Player Matchup

Tiamat
Tiamat
Gold IV
AReadable
Tiamat
Gold IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,478 MMR
Party 1
Sobek
Sobek
Platinum V
Gunticipated
Sobek
Platinum V
Level 129
God Stats
2W - 3L
1,697 SR
Queue Stats
31W - 27L
1,652 MMR
Party 1
Ne Zha
Ne Zha
Gold I
PlantsXBL
Ne Zha
Gold I
Level 88
God Stats
3W - 5L
1,500 SR
Queue Stats
44W - 40L
1,686 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,566 SR
1,605 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,567 SR
1,534 MMR
Ishtar
Ishtar
Gold V
 
Ishtar
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
 
Baron Samedi
Silver II
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold V
Innerseeken
Poseidon
Gold V
Level 126
God Stats
11W - 9L
1,702 SR
Queue Stats
236W - 175L
1,601 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AReadable
Tiamat
10
0 / 5 / 0
6,088
676
6,161
8,385
4,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 3 / 0
5,985
665
4,323
14,123
12,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
PlantsXBL
Ne Zha
11
0 / 3 / 1
6,127
681
4,364
8,111
7,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
AchillesAh Muzen CabAtlasHorus

VS

Bans
Ao KuangKumbhakarnaAresGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
5 / 0 / 6
8,063
896
8,757
7,002
2,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
 
Baron Samedi
12
1 / 1 / 10
7,976
886
5,637
9,037
8,446
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Innerseeken
Poseidon
14
5 / 0 / 6
8,330
926
12,207
7,766
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
11
11
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
0
6
8
W
Baron Samedi
 
Baron Samedi
1
1
10
6
L
Tiamat
AReadable
Tiamat
0
5
0
0
L
1
3
0
0.33
W
Poseidon
Innerseeken
Poseidon
5
0
6
8
L
Ne Zha
PlantsXBL
Ne Zha
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,848
Damage
26,601
30,619
Taken
23,805
24,784
Mitigated
14,561
4,909
Healing
12,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
8,757
6,088
0
1,796
7,002
2,823
1,147
2,322
4,405
0
29,909
W
Baron Samedi
 
Baron Samedi
5,637
706
2,697
4,821
9,037
8,446
205
4,233
4,276
15,059
0
L
Tiamat
AReadable
Tiamat
6,161
744
0
1,226
8,385
4,829
0
5,506
2,879
25,110
0
L
4,323
474
0
2,101
14,123
12,555
0
6,272
7,851
10,967
0
W
Poseidon
Innerseeken
Poseidon
12,207
2,568
0
2,756
7,766
3,292
977
3,871
3,613
45,639
875
L
Ne Zha
PlantsXBL
Ne Zha
4,364
545
0
1,582
8,111
7,400
0
5,554
2,557
523
13,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,200
Gold Earned
24,369
101
Minions Killed
143
0
Camps Cleared
0
487,705
Distance Traveled
547,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,063
896
48
5
0
192,465
0
W
Baron Samedi
7,976
886
9
1
0
168,850
0
L
Tiamat
6,088
676
51
6
0
148,069
0
L
Sobek
5,985
665
22
2
0
169,516
0
W
Poseidon
8,330
926
86
10
0
186,281
0
L
Ne Zha
6,127
681
28
3
0
170,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role