Player Matchup

Tsukuyomi
Tsukuyomi
Chrispekt
Tsukuyomi
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
167W - 106L
1,508 Elo+
Solo
Merlin
Merlin
Dex v4
Merlin
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
387W - 411L
1,451 Elo+
Solo
Aphrodite
Aphrodite
JaIIu
Aphrodite
Level 122
God Stats
1W - 1L
1,248 SR
Queue Stats
16W - 17L
1,512 Elo+
Solo
Hun Batz
Hun Batz
JackZone
Hun Batz
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
85W - 67L
1,588 Elo+
Solo
Surtr
Surtr
Nikirasi
Surtr
Level 116
God Stats
2W - 4L
1,500 SR
Queue Stats
251W - 253L
1,558 Elo+
Solo
Team Averages
Level 136
1,450 SR
1,523 Elo+

VS

Team Averages
Level 153
1,572 SR
1,474 Elo+
Artemis
Artemis
BOGAXUL
Artemis
Level 138
God Stats
2W - 3L
1,689 SR
Queue Stats
98W - 96L
1,564 Elo+
Solo
Yemoja
Yemoja
Hiroshisasaki
Yemoja
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
403W - 402L
1,429 Elo+
Solo
Hades
Hades
Makima9
Hades
Level 153
God Stats
5W - 2L
1,500 SR
Queue Stats
129W - 115L
1,290 Elo+
Solo
Mulan
Mulan
PingMeister1404
Mulan
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
224W - 204L
1,497 Elo+
Solo
Khepri
Khepri
solersystem
Khepri
Level 188
God Stats
6W - 6L
1,673 SR
Queue Stats
169W - 161L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chrispekt
Tsukuyomi
18
5 / 4 / 7
11,406
713
24,147
17,413
10,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Dex v4
Merlin
17
3 / 6 / 5
11,000
688
28,382
13,279
7,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
JaIIu
Aphrodite
17
2 / 4 / 9
10,362
648
9,307
19,146
17,022
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
JackZone
Hun Batz
17
1 / 7 / 11
10,626
664
20,846
24,617
21,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Surtr
Nikirasi
Surtr
17
2 / 6 / 10
10,435
652
12,988
27,289
32,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BOGAXUL
Artemis
18
6 / 5 / 15
11,568
723
28,976
21,396
13,556
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

17
1 / 2 / 17
10,711
669
5,169
18,535
21,725
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
Makima9
Hades
19
5 / 2 / 19
11,846
740
19,846
28,165
23,169
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
11 / 4 / 12
12,793
800
29,602
30,168
46,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Khepri
19
3 / 2 / 17
12,191
762
6,629
23,768
30,030
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
106
13
Kills
26
27
Deaths
15
42
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Artemis
BOGAXUL
Artemis
6
5
15
2.7
L
Tsukuyomi
Chrispekt
Tsukuyomi
5
4
7
2.13
L
Merlin
Dex v4
Merlin
3
6
5
0.92
W
1
2
17
4.75
L
Aphrodite
JaIIu
Aphrodite
2
4
9
1.63
L
Hun Batz
JackZone
Hun Batz
1
7
11
0.93
W
Hades
Makima9
Hades
5
2
19
7.25
L
Surtr
Nikirasi
Surtr
2
6
10
1.17
W
11
4
12
4.25
W
Khepri
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,670
Damage
90,222
101,744
Taken
122,032
89,152
Mitigated
135,034
40,357
Healing
56,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BOGAXUL
Artemis
28,976
12,873
610
4,104
21,396
13,556
5,136
6,377
14,935
0
49,713
L
Tsukuyomi
Chrispekt
Tsukuyomi
24,147
4,675
525
4,190
17,413
10,344
1,374
6,920
10,493
0
40,544
L
Merlin
Dex v4
Merlin
28,382
658
774
1,236
13,279
7,536
618
7,133
6,146
49,229
3,112
W
5,169
1,430
18,798
5,125
18,535
21,725
1,478
5,614
12,731
16,043
0
L
Aphrodite
JaIIu
Aphrodite
9,307
887
11,196
10,637
19,146
17,022
624
7,809
11,337
20,332
0
L
Hun Batz
JackZone
Hun Batz
20,846
2,138
436
2,441
24,617
21,937
0
5,287
19,330
0
38,603
W
Hades
Makima9
Hades
19,846
1,269
5,971
10,168
28,165
23,169
1,656
7,936
19,953
46,558
933
L
Surtr
Nikirasi
Surtr
12,988
3,252
1,374
7,548
27,289
32,313
820
8,917
18,372
1,591
15,618
W
29,602
1,057
2,068
5,171
30,168
46,554
503
11,801
17,631
9,522
47,480
W
Khepri
6,629
400
1,151
3,381
23,768
30,030
644
6,014
16,015
21,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,829
Gold Earned
59,109
165
Minions Killed
226
0
Camps Cleared
0
1,454,931
Distance Traveled
1,370,712
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,568
723
60
4
0
231,156
0
L
Tsukuyomi
11,406
713
31
2
0
334,642
0
L
Merlin
11,000
688
59
4
0
255,752
0
W
Yemoja
10,711
669
23
1
0
285,174
0
L
Aphrodite
10,362
648
33
2
0
304,094
0
L
Hun Batz
10,626
664
30
2
0
267,443
0
W
Hades
11,846
740
69
4
0
260,508
0
L
Surtr
10,435
652
12
1
0
293,000
0
W
Mulan
12,793
800
55
3
0
291,662
0
W
Khepri
12,191
762
19
1
0
302,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role