Player Matchup

Cupid
Cupid
KotekWymiotek
Cupid
Level 105
God Stats
12W - 5L
1,500 SR
Queue Stats
488W - 550L
1,449 Elo+
Party 2
Da Ji
Da Ji
MrBurnsTeddyBear
Da Ji
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 60L
1,605 Elo+
Solo
Set
Set
StillPending
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,406 Elo+
Solo
Izanami
Izanami
Whiteheven
Izanami
Level 109
God Stats
4W - 6L
1,285 SR
Queue Stats
489W - 551L
1,466 Elo+
Party 2
Discordia
Discordia
niclau999
Discordia
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 48L
1,389 Elo+
Solo
Team Averages
Level 84
1,457 SR
1,463 Elo+

VS

Team Averages
Level 89
1,517 SR
1,455 Elo+
He Bo
He Bo
DobbyQ
He Bo
Level 118
God Stats
1W - 1L
1,347 SR
Queue Stats
77W - 77L
1,583 Elo+
Party 1
Ares
Ares
Kewaxgod
Ares
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,435 Elo+
Party 1
Olorun
Olorun
Rudi_Li
Olorun
Level 159
God Stats
4W - 2L
1,500 SR
Queue Stats
498W - 517L
1,398 Elo+
Solo
Achilles
Achilles
StahlKnecht
Achilles
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,448 Elo+
Solo
Fenrir
Fenrir
UnicOrns-devil
Fenrir
Level 118
God Stats
2W - 0L
1,737 SR
Queue Stats
116W - 126L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
7,730
703
4,710
6,456
3,722
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 4 / 2
8,970
815
8,909
12,352
16,696
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 4 / 2
7,589
690
5,453
10,741
12,904
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Izanami
Whiteheven
Izanami
15
0 / 4 / 4
7,594
690
4,776
9,716
5,665
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
niclau999
Discordia
8
0 / 4 / 1
6,168
561
5,179
4,987
2,235
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DobbyQ
He Bo
15
7 / 2 / 11
9,011
819
16,028
10,573
4,183
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ares
15
6 / 2 / 10
8,758
796
8,527
11,672
15,714
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Rudi_Li
Olorun
16
1 / 1 / 16
8,566
779
5,232
7,688
4,318
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
StahlKnecht
Achilles
14
2 / 3 / 12
8,363
760
5,698
11,484
10,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 1 / 10
8,136
740
5,410
7,615
4,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
77
9
Kills
18
19
Deaths
9
12
Assists
59
Player
Kills
Deaths
Assists
KDA
W
He Bo
DobbyQ
He Bo
7
2
11
6.25
W
Ares
6
2
10
5.5
L
1
3
3
0.83
L
6
4
2
1.75
W
Olorun
Rudi_Li
Olorun
1
1
16
9
W
Achilles
StahlKnecht
Achilles
2
3
12
2.67
L
2
4
2
0.75
W
2
1
10
7
L
Izanami
Whiteheven
Izanami
0
4
4
0.5
L
Discordia
niclau999
Discordia
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,027
Damage
40,895
44,252
Taken
49,032
41,222
Mitigated
39,522
9,419
Healing
25,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
DobbyQ
He Bo
16,028
471
1,910
1,744
10,573
4,183
142
1,117
9,456
23,108
0
W
Ares
8,527
128
989
1,132
11,672
15,714
135
1,337
10,335
11,272
0
L
4,710
1,538
3,562
1,218
6,456
3,722
0
4,738
1,667
0
18,115
L
8,909
1,195
777
1,640
12,352
16,696
0
6,035
5,581
0
11,801
W
Olorun
Rudi_Li
Olorun
5,232
1,925
7,372
4,379
7,688
4,318
2,308
1,499
6,189
21,766
0
W
Achilles
StahlKnecht
Achilles
5,698
1,028
1,217
3,108
11,484
10,535
62
718
10,766
0
20,968
L
5,453
1,195
62
476
10,741
12,904
0
6,664
3,701
0
10,139
W
5,410
734
926
2,491
7,615
4,772
0
508
7,107
0
11,823
L
Izanami
Whiteheven
Izanami
4,776
2,043
342
923
9,716
5,665
0
7,634
1,697
0
20,623
L
Discordia
niclau999
Discordia
5,179
64
160
259
4,987
2,235
0
3,604
1,145
9,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,051
Gold Earned
42,834
90
Minions Killed
118
0
Camps Cleared
0
870,753
Distance Traveled
995,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,011
819
24
2
0
203,723
0
W
Ares
8,758
796
9
1
0
188,867
0
L
Cupid
7,730
703
35
3
0
184,894
0
L
Da Ji
8,970
815
2
0
0
205,135
0
W
Olorun
8,566
779
35
3
0
185,552
0
W
Achilles
8,363
760
32
3
0
195,004
0
L
Set
7,589
690
6
1
0
221,450
0
W
Fenrir
8,136
740
18
2
0
222,558
0
L
Izanami
7,594
690
36
3
0
175,903
0
L
Discordia
6,168
561
11
1
0
83,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role