Player Matchup

Cernunnos
Cernunnos
Boss_1110
Cernunnos
Level 65
God Stats
27W - 44L
1,522 SR
Queue Stats
174W - 186L
1,374 Elo+
Party 2
Loki
Loki
Cashisclay0019
Loki
Level 29
God Stats
3W - 14L
1,097 SR
Queue Stats
36W - 61L
1,112 Elo+
Party 2
Amaterasu
Amaterasu
Official_Prosper
Amaterasu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 29L
1,243 Elo+
Solo
Cthulhu
Cthulhu
Qui-Gon_JinTonic
Cthulhu
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
26W - 49L
1,112 Elo+
Party 2
Baron Samedi
Baron Samedi
TY 2 SHIESTY318
Baron Samedi
Level 47
God Stats
0W - 2L
1,712 SR
Queue Stats
64W - 80L
1,260 Elo+
Solo
Team Averages
Level 45
1,466 SR
1,220 Elo+

VS

Team Averages
Level 70
1,546 SR
1,431 Elo+
Sobek
Sobek
AlexandryHke
Sobek
Level 46
God Stats
6W - 2L
1,500 SR
Queue Stats
355W - 337L
1,477 Elo+
Solo
Skadi
Skadi
angel x3367
Skadi
Level 27
God Stats
68W - 48L
1,724 SR
Queue Stats
105W - 97L
1,433 Elo+
Party 1
Hades
Hades
bOmFaLkOn666
Hades
Level 68
God Stats
29W - 22L
1,593 SR
Queue Stats
204W - 209L
1,402 Elo+
Solo
Mercury
Mercury
pitibu200
Mercury
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
148W - 133L
1,465 Elo+
Party 1
Surtr
Surtr
the_beast_shell
Surtr
Level 100
God Stats
40W - 41L
1,413 SR
Queue Stats
58W - 63L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Boss_1110
Cernunnos
13
1 / 4 / 1
7,827
412
8,019
16,956
6,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 9 / 3
8,051
424
4,713
21,301
7,423
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
13
2 / 9 / 1
8,231
433
9,828
28,391
17,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 7 / 2
7,325
386
5,992
21,160
13,200
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
TY 2 SHIESTY318
Baron Samedi
13
3 / 8 / 1
8,816
464
11,127
18,462
8,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 18
9,749
513
9,733
21,411
24,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 1 / 7
10,204
537
14,429
10,552
4,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
15 / 2 / 10
11,434
602
28,931
17,721
10,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
pitibu200
Mercury
19
6 / 1 / 7
11,164
588
11,769
15,383
7,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
7 / 2 / 4
11,445
602
19,535
22,972
21,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
82
8
Kills
36
37
Deaths
8
8
Assists
46
Player
Kills
Deaths
Assists
KDA
W
2
2
18
5.5
L
Cernunnos
Boss_1110
Cernunnos
1
4
1
0.38
L
1
9
3
0.28
L
Amaterasu
2
9
1
0.28
L
1
7
2
0.29
L
Baron Samedi
TY 2 SHIESTY318
Baron Samedi
3
8
1
0.44
W
6
1
7
9.5
W
15
2
10
10
W
Mercury
pitibu200
Mercury
6
1
7
9.5
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,679
Damage
84,397
106,270
Taken
88,039
53,740
Mitigated
68,924
24,633
Healing
34,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,733
1,350
802
7,959
21,411
24,854
182
7,024
14,387
28,332
0
L
Cernunnos
Boss_1110
Cernunnos
8,019
4,903
0
6,849
16,956
6,696
87
8,924
8,032
0
60,557
L
4,713
657
0
4,684
21,301
7,423
0
5,626
15,675
0
45,421
L
Amaterasu
9,828
3,940
0
5,947
28,391
17,764
0
7,064
21,327
0
44,880
L
5,992
1,325
89
2,048
21,160
13,200
42
11,507
9,653
25,814
0
L
Baron Samedi
TY 2 SHIESTY318
Baron Samedi
11,127
1,016
1,354
3,662
18,462
8,657
0
6,333
12,129
53,675
0
W
14,429
4,473
0
2,763
10,552
4,352
2,749
3,636
6,916
0
67,751
W
28,931
1,611
1,207
9,998
17,721
10,989
1,461
4,470
13,251
89,568
0
W
Mercury
pitibu200
Mercury
11,769
7,723
0
840
15,383
7,200
374
1,065
14,318
0
112,709
W
19,535
7,423
0
10,843
22,972
21,529
4,945
924
22,048
1,346
99,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,250
Gold Earned
53,996
321
Minions Killed
540
0
Camps Cleared
0
1,682,212
Distance Traveled
1,947,138
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,749
513
30
2
0
371,173
0
L
Cernunnos
7,827
412
88
5
0
339,201
0
L
Loki
8,051
424
65
3
0
368,336
0
L
Amaterasu
8,231
433
70
4
0
360,207
2
L
Cthulhu
7,325
386
31
2
0
332,475
0
L
Baron Samedi
8,816
464
67
4
0
281,993
0
W
Skadi
10,204
537
96
5
0
369,058
4
W
Hades
11,434
602
118
6
0
386,045
0
W
Mercury
11,164
588
155
8
0
472,703
0
W
Surtr
11,445
602
141
7
0
348,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role