Player Matchup

Mercury
Mercury
 
Mercury
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Akeromebye
Danzaburou
Level 84
God Stats
3W - 3L
1,500 SR
Queue Stats
72W - 65L
1,500 Elo+
Solo
Zeus
Zeus
JoseGV0899
Zeus
Level 68
God Stats
3W - 1L
1,512 SR
Queue Stats
86W - 89L
1,386 Elo+
Party 1
Yemoja
Yemoja
Moonabi01
Yemoja
Level 53
God Stats
15W - 6L
1,739 SR
Queue Stats
105W - 114L
1,330 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheSech99Tw
Morgan Le Fay
Level 56
God Stats
15W - 14L
1,500 SR
Queue Stats
72W - 84L
1,398 Elo+
Party 1
Team Averages
Level 72
1,550 SR
1,423 Elo+

VS

Team Averages
Level 96
1,567 SR
1,389 Elo+
Ravana
Ravana
 
Ravana
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GrandTitan10
Medusa
Level 67
God Stats
47W - 41L
1,473 SR
Queue Stats
200W - 192L
1,479 Elo+
Solo
Nu Wa
Nu Wa
Lukiguty
Nu Wa
Level 106
God Stats
3W - 7L
1,728 SR
Queue Stats
37W - 54L
1,294 Elo+
Solo
Surtr
Surtr
SilverBullets000
Surtr
Level 128
God Stats
4W - 2L
1,559 SR
Queue Stats
9W - 15L
1,210 Elo+
Solo
Terra
Terra
Sir Meliodis
Terra
Level 82
God Stats
10W - 19L
1,576 SR
Queue Stats
49W - 53L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
0 / 0 / 2
3,881
776
1,029
4,222
1,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Akeromebye
Danzaburou
6
0 / 0 / 0
3,629
726
3,237
3,551
1,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 2 / 0
4,612
922
965
2,911
523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
Moonabi01
Yemoja
5
0 / 0 / 0
3,781
756
1,817
1,692
806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Morgan Le Fay
TheSech99Tw
Morgan Le Fay
7
1 / 0 / 0
4,111
822
746
1,574
462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
5
1 / 2 / 0
3,619
724
1,806
2,844
1,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
5
0 / 0 / 0
3,105
621
2,937
4,139
1,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Lukiguty
Nu Wa
6
0 / 1 / 0
3,701
740
1,223
1,370
386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

1
0 / 0 / 0
1,074
215
0
0
0
5
0 / 0 / 0
3,512
702
125
3,419
1,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
1
2
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
0
2
1
L
Ravana
 
Ravana
1
2
0
0.5
W
Danzaburou
Akeromebye
Danzaburou
0
0
0
0
L
Medusa
0
0
0
0
W
2
2
0
1
L
Nu Wa
Lukiguty
Nu Wa
0
1
0
0
W
Yemoja
Moonabi01
Yemoja
0
0
0
0
L
0
0
0
0
L
0
0
0
0
W
Morgan Le Fay
TheSech99Tw
Morgan Le Fay
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,794
Damage
6,091
13,950
Taken
11,772
3,992
Mitigated
4,290
5,055
Healing
5,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,029
610
0
500
4,222
1,147
0
178
4,044
0
19,481
L
Ravana
 
Ravana
1,806
674
0
737
2,844
1,087
0
965
1,879
0
10,416
W
Danzaburou
Akeromebye
Danzaburou
3,237
905
177
1,930
3,551
1,054
0
222
3,329
0
19,788
L
Medusa
2,937
861
0
1,728
4,139
1,177
0
901
3,238
0
19,070
W
965
138
0
1,036
2,911
523
0
94
2,817
23,602
0
L
Nu Wa
Lukiguty
Nu Wa
1,223
671
0
259
1,370
386
0
746
624
17,353
0
W
Yemoja
Moonabi01
Yemoja
1,817
385
548
602
1,692
806
0
88
1,604
10,130
0
L
0
0
0
0
0
0
0
0
0
0
0
L
125
0
1,380
1,336
3,419
1,640
0
916
2,503
3,335
0
W
Morgan Le Fay
TheSech99Tw
Morgan Le Fay
746
42
0
262
1,574
462
0
766
808
26,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,014
Gold Earned
15,011
178
Minions Killed
93
0
Camps Cleared
0
508,782
Distance Traveled
356,781
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,881
776
35
7
0
142,989
0
L
Ravana
3,619
724
24
5
0
70,315
0
W
Danzaburou
3,629
726
26
5
0
85,904
0
L
Medusa
3,105
621
31
6
0
96,127
0
W
Zeus
4,612
922
49
10
0
90,760
0
L
Nu Wa
3,701
740
34
7
0
87,857
0
W
Yemoja
3,781
756
16
3
0
82,690
0
L
Surtr
1,074
215
0
0
0
0
0
L
Terra
3,512
702
4
1
0
102,482
0
W
Morgan Le Fay
4,111
822
52
10
0
106,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role