Player Matchup

Skadi
Skadi
 
Skadi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Ben4000125
Merlin
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
103W - 86L
1,552 Elo+
Party 1
Hel
Hel
DoubleJhota
Hel
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
226W - 249L
1,454 Elo+
Solo
Chaac
Chaac
eviljeff89
Chaac
Level 158
God Stats
2W - 0L
1,516 SR
Queue Stats
22W - 19L
1,608 Elo+
Solo
Nu Wa
Nu Wa
skaf666
Nu Wa
Level 181
God Stats
4W - 0L
1,832 SR
Queue Stats
63W - 69L
1,439 Elo+
Solo
Team Averages
Level 121
1,570 SR
1,511 Elo+

VS

Team Averages
Level 100
1,612 SR
1,632 Elo+
Arachne
Arachne
Jinougo
Arachne
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
425W - 430L
1,520 Elo+
Solo
Awilix
Awilix
KUZENBEK
Awilix
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,762 Elo+
Party 2
Hel
Hel
Technofish
Hel
Level 89
God Stats
0W - 1L
1,705 SR
Queue Stats
2W - 1L
1,762 Elo+
Party 2
Maui
Maui
pacanskyB
Maui
Level 128
God Stats
3W - 4L
1,857 SR
Queue Stats
158W - 146L
1,511 Elo+
Solo
Set
Set
weednando
Set
Level 107
God Stats
11W - 5L
1,500 SR
Queue Stats
500W - 471L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
2 / 1 / 12
9,421
725
16,341
9,739
3,963
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Ben4000125
Merlin
17
4 / 3 / 8
10,015
770
19,103
10,500
4,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 1 / 12
10,220
786
12,345
10,478
6,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
17
4 / 0 / 10
9,946
765
14,754
15,340
17,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
skaf666
Nu Wa
15
4 / 2 / 7
9,530
733
19,830
7,598
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jinougo
Arachne
15
3 / 3 / 4
8,533
656
10,402
25,067
16,632
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
KUZENBEK
Awilix
14
1 / 4 / 6
8,207
631
7,692
16,577
8,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 4 / 6
7,929
610
9,060
17,851
13,195
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Maui
15
1 / 3 / 6
8,191
630
8,089
16,758
18,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 3 / 4
8,273
636
5,923
13,615
15,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
33
17
Kills
7
7
Deaths
17
49
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
1
12
8
W
Merlin
Ben4000125
Merlin
4
3
8
2.67
W
3
1
12
9
L
Arachne
Jinougo
Arachne
3
3
4
1.67
L
Awilix
KUZENBEK
Awilix
1
4
6
1
L
0
4
6
0.75
W
Chaac
4
0
10
9
L
Maui
1
3
6
1.33
W
Nu Wa
skaf666
Nu Wa
4
2
7
3.75
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,373
Damage
41,166
53,655
Taken
89,868
35,372
Mitigated
72,652
33,647
Healing
34,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
16,341
7,574
944
844
9,739
3,963
2,629
3,399
6,211
0
30,621
W
Merlin
Ben4000125
Merlin
19,103
1,495
772
1,486
10,500
4,460
1,603
4,288
6,026
33,856
1,327
W
12,345
463
12,638
6,284
10,478
6,086
870
2,003
8,332
27,037
0
L
Arachne
Jinougo
Arachne
10,402
5,581
2,044
8,177
25,067
16,632
0
14,720
10,347
0
25,517
L
Awilix
KUZENBEK
Awilix
7,692
1,988
2,076
2,397
16,577
8,613
0
9,370
7,207
0
20,475
L
9,060
294
7,123
5,206
17,851
13,195
272
10,260
7,591
18,090
0
W
Chaac
14,754
594
805
6,604
15,340
17,757
747
3,911
11,025
4,389
23,803
L
Maui
8,089
534
1,332
1,899
16,758
18,847
0
11,116
5,642
27,804
0
W
Nu Wa
skaf666
Nu Wa
19,830
9,245
1,790
1,480
7,598
3,106
1,697
3,185
4,237
37,479
135
L
5,923
1,533
1,836
2,621
13,615
15,365
156
8,757
4,858
1,200
25,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,132
Gold Earned
41,133
188
Minions Killed
146
0
Camps Cleared
0
1,302,043
Distance Traveled
1,226,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,421
725
28
2
0
259,028
0
W
Merlin
10,015
770
36
3
0
232,322
0
W
Hel
10,220
786
44
3
0
279,453
0
L
Arachne
8,533
656
46
4
0
255,163
0
L
Awilix
8,207
631
24
2
0
254,569
0
L
Hel
7,929
610
18
1
0
232,511
0
W
Chaac
9,946
765
38
3
0
287,455
0
L
Maui
8,191
630
28
2
0
227,393
0
W
Nu Wa
9,530
733
42
3
0
243,785
0
L
Set
8,273
636
30
2
0
256,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role