Player Matchup

Thoth
Thoth
BustinCherryPie
Thoth
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 53L
1,386 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ElizaJune
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,209 Elo+
Party 1
Xbalanque
Xbalanque
SAYKO666
Xbalanque
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
163W - 163L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
XGC ICY
Sun Wukong
Level 155
God Stats
6W - 3L
1,645 SR
Queue Stats
226W - 232L
1,499 Elo+
Party 1
Shiva
Shiva
guncel-fisek
Shiva
Level 143
God Stats
50W - 32L
1,285 SR
Queue Stats
3,303W - 3,410L
1,444 Elo+
Solo
Team Averages
Level 110
1,486 SR
1,388 Elo+

VS

Team Averages
Level 99
1,500 SR
1,380 Elo+
Heimdallr
Heimdallr
DeadEye61_
Heimdallr
Level 98
God Stats
6W - 7L
1,500 SR
Queue Stats
224W - 259L
1,179 Elo+
Solo
Medusa
Medusa
Foxxy Renamon
Medusa
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 26L
1,297 Elo+
Solo
Chronos
Chronos
Hossemsauce
Chronos
Level 145
God Stats
5W - 6L
1,500 SR
Queue Stats
216W - 209L
1,443 Elo+
Solo
Surtr
Surtr
Mrnothing21
Surtr
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 52L
1,431 Elo+
Solo
Olorun
Olorun
RSG L3xxiiQueen
Olorun
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
96W - 90L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
9,012
693
11,837
9,357
4,727
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
ElizaJune
Ah Muzen Cab
15
0 / 3 / 9
8,763
674
8,199
8,210
4,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xbalanque
SAYKO666
Xbalanque
17
4 / 4 / 8
9,578
737
16,387
13,753
7,198
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
XGC ICY
Sun Wukong
16
6 / 5 / 7
10,953
843
11,460
19,615
23,628
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 8 / 8
9,560
735
11,696
22,104
18,342
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeadEye61_
Heimdallr
20
15 / 2 / 6
12,076
929
23,502
15,615
10,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 2 / 14
10,241
788
10,497
10,348
5,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
Hossemsauce
Chronos
15
1 / 3 / 12
9,504
731
8,696
10,905
5,152
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 3 / 15
9,660
743
13,758
20,167
23,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 6 / 11
9,116
701
6,619
12,095
5,828
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
81
16
Kills
23
24
Deaths
16
35
Assists
58
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Heimdallr
DeadEye61_
Heimdallr
15
2
6
9
L
Ah Muzen Cab
ElizaJune
Ah Muzen Cab
0
3
9
1.5
W
4
2
14
5.5
W
Chronos
Hossemsauce
Chronos
1
3
12
2.33
W
1
3
15
2.83
W
2
6
11
1.25
L
Xbalanque
SAYKO666
Xbalanque
4
4
8
2
L
Sun Wukong
XGC ICY
Sun Wukong
6
5
7
1.9
L
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,579
Damage
63,072
73,039
Taken
69,130
58,221
Mitigated
49,433
20,414
Healing
29,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,837
1,008
955
1,697
9,357
4,727
0
1,382
7,892
27,743
0
W
Heimdallr
DeadEye61_
Heimdallr
23,502
14,626
1,732
6,386
15,615
10,002
1,865
2,570
13,045
0
45,360
L
Ah Muzen Cab
ElizaJune
Ah Muzen Cab
8,199
1,264
0
1,250
8,210
4,326
301
620
7,554
0
19,561
W
10,497
5,172
2,574
2,961
10,348
5,146
2,071
2,098
8,250
0
28,059
W
Chronos
Hossemsauce
Chronos
8,696
3,402
1,109
2,149
10,905
5,152
2,151
1,652
9,253
22,917
0
W
13,758
3,254
1,512
3,719
20,167
23,305
189
3,312
16,855
571
24,910
W
6,619
3,503
4,479
2,794
12,095
5,828
1,849
2,205
9,890
12,750
0
L
Xbalanque
SAYKO666
Xbalanque
16,387
4,594
1,064
3,471
13,753
7,198
1,953
2,913
10,670
0
39,344
L
Sun Wukong
XGC ICY
Sun Wukong
11,460
1,778
1,174
3,726
19,615
23,628
100
6,845
12,456
0
22,146
L
11,696
241
2,310
4,767
22,104
18,342
0
3,235
18,758
0
21,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,866
Gold Earned
50,597
167
Minions Killed
160
0
Camps Cleared
0
1,226,757
Distance Traveled
1,142,295
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,012
693
35
3
0
201,589
0
W
Heimdallr
12,076
929
58
4
0
214,288
0
L
Ah Muzen Cab
8,763
674
31
2
0
238,135
0
W
Medusa
10,241
788
31
2
0
259,030
0
W
Chronos
9,504
731
36
3
0
216,908
0
W
Surtr
9,660
743
30
2
0
261,866
0
W
Olorun
9,116
701
5
0
0
190,203
0
L
Xbalanque
9,578
737
61
5
0
232,719
0
L
Sun Wukong
10,953
843
30
2
0
270,458
0
L
Shiva
9,560
735
10
1
0
283,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role