Player Matchup

Cabrakan
Cabrakan
Dasgoodyah
Cabrakan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 2L
1,500 Elo+
Party 2
Horus
Horus
Poopinooper
Horus
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Raw dog4986
Morgan Le Fay
Level 63
God Stats
5W - 2L
1,614 SR
Queue Stats
96W - 21L
1,760 Elo+
Party 2
Team Averages
Level 22
1,538 SR
1,587 Elo+

VS

Team Averages
Level 63
1,507 SR
1,428 Elo+
Nox
Nox
Lovely1755
Nox
Level 4
God Stats
5W - 6L
1,500 SR
Queue Stats
8W - 21L
1,500 Elo+
Party 1
Pele
Pele
SphericCellar90
Pele
Level 119
God Stats
0W - 3L
1,550 SR
Queue Stats
86W - 77L
1,478 Elo+
Party 1
Sol
Sol
The dipper2764
Sol
Level 65
God Stats
1W - 2L
1,470 SR
Queue Stats
2W - 8L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dasgoodyah
Cabrakan
14
6 / 2 / 14
9,011
819
8,334
7,914
5,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 0 / 17
9,185
835
9,418
9,301
10,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Raw dog4986
Morgan Le Fay
16
11 / 0 / 11
10,426
948
15,248
7,391
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 0
7,181
653
1,335
10,635
3,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 6 / 1
7,073
643
2,763
13,917
5,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 8 / 0
7,608
692
3,397
10,433
3,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
3
22
Kills
2
2
Deaths
22
42
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Dasgoodyah
Cabrakan
6
2
14
6.5
L
1
8
0
0.13
W
5
0
17
13.5
W
Morgan Le Fay
Raw dog4986
Morgan Le Fay
11
0
11
16.5
L
0
6
1
0.08
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,000
Damage
7,495
24,606
Taken
34,985
20,655
Mitigated
12,633
10,433
Healing
1,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Dasgoodyah
Cabrakan
8,334
962
0
1,216
7,914
5,799
689
1,586
6,328
18,247
0
L
1,335
522
0
0
10,635
3,787
0
7,231
3,089
8,757
0
W
9,418
3,315
1,281
4,455
9,301
10,738
606
1,988
7,313
0
19,602
W
Morgan Le Fay
Raw dog4986
Morgan Le Fay
15,248
1,193
0
3,481
7,391
4,118
1,123
1,073
6,318
58,422
4,212
L
2,763
334
0
852
13,917
5,383
0
8,585
5,017
0
27,996
L
3,397
1,124
0
499
10,433
3,463
0
6,436
3,698
17,820
1,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,622
Gold Earned
21,862
143
Minions Killed
106
0
Camps Cleared
0
677,752
Distance Traveled
492,687
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,011
819
19
2
0
217,404
0
L
Nox
7,181
653
24
2
0
130,125
0
W
Horus
9,185
835
16
1
0
231,340
0
W
Morgan Le Fay
10,426
948
108
10
0
229,008
1
L
Pele
7,073
643
46
4
0
183,564
0
L
Sol
7,608
692
36
3
0
178,998
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role