Player Matchup

Ymir
Ymir
Cardnal
Ymir
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,625 Elo+
Party 2
Ishtar
Ishtar
DonAhbrah
Ishtar
Level 109
God Stats
22W - 11L
1,566 SR
Queue Stats
66W - 58L
1,610 Elo+
Solo
Yu Huang
Yu Huang
Joke39
Yu Huang
Level 102
God Stats
20W - 13L
1,500 SR
Queue Stats
246W - 198L
1,539 Elo+
Solo
Mulan
Mulan
SimplyTalking
Mulan
Level 117
God Stats
14W - 11L
1,536 SR
Queue Stats
164W - 170L
1,448 Elo+
Solo
Ne Zha
Ne Zha
Stutezz
Ne Zha
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 57L
1,514 Elo+
Party 2
Team Averages
Level 82
1,521 SR
1,547 Elo+

VS

Team Averages
Level 111
1,462 SR
1,384 Elo+
Chronos
Chronos
ConagTheADC
Chronos
Level 127
God Stats
5W - 11L
1,497 SR
Queue Stats
143W - 231L
1,385 Elo+
Party 1
Janus
Janus
SP33D13PICO
Janus
Level 159
God Stats
0W - 4L
1,500 SR
Queue Stats
179W - 273L
1,466 Elo+
Party 1
Yu Huang
Yu Huang
ThatGuyJivvy
Yu Huang
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 89L
1,291 Elo+
Party 1
Bellona
Bellona
WillYum1
Bellona
Level 34
God Stats
2W - 4L
1,313 SR
Queue Stats
41W - 74L
1,370 Elo+
Party 1
Ganesha
Ganesha
xChilli_Jam
Ganesha
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 89L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cardnal
Ymir
14
3 / 3 / 11
9,710
511
3,983
16,328
15,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
DonAhbrah
Ishtar
18
3 / 0 / 9
11,233
591
12,236
13,080
5,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yu Huang
Joke39
Yu Huang
18
5 / 1 / 7
11,246
592
15,438
7,041
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 0 / 5
11,252
592
13,003
15,683
21,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
Stutezz
Ne Zha
18
13 / 2 / 8
11,620
612
25,920
18,553
9,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ConagTheADC
Chronos
15
4 / 6 / 1
9,956
524
12,145
16,187
6,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
2 / 8 / 1
8,935
470
7,304
17,832
6,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
ThatGuyJivvy
Yu Huang
14
0 / 4 / 0
8,011
422
5,050
11,806
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
WillYum1
Bellona
14
0 / 3 / 0
8,178
430
7,450
19,186
25,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
xChilli_Jam
Ganesha
10
0 / 6 / 4
7,442
392
6,089
23,478
26,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
12
27
Kills
6
6
Deaths
27
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
Cardnal
Ymir
3
3
11
2.83
L
Chronos
ConagTheADC
Chronos
4
6
1
0.75
W
Ishtar
DonAhbrah
Ishtar
3
0
9
7.5
W
Yu Huang
Joke39
Yu Huang
5
1
7
8.5
L
2
8
1
0.31
W
3
0
5
5.5
W
Ne Zha
Stutezz
Ne Zha
13
2
8
8.5
L
Yu Huang
ThatGuyJivvy
Yu Huang
0
4
0
0
L
Bellona
WillYum1
Bellona
0
3
0
0
L
Ganesha
xChilli_Jam
Ganesha
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,580
Damage
38,038
70,685
Taken
88,489
55,876
Mitigated
68,515
30,768
Healing
14,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Cardnal
Ymir
3,983
972
0
3,284
16,328
15,554
701
10,357
5,971
20,413
0
L
Chronos
ConagTheADC
Chronos
12,145
2,653
0
2,451
16,187
6,275
0
3,269
12,918
78,238
0
W
Ishtar
DonAhbrah
Ishtar
12,236
6,357
0
8,071
13,080
5,772
1,194
7,729
5,351
0
101,266
W
Yu Huang
Joke39
Yu Huang
15,438
1,117
578
2,779
7,041
3,408
2,194
3,315
3,726
113,950
0
L
7,304
519
0
3,920
17,832
6,269
0
2,308
15,524
67,824
0
W
13,003
2,381
0
10,416
15,683
21,526
0
1,931
13,752
0
104,816
W
Ne Zha
Stutezz
Ne Zha
25,920
8,619
0
5,640
18,553
9,616
1,237
8,610
9,943
0
94,569
L
Yu Huang
ThatGuyJivvy
Yu Huang
5,050
360
0
1,857
11,806
4,346
0
3,425
8,381
68,939
0
L
Bellona
WillYum1
Bellona
7,450
1,542
0
4,817
19,186
25,112
0
3,491
15,695
1,531
57,244
L
Ganesha
xChilli_Jam
Ganesha
6,089
669
0
1,868
23,478
26,513
0
6,928
16,550
18,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,061
Gold Earned
42,522
622
Minions Killed
472
0
Camps Cleared
0
1,913,645
Distance Traveled
1,834,803
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,710
511
20
1
0
365,782
0
L
Chronos
9,956
524
142
7
0
403,096
0
W
Ishtar
11,233
591
158
8
0
380,479
0
W
Yu Huang
11,246
592
169
9
0
383,361
0
L
Janus
8,935
470
102
5
0
354,011
2
W
Mulan
11,252
592
176
9
0
359,690
0
W
Ne Zha
11,620
612
99
5
0
424,333
4
L
Yu Huang
8,011
422
125
7
0
338,369
4
L
Bellona
8,178
430
100
5
0
361,627
0
L
Ganesha
7,442
392
3
0
0
377,700
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role