Player Matchup

Thoth
Thoth
 
Thoth
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
IthillianRanger
Surtr
Level 64
God Stats
6W - 11L
1,485 SR
Queue Stats
510W - 487L
1,513 Elo+
Party 2
Thanatos
Thanatos
SNUGGLE5TRUGGL3
Thanatos
Level 108
God Stats
9W - 12L
1,731 SR
Queue Stats
701W - 675L
1,542 Elo+
Party 2
Izanami
Izanami
SolarXXArc
Izanami
Level 127
God Stats
11W - 6L
1,496 SR
Queue Stats
355W - 320L
1,530 Elo+
Solo
Set
Set
T_Overlord2
Set
Level 105
God Stats
6W - 7L
1,500 SR
Queue Stats
178W - 171L
1,494 Elo+
Solo
Team Averages
Level 113
1,542 SR
1,516 Elo+

VS

Team Averages
Level 92
1,535 SR
1,459 Elo+
Izanami
Izanami
ColeBolio
Izanami
Level 5
God Stats
1W - 1L
1,322 SR
Queue Stats
9W - 8L
1,430 Elo+
Party 1
Mercury
Mercury
JoshyPooLuvsYoo
Mercury
Level 138
God Stats
2W - 0L
1,580 SR
Queue Stats
105W - 92L
1,576 Elo+
Party 1
Mulan
Mulan
ThornyRose6
Mulan
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,075 Elo+
Solo
Khepri
Khepri
XamTic13
Khepri
Level 82
God Stats
10W - 9L
1,739 SR
Queue Stats
206W - 203L
1,594 Elo+
Solo
Olorun
Olorun
nalyd58
Olorun
Level 128
God Stats
4W - 2L
1,532 SR
Queue Stats
41W - 37L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
8
0 / 8 / 1
4,550
455
1,788
8,671
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 1 / 0
6,513
651
6,304
9,052
4,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
9
4 / 3 / 1
5,859
586
4,858
9,202
4,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
SolarXXArc
Izanami
11
0 / 0 / 3
5,811
581
3,617
4,913
2,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 4 / 3
5,219
522
3,298
8,724
3,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ColeBolio
Izanami
9
1 / 2 / 0
5,280
528
2,244
6,659
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
10 / 1 / 2
7,304
730
8,597
7,115
2,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
2 / 1 / 1
5,609
561
4,789
9,081
4,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
XamTic13
Khepri
8
0 / 1 / 1
5,348
535
1,770
5,419
4,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
nalyd58
Olorun
11
2 / 2 / 6
6,628
663
5,663
6,435
2,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
7
Kills
15
16
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
8
1
0.06
W
Izanami
ColeBolio
Izanami
1
2
0
0.5
L
2
1
0
2
W
10
1
2
11
L
Thanatos
4
3
1
1.5
L
Izanami
SolarXXArc
Izanami
0
0
3
1.5
L
1
4
3
0.63
W
2
1
1
2.5
W
Khepri
XamTic13
Khepri
0
1
1
0.5
W
Olorun
nalyd58
Olorun
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,865
Damage
23,063
40,562
Taken
34,709
16,409
Mitigated
16,156
13,517
Healing
12,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,788
163
0
580
8,671
2,434
0
2,664
5,963
27,383
0
W
Izanami
ColeBolio
Izanami
2,244
1,863
0
2,598
6,659
1,887
457
0
6,659
0
42,060
L
6,304
3,409
0
4,214
9,052
4,309
0
0
8,672
400
44,912
W
8,597
5,642
0
918
7,115
2,391
0
199
6,916
0
52,849
L
Thanatos
4,858
1,681
0
5,514
9,202
4,082
0
2,500
6,702
0
32,177
L
Izanami
SolarXXArc
Izanami
3,617
1,730
0
2,651
4,913
2,416
0
1,025
3,888
0
48,788
L
3,298
1,855
0
558
8,724
3,168
0
1,244
7,438
0
29,343
W
4,789
470
0
3,995
9,081
4,954
0
518
8,552
0
33,002
W
Khepri
XamTic13
Khepri
1,770
310
266
1,559
5,419
4,843
0
0
5,419
18,396
0
W
Olorun
nalyd58
Olorun
5,663
2,460
76
3,123
6,435
2,081
857
1,233
5,196
49,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,952
Gold Earned
30,169
294
Minions Killed
340
0
Camps Cleared
0
956,985
Distance Traveled
1,019,818
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,550
455
40
4
0
182,350
0
W
Izanami
5,280
528
77
8
0
188,006
2
L
Surtr
6,513
651
75
8
0
173,254
0
W
Mercury
7,304
730
87
9
0
250,289
1
L
Thanatos
5,859
586
56
6
0
217,697
0
L
Izanami
5,811
581
86
9
0
172,836
3
L
Set
5,219
522
37
4
0
210,848
0
W
Mulan
5,609
561
65
7
0
187,688
4
W
Khepri
5,348
535
27
3
0
198,097
2
W
Olorun
6,628
663
84
8
0
195,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role