Player Matchup

Chernobog
Chernobog
Can U Not Try
Chernobog
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
395W - 415L
1,466 Elo+
Party 1
Yu Huang
Yu Huang
MrPopo abrigded
Yu Huang
Level 158
God Stats
6W - 5L
1,518 SR
Queue Stats
20W - 26L
1,487 Elo+
Solo
Ymir
Ymir
SS Poseidon2008
Ymir
Level 27
God Stats
7W - 7L
1,355 SR
Queue Stats
186W - 201L
1,478 Elo+
Party 1
Team Averages
Level 104
1,458 SR
1,477 Elo+

VS

Team Averages
Level 83
1,500 SR
1,153 Elo+
Hel
Hel
Diligent Doc
Hel
Level 98
God Stats
8W - 4L
1,500 SR
Queue Stats
60W - 66L
1,259 Elo+
Party 2
Cerberus
Cerberus
GamingAndChilll
Cerberus
Level 63
God Stats
4W - 4L
1,500 SR
Queue Stats
34W - 33L
1,122 Elo+
Party 2
Bakasura
Bakasura
SHAMMY SHAMM
Bakasura
Level 87
God Stats
4W - 0L
1,500 SR
Queue Stats
42W - 47L
1,078 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Can U Not Try
Chernobog
10
0 / 3 / 1
6,271
627
6,665
6,945
2,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
11
0 / 2 / 1
6,285
629
10,439
5,145
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 2 / 0
7,056
706
2,406
9,232
6,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
6,923
692
6,511
9,272
4,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
12
0 / 0 / 5
7,362
736
5,278
12,870
13,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bakasura
SHAMMY SHAMM
Bakasura
13
6 / 0 / 0
8,039
804
6,406
6,869
4,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
7
7
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Can U Not Try
Chernobog
0
3
1
0.17
W
1
1
4
3
W
Cerberus
0
0
5
2.5
L
Yu Huang
0
2
1
0.25
W
Bakasura
SHAMMY SHAMM
Bakasura
6
0
0
6
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,510
Damage
18,195
21,322
Taken
29,011
10,609
Mitigated
22,678
3,446
Healing
16,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Can U Not Try
Chernobog
6,665
3,349
0
1,217
6,945
2,192
0
3,637
2,993
0
25,379
W
6,511
456
5,045
5,969
9,272
4,575
352
5,123
4,149
22,356
0
W
Cerberus
5,278
545
0
1,809
12,870
13,980
606
5,986
6,884
21,055
0
L
Yu Huang
10,439
1,174
74
1,280
5,145
1,865
0
1,551
3,209
28,524
186
W
Bakasura
SHAMMY SHAMM
Bakasura
6,406
4,411
0
3,347
6,869
4,123
0
1,627
5,242
0
32,120
L
2,406
803
0
875
9,232
6,552
0
6,621
2,315
7,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,612
Gold Earned
22,324
107
Minions Killed
159
0
Camps Cleared
0
506,958
Distance Traveled
613,816
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,271
627
47
5
0
170,649
3
W
Hel
6,923
692
37
4
0
198,741
0
W
Cerberus
7,362
736
59
6
0
189,099
0
L
Yu Huang
6,285
629
48
5
0
167,656
3
W
Bakasura
8,039
804
63
6
0
225,976
0
L
Ymir
7,056
706
12
1
0
168,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role