Player Matchup

Discordia
Discordia
Blaze82085
Discordia
Level 120
God Stats
5W - 2L
1,723 SR
Queue Stats
106W - 113L
1,472 Elo+
Party 1
Chaac
Chaac
FCCubic
Chaac
Level 234
God Stats
6W - 0L
1,715 SR
Queue Stats
179W - 179L
1,523 Elo+
Solo
Aphrodite
Aphrodite
Nightstalker117
Aphrodite
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 119L
1,541 Elo+
Solo
He Bo
He Bo
RadiantBunny187
He Bo
Level 129
God Stats
2W - 1L
1,766 SR
Queue Stats
139W - 139L
1,484 Elo+
Party 1
Xbalanque
Xbalanque
neji512
Xbalanque
Level 140
God Stats
5W - 2L
1,650 SR
Queue Stats
160W - 165L
1,481 Elo+
Party 1
Team Averages
Level 152
1,671 SR
1,500 Elo+

VS

Team Averages
Level 93
1,500 SR
1,536 Elo+
Surtr
Surtr
BeauchLoki
Surtr
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 102L
1,591 Elo+
Solo
Yu Huang
Yu Huang
DeceivingDark
Yu Huang
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,294 Elo+
Solo
Geb
Geb
Orchid_Eclipsed
Geb
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 62L
1,518 Elo+
Solo
Thanatos
Thanatos
Tribufall
Thanatos
Level 123
God Stats
1W - 4L
1,500 SR
Queue Stats
141W - 134L
1,667 Elo+
Solo
Hel
Hel
ÜWÜW
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Blaze82085
Discordia
17
1 / 4 / 15
9,947
711
11,473
12,160
4,838
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
FCCubic
Chaac
18
7 / 2 / 19
11,091
792
16,371
19,275
21,588
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
Nightstalker117
Aphrodite
17
1 / 1 / 21
10,059
719
4,412
11,386
6,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
14 / 4 / 14
12,356
883
25,788
19,924
7,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
neji512
Xbalanque
17
7 / 2 / 18
10,964
783
16,268
15,132
6,630
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
0 / 5 / 7
8,757
626
9,696
16,951
17,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yu Huang
DeceivingDark
Yu Huang
16
3 / 7 / 6
10,018
716
16,519
14,362
7,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 6 / 6
9,224
659
16,552
17,886
24,079
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thanatos
Tribufall
Thanatos
17
6 / 6 / 2
9,812
701
14,684
19,034
10,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
ÜWÜW
Hel
17
2 / 6 / 3
9,640
689
4,768
17,080
13,297
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
36
30
Kills
12
13
Deaths
30
87
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Surtr
0
5
7
0.7
W
Discordia
Blaze82085
Discordia
1
4
15
2.13
L
Yu Huang
DeceivingDark
Yu Huang
3
7
6
0.86
W
Chaac
FCCubic
Chaac
7
2
19
8.25
W
Aphrodite
Nightstalker117
Aphrodite
1
1
21
11.5
L
1
6
6
0.67
W
14
4
14
5.25
L
Thanatos
Tribufall
Thanatos
6
6
2
1.17
W
Xbalanque
neji512
Xbalanque
7
2
18
8
L
Hel
ÜWÜW
Hel
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,312
Damage
62,219
77,877
Taken
85,313
47,733
Mitigated
72,912
45,652
Healing
28,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
9,696
1,592
748
3,730
16,951
17,267
0
7,096
9,855
290
21,946
W
Discordia
Blaze82085
Discordia
11,473
198
1,133
634
12,160
4,838
1,906
4,737
7,168
23,234
571
L
Yu Huang
DeceivingDark
Yu Huang
16,519
227
423
1,176
14,362
7,355
88
7,786
6,576
26,388
1,564
W
Chaac
FCCubic
Chaac
16,371
623
1,233
3,858
19,275
21,588
488
8,391
10,570
8,152
24,647
W
Aphrodite
Nightstalker117
Aphrodite
4,412
1,240
15,240
7,706
11,386
6,757
1,441
7,492
3,660
19,211
0
L
16,552
621
898
2,445
17,886
24,079
84
11,153
6,733
23,295
0
W
25,788
914
4,739
6,316
19,924
7,920
636
8,033
11,557
42,703
1,170
L
Thanatos
Tribufall
Thanatos
14,684
1,629
427
9,544
19,034
10,914
40
10,250
8,784
0
21,911
W
Xbalanque
neji512
Xbalanque
16,268
6,417
2,956
1,837
15,132
6,630
4,531
7,341
7,711
0
44,175
L
Hel
ÜWÜW
Hel
4,768
1,046
4,713
4,728
17,080
13,297
57
7,927
9,153
21,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,417
Gold Earned
47,451
190
Minions Killed
118
0
Camps Cleared
0
1,330,082
Distance Traveled
1,129,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,757
626
22
2
0
211,289
0
W
Discordia
9,947
711
28
2
0
270,038
0
L
Yu Huang
10,018
716
28
2
0
224,961
0
W
Chaac
11,091
792
30
2
0
279,888
0
W
Aphrodite
10,059
719
30
2
0
257,461
0
L
Geb
9,224
659
11
1
0
227,282
0
W
He Bo
12,356
883
47
3
0
264,336
0
L
Thanatos
9,812
701
12
1
0
236,238
0
W
Xbalanque
10,964
783
55
4
0
258,359
0
L
Hel
9,640
689
45
3
0
229,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role