Player Matchup

Mercury
Mercury
Dalligator
Mercury
Level 80
God Stats
34W - 17L
1,607 SR
Queue Stats
602W - 573L
1,494 Elo+
Party 1
Izanami
Izanami
Grayverson
Izanami
Level 29
God Stats
1W - 7L
1,310 SR
Queue Stats
57W - 54L
1,486 Elo+
Party 1
Vamana
Vamana
Jesqui
Vamana
Level 66
God Stats
9W - 8L
1,551 SR
Queue Stats
148W - 177L
1,483 Elo+
Party 1
Athena
Athena
ZachHuncho
Athena
Level 89
God Stats
4W - 6L
1,656 SR
Queue Stats
148W - 174L
1,476 Elo+
Party 1
Persephone
Persephone
fainerr
Persephone
Level 109
God Stats
32W - 28L
1,579 SR
Queue Stats
581W - 553L
1,490 Elo+
Party 1
Team Averages
Level 75
1,541 SR
1,486 Elo+

VS

Team Averages
Level 83
1,364 SR
1,509 Elo+
Vulcan
Vulcan
ShrimpOfSixPaths
Vulcan
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 74L
1,510 Elo+
Party 2
Anhur
Anhur
ShrimpTail1230
Anhur
Level 125
God Stats
2W - 0L
1,268 SR
Queue Stats
275W - 220L
1,578 Elo+
Party 2
Khepri
Khepri
SillyBiscuitt
Khepri
Level 81
God Stats
2W - 1L
1,274 SR
Queue Stats
14W - 12L
1,523 Elo+
Party 3
Amaterasu
Amaterasu
SillyChicken
Amaterasu
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,465 Elo+
Party 3
He Bo
He Bo
chronicrampage
He Bo
Level 141
God Stats
3W - 1L
1,279 SR
Queue Stats
13W - 15L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dalligator
Mercury
13
0 / 1 / 2
7,579
505
3,547
10,402
4,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Grayverson
Izanami
12
0 / 4 / 1
7,201
480
7,012
11,581
3,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Jesqui
Vamana
15
4 / 1 / 0
9,416
628
7,821
9,013
9,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Athena
ZachHuncho
Athena
11
2 / 5 / 0
7,227
482
7,742
17,373
17,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
fainerr
Persephone
15
1 / 3 / 2
8,845
590
7,591
10,436
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
8,129
542
8,309
7,475
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 0 / 5
8,706
580
11,395
14,276
7,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 1 / 7
7,774
518
5,365
10,419
9,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
SillyChicken
Amaterasu
12
1 / 2 / 3
7,009
467
4,072
11,673
6,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 3 / 5
9,161
611
10,434
11,014
4,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
7
Kills
14
14
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mercury
Dalligator
Mercury
0
1
2
1
L
Izanami
Grayverson
Izanami
0
4
1
0.13
L
Vamana
Jesqui
Vamana
4
1
0
4
W
2
1
2
3
W
4
0
5
6.5
W
2
1
7
5.5
W
Amaterasu
SillyChicken
Amaterasu
1
2
3
1.25
L
Athena
ZachHuncho
Athena
2
5
0
0.4
W
5
3
5
2.5
L
Persephone
fainerr
Persephone
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,713
Damage
39,575
58,805
Taken
54,857
38,655
Mitigated
30,644
15,133
Healing
16,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Dalligator
Mercury
3,547
536
0
929
10,402
4,188
0
3,236
7,060
0
68,084
L
Izanami
Grayverson
Izanami
7,012
4,904
0
4,542
11,581
3,780
361
3,283
8,210
0
55,424
L
Vamana
Jesqui
Vamana
7,821
3,342
0
3,687
9,013
9,393
0
1,560
7,377
1,302
73,470
W
8,309
3,180
100
1,138
7,475
3,164
0
5,240
2,183
54,771
0
W
11,395
7,125
0
8,604
14,276
7,260
39
3,603
10,673
0
79,188
W
5,365
1,261
0
2,241
10,419
9,547
0
2,755
7,589
23,792
0
W
Amaterasu
SillyChicken
Amaterasu
4,072
1,933
0
3,174
11,673
6,178
0
2,291
8,864
0
29,786
L
Athena
ZachHuncho
Athena
7,742
1,698
0
3,156
17,373
17,088
0
7,643
9,618
37,612
0
W
10,434
776
0
1,189
11,014
4,495
470
2,605
8,271
76,346
2,070
L
Persephone
fainerr
Persephone
7,591
314
0
2,819
10,436
4,206
0
7,583
2,698
84,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,268
Gold Earned
40,779
516
Minions Killed
417
0
Camps Cleared
0
1,569,866
Distance Traveled
1,566,938
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,579
505
99
7
0
393,471
0
L
Izanami
7,201
480
91
6
0
265,345
0
L
Vamana
9,416
628
133
9
0
286,526
6
W
Vulcan
8,129
542
101
7
0
334,769
0
W
Anhur
8,706
580
124
8
0
270,545
1
W
Khepri
7,774
518
21
1
0
328,729
5
W
Amaterasu
7,009
467
54
4
0
297,134
0
L
Athena
7,227
482
49
3
0
313,813
6
W
He Bo
9,161
611
117
8
0
335,761
0
L
Persephone
8,845
590
144
10
0
310,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role