Player Matchup

Cerberus
Cerberus
Capadon_13th
Cerberus
Level 158
God Stats
3W - 1L
1,692 SR
Queue Stats
55W - 57L
1,255 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dixieeynormus
Cu Chulainn
Level 109
God Stats
13W - 11L
1,470 SR
Queue Stats
94W - 92L
1,517 Elo+
Party 2
Hera
Hera
KnottyFurryTwink
Hera
Level 82
God Stats
23W - 12L
1,690 SR
Queue Stats
65W - 59L
1,593 Elo+
Party 2
Team Averages
Level 116
1,618 SR
1,455 Elo+

VS

Team Averages
Level 112
1,741 SR
1,497 Elo+
Sylvanus
Sylvanus
ExiledSaltine
Sylvanus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 107L
1,469 Elo+
Party 1
Izanami
Izanami
GODTURTTLE
Izanami
Level 104
God Stats
3W - 1L
1,861 SR
Queue Stats
45W - 47L
1,432 Elo+
Party 1
Discordia
Discordia
oDivinations
Discordia
Level 129
God Stats
18W - 15L
1,861 SR
Queue Stats
300W - 299L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Capadon_13th
Cerberus
13
0 / 0 / 5
8,165
742
5,315
12,222
10,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Dixieeynormus
Cu Chulainn
14
4 / 0 / 2
8,674
789
8,091
11,167
8,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 4
8,026
730
9,689
5,906
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ExiledSaltine
Sylvanus
12
0 / 2 / 0
7,074
643
4,262
15,060
12,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
GODTURTTLE
Izanami
12
0 / 4 / 0
6,708
610
6,840
12,371
4,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
oDivinations
Discordia
5
0 / 0 / 0
5,731
521
1,807
694
184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Capadon_13th
Cerberus
0
0
5
2.5
W
Cu Chulainn
Dixieeynormus
Cu Chulainn
4
0
2
5
L
Sylvanus
ExiledSaltine
Sylvanus
0
2
0
0
L
Izanami
GODTURTTLE
Izanami
0
4
0
0
W
2
0
4
4
L
Discordia
oDivinations
Discordia
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,095
Damage
12,909
29,295
Taken
28,125
21,359
Mitigated
17,450
8,283
Healing
5,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Capadon_13th
Cerberus
5,315
74
0
3,023
12,222
10,878
434
3,272
8,950
22,454
0
W
Cu Chulainn
Dixieeynormus
Cu Chulainn
8,091
943
416
3,974
11,167
8,254
426
1,586
9,581
3,656
30,722
L
Sylvanus
ExiledSaltine
Sylvanus
4,262
961
541
2,966
15,060
12,552
0
8,169
6,394
13,203
0
L
Izanami
GODTURTTLE
Izanami
6,840
4,889
0
2,017
12,371
4,714
0
6,586
5,457
0
33,706
W
9,689
2,629
0
870
5,906
2,227
1,030
1,277
4,629
38,819
1,068
L
Discordia
oDivinations
Discordia
1,807
105
0
0
694
184
0
282
412
6,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,865
Gold Earned
19,513
183
Minions Killed
82
0
Camps Cleared
0
645,207
Distance Traveled
393,785
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,165
742
56
5
0
226,820
0
W
Cu Chulainn
8,674
789
52
5
0
214,646
0
L
Sylvanus
7,074
643
21
2
0
185,739
0
L
Izanami
6,708
610
48
4
0
174,284
0
W
Hera
8,026
730
75
7
0
203,741
2
L
Discordia
5,731
521
13
1
0
33,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role