Player Matchup

Izanami
Izanami
Gold IV
CornerLion
Izanami
Gold IV
Level 145
God Stats
7W - 8L
1,500 SR
Queue Stats
282W - 277L
1,670 MMR
Party 2
Ares
Ares
Gold II
Morpheusydro
Ares
Gold II
Level 136
God Stats
7W - 3L
1,759 SR
Queue Stats
131W - 129L
1,612 MMR
Solo
He Bo
He Bo
Platinum V
RomanMythology
He Bo
Platinum V
Level 154
God Stats
6W - 3L
1,285 SR
Queue Stats
176W - 125L
1,734 MMR
Solo
Horus
Horus
Gold IV
TM Comet
Horus
Gold IV
Level 125
God Stats
4W - 2L
1,940 SR
Queue Stats
144W - 137L
1,709 MMR
Party 2
Serqet
Serqet
Gold II
lHaymakerl
Serqet
Gold II
Level 186
God Stats
7W - 2L
1,883 SR
Queue Stats
397W - 365L
1,729 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 149
1,673 SR
1,691 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,524 SR
1,691 MMR
Cernunnos
Cernunnos
Platinum V
NoPlayRanked
Cernunnos
Platinum V
Level 66
God Stats
34W - 28L
1,652 SR
Queue Stats
316W - 326L
1,744 MMR
Solo
Tyr
Tyr
Bronze III
Osuchie-kun
Tyr
Bronze III
Level 79
God Stats
0W - 1L
1,252 SR
Queue Stats
7W - 18L
1,600 MMR
Solo
Thanatos
Thanatos
Gold IV
Phoumano
Thanatos
Gold IV
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 18L
1,729 MMR
Party 1
Odin
Odin
Gold II
chowwmaster
Odin
Gold II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,653 MMR
Solo
Tiamat
Tiamat
Gold IV
sarcasticmelon
Tiamat
Gold IV
Level 156
God Stats
0W - 1L
1,715 SR
Queue Stats
126W - 108L
1,729 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CornerLion
Izanami
15
1 / 3 / 2
9,091
568
3,792
13,389
5,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 2 / 7
9,409
588
6,151
15,156
14,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
7 / 2 / 6
10,757
672
17,573
11,862
4,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
TM Comet
Horus
16
3 / 0 / 5
10,205
638
9,506
6,740
5,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serqet
lHaymakerl
Serqet
18
9 / 1 / 5
11,362
710
13,023
9,929
5,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Ao KuangMauiYu Huang

VS

Bans
FenrirKing ArthurGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
NoPlayRanked
Cernunnos
13
1 / 4 / 2
8,108
507
11,347
12,393
4,487
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 0
7,334
458
1,843
14,172
9,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Phoumano
Thanatos
14
7 / 8 / 0
8,585
537
6,567
19,517
7,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 2 / 3
7,258
454
5,064
12,867
11,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 5 / 1
7,879
492
3,244
13,260
6,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
23
Kills
8
8
Deaths
23
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
CornerLion
Izanami
1
3
2
0.67
W
3
2
7
3.25
L
Cernunnos
NoPlayRanked
Cernunnos
1
4
2
0.5
L
0
4
0
0
L
Thanatos
Phoumano
Thanatos
7
8
0
0.88
W
7
2
6
5
W
Horus
TM Comet
Horus
3
0
5
5.5
L
0
2
3
0.75
W
Serqet
lHaymakerl
Serqet
9
1
5
11.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,045
Damage
28,065
57,076
Taken
72,209
35,619
Mitigated
39,651
16,982
Healing
22,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CornerLion
Izanami
3,792
2,781
0
5,559
13,389
5,498
2,607
0
13,389
0
80,934
W
6,151
401
0
5,154
15,156
14,700
752
1,599
13,557
20,082
0
L
Cernunnos
NoPlayRanked
Cernunnos
11,347
5,562
0
4,371
12,393
4,487
1,054
4,478
7,732
0
74,792
L
1,843
634
0
3,450
14,172
9,512
0
0
13,430
0
45,782
L
Thanatos
Phoumano
Thanatos
6,567
1,534
0
9,534
19,517
7,923
0
5,922
13,351
0
57,877
W
17,573
983
160
2,728
11,862
4,671
1,066
1,987
9,875
96,036
0
W
Horus
TM Comet
Horus
9,506
4,058
489
2,320
6,740
5,717
1,320
0
6,740
69
79,933
L
5,064
1,355
169
2,389
12,867
11,361
0
6,532
6,061
0
40,123
W
Serqet
lHaymakerl
Serqet
13,023
2,677
0
572
9,929
5,033
699
246
9,683
0
83,922
L
3,244
582
0
2,410
13,260
6,368
0
6,861
6,063
65,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,824
Gold Earned
39,164
571
Minions Killed
474
0
Camps Cleared
0
1,762,072
Distance Traveled
1,607,870
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,091
568
140
9
0
298,560
6
W
Ares
9,409
588
14
1
0
351,281
4
L
Cernunnos
8,108
507
108
7
0
277,688
6
L
Tyr
7,334
458
82
5
0
332,837
4
L
Thanatos
8,585
537
87
5
0
329,363
0
W
He Bo
10,757
672
160
10
0
330,556
5
W
Horus
10,205
638
128
8
0
358,853
3
L
Odin
7,258
454
66
4
0
357,144
0
W
Serqet
11,362
710
129
8
0
422,822
0
L
Tiamat
7,879
492
131
8
0
310,838
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role