Player Matchup

Heimdallr
Heimdallr
Marcderechte393
Heimdallr
Level 65
God Stats
2W - 2L
1,199 SR
Queue Stats
2W - 3L
1,185 Elo+
Party 3
Tiamat
Tiamat
TissouDiuks
Tiamat
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 14L
1,523 Elo+
Party 2
Surtr
Surtr
Zamis_lolo
Surtr
Level 69
God Stats
18W - 16L
1,552 SR
Queue Stats
41W - 50L
1,367 Elo+
Party 2
Ra
Ra
joelyLegend
Ra
Level 54
God Stats
1W - 1L
1,220 SR
Queue Stats
1W - 1L
1,185 Elo+
Party 3
Da Ji
Da Ji
xX_KOLDO_Xx
Da Ji
Level 69
God Stats
16W - 13L
1,586 SR
Queue Stats
70W - 73L
1,341 Elo+
Solo
Team Averages
Level 65
1,411 SR
1,320 Elo+

VS

Team Averages
Level 82
1,501 SR
1,435 Elo+
Awilix
Awilix
AjLaKaos
Awilix
Level 139
God Stats
23W - 33L
1,421 SR
Queue Stats
685W - 700L
1,398 Elo+
Solo
King Arthur
King Arthur
BLACKING17
King Arthur
Level 71
God Stats
7W - 12L
1,171 SR
Queue Stats
280W - 281L
1,521 Elo+
Solo
Cerberus
Cerberus
Pegatron_92
Cerberus
Level 49
God Stats
18W - 17L
1,590 SR
Queue Stats
200W - 232L
1,420 Elo+
Party 1
Ra
Ra
Raauul_7
Ra
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
261W - 275L
1,452 Elo+
Party 1
Danzaburou
Danzaburou
Tony_Sensei69
Danzaburou
Level 69
God Stats
25W - 23L
1,822 SR
Queue Stats
133W - 165L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Marcderechte393
Heimdallr
13
2 / 1 / 4
7,650
450
8,499
7,714
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
16
8 / 2 / 3
10,523
619
14,151
9,353
6,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Surtr
15
2 / 1 / 4
9,644
567
7,693
15,224
15,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 3 / 5
8,152
480
8,842
7,801
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
10 / 4 / 4
10,484
617
12,025
15,781
7,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AjLaKaos
Awilix
14
8 / 5 / 0
9,344
550
10,859
15,774
5,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
BLACKING17
King Arthur
10
1 / 4 / 1
6,667
392
4,522
12,403
9,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Pegatron_92
Cerberus
11
0 / 2 / 3
7,004
412
3,187
15,450
9,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
2 / 6 / 3
7,987
470
6,125
13,782
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Danzaburou
Tony_Sensei69
Danzaburou
10
0 / 5 / 4
6,373
375
6,747
13,316
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
22
Kills
11
11
Deaths
22
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Awilix
AjLaKaos
Awilix
8
5
0
1.6
L
King Arthur
BLACKING17
King Arthur
1
4
1
0.38
W
Heimdallr
Marcderechte393
Heimdallr
2
1
4
4
L
Cerberus
Pegatron_92
Cerberus
0
2
3
0.75
L
2
6
3
0.58
W
Tiamat
8
2
3
4.75
L
Danzaburou
Tony_Sensei69
Danzaburou
0
5
4
0.4
W
Surtr
2
1
4
4
W
0
3
5
0.83
W
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,210
Damage
31,440
55,873
Taken
70,725
36,123
Mitigated
33,287
18,408
Healing
16,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AjLaKaos
Awilix
10,859
3,946
0
1,817
15,774
5,951
0
6,018
9,484
0
43,891
L
King Arthur
BLACKING17
King Arthur
4,522
627
0
978
12,403
9,467
0
1,805
10,536
0
31,082
W
Heimdallr
Marcderechte393
Heimdallr
8,499
4,242
368
3,259
7,714
3,130
1,912
3,047
4,667
0
34,681
L
Cerberus
Pegatron_92
Cerberus
3,187
134
345
4,975
15,450
9,794
0
4,334
11,116
34,151
0
L
6,125
675
52
3,230
13,782
3,821
0
7,527
5,793
54,038
0
W
Tiamat
14,151
852
0
3,307
9,353
6,849
2,383
3,137
6,216
64,891
0
L
Danzaburou
Tony_Sensei69
Danzaburou
6,747
1,563
268
4,540
13,316
4,254
420
2,840
10,452
0
45,664
W
Surtr
7,693
2,776
0
2,713
15,224
15,899
669
518
14,091
2,411
65,227
W
8,842
776
1,273
2,260
7,801
2,850
1,602
1,393
6,408
64,418
1,176
W
12,025
3,591
0
5,228
15,781
7,395
455
1,217
14,478
0
76,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,453
Gold Earned
37,375
474
Minions Killed
353
0
Camps Cleared
0
1,621,928
Distance Traveled
1,600,349
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,344
550
60
4
0
395,268
0
L
King Arthur
6,667
392
49
3
0
267,090
1
W
Heimdallr
7,650
450
42
2
0
317,760
0
L
Cerberus
7,004
412
84
5
0
365,717
6
L
Ra
7,987
470
109
6
0
299,111
0
W
Tiamat
10,523
619
122
7
0
326,015
0
L
Danzaburou
6,373
375
51
3
0
273,163
1
W
Surtr
9,644
567
103
6
0
305,109
1
W
Ra
8,152
480
116
7
0
348,650
0
W
Da Ji
10,484
617
91
5
0
324,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role