzenbo
Level 67
God Stats
8W - 7L
1,180 SR
Queue Stats
287W - 265L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
7,808
1,301
6,497
2,674
1,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
L00N4R
Surtr
12
2 / 0 / 5
7,234
1,206
7,080
7,461
6,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atlas
Slovvbruh
Atlas
13
2 / 0 / 8
8,323
1,387
8,815
7,971
8,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
TobitoJuuzou
Thanatos
12
1 / 3 / 5
6,746
1,124
6,536
6,843
3,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
malparido
Kukulkan
12
2 / 1 / 5
7,157
1,193
7,725
4,782
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

346

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,283
1,047
3,443
4,679
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Sebgar
Achilles
12
2 / 1 / 1
7,141
1,190
5,808
10,418
12,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
12
0 / 0 / 3
7,139
1,190
6,659
5,889
2,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jing Wei
jongie
Jing Wei
12
1 / 3 / 2
6,941
1,157
4,878
8,162
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
kirio4_
Kuzenbo
12
1 / 2 / 3
6,999
1,167
4,459
10,204
13,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
10
Kills
4
4
Deaths
10
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
3
0
3
4.5
W
Surtr
L00N4R
Surtr
2
0
5
4.5
L
Achilles
Sebgar
Achilles
2
1
1
2.5
W
Atlas
Slovvbruh
Atlas
2
0
8
6
W
Thanatos
TobitoJuuzou
Thanatos
1
3
5
1.17
L
Chiron
0
0
3
1.5
L
Jing Wei
jongie
Jing Wei
1
3
2
0.67
L
Kuzenbo
kirio4_
Kuzenbo
1
2
3
1.25
W
Kukulkan
malparido
Kukulkan
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,653
Damage
25,247
29,731
Taken
39,352
21,875
Mitigated
32,899
9,309
Healing
4,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,443
197
0
100
4,679
1,650
0
1,253
3,381
12,722
0
W
6,497
2,105
0
502
2,674
1,254
0
365
2,224
0
26,466
W
Surtr
L00N4R
Surtr
7,080
2,359
0
1,933
7,461
6,617
0
1,675
5,412
262
11,114
L
Achilles
Sebgar
Achilles
5,808
725
0
1,100
10,418
12,050
0
4,581
5,713
0
11,152
W
Atlas
Slovvbruh
Atlas
8,815
2,527
369
3,928
7,971
8,304
0
2,383
5,337
15,901
662
W
Thanatos
TobitoJuuzou
Thanatos
6,536
761
0
2,577
6,843
3,622
0
1,807
4,724
0
13,989
L
Chiron
6,659
1,316
660
1,048
5,889
2,460
0
1,946
3,901
0
34,907
L
Jing Wei
jongie
Jing Wei
4,878
4,185
0
1,412
8,162
3,371
0
3,312
4,599
0
15,749
L
Kuzenbo
kirio4_
Kuzenbo
4,459
1,133
0
357
10,204
13,368
0
5,020
4,984
8,056
254
W
Kukulkan
malparido
Kukulkan
7,725
453
0
0
4,782
2,078
0
856
3,560
20,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,268
Gold Earned
34,503
133
Minions Killed
143
4
Camps Cleared
5
643,997
Distance Traveled
606,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,283
1,047
20
3
1
88,291
0
W
Neith
7,808
1,301
72
12
1
112,498
0
W
Surtr
7,234
1,206
4
1
1
131,944
0
L
Achilles
7,141
1,190
3
1
1
133,388
0
W
Atlas
8,323
1,387
6
1
0
136,004
0
W
Thanatos
6,746
1,124
12
2
0
126,648
0
L
Chiron
7,139
1,190
88
15
2
119,207
0
L
Jing Wei
6,941
1,157
28
5
1
136,751
0
L
Kuzenbo
6,999
1,167
4
1
0
128,958
0
W
Kukulkan
7,157
1,193
39
7
2
136,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role