Player Matchup

Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
 
King Arthur
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Timoteoakd
Anubis
Level 67
God Stats
44W - 21L
1,782 SR
Queue Stats
103W - 102L
1,511 Elo+
Party 1
Cupid
Cupid
UalDisney
Cupid
Level 25
God Stats
6W - 3L
1,750 SR
Queue Stats
57W - 49L
1,558 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Zn4ider31
Cu Chulainn
Level 109
God Stats
53W - 52L
1,584 SR
Queue Stats
281W - 293L
1,422 Elo+
Solo
Team Averages
Level 105
1,623 SR
1,498 Elo+

VS

Team Averages
Level 85
1,505 SR
1,427 Elo+
Ne Zha
Ne Zha
Brutel
Ne Zha
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,476 Elo+
Party 2
Charybdis
Charybdis
Rodrygocy
Charybdis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,167 Elo+
Solo
Kuzenbo
Kuzenbo
VampyKiller1
Kuzenbo
Level 112
God Stats
4W - 5L
1,527 SR
Queue Stats
32W - 43L
1,456 Elo+
Party 2
Raijin
Raijin
franciscogalan
Raijin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,507 Elo+
Solo
Osiris
Osiris
xzMTzx
Osiris
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 77L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
6 / 1 / 6
8,982
599
10,981
12,604
4,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
 
King Arthur
14
3 / 3 / 5
8,393
560
7,924
11,119
10,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
Timoteoakd
Anubis
14
4 / 2 / 8
8,715
581
10,471
12,657
6,198
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
UalDisney
Cupid
12
2 / 0 / 3
7,139
476
4,678
7,257
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
Zn4ider31
Cu Chulainn
14
3 / 1 / 3
8,125
542
8,992
11,040
6,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Brutel
Ne Zha
13
4 / 5 / 2
7,970
531
8,367
15,329
5,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
Rodrygocy
Charybdis
10
0 / 3 / 2
6,171
411
3,690
10,816
3,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
VampyKiller1
Kuzenbo
11
0 / 2 / 2
6,590
439
3,625
10,287
13,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 5 / 2
8,015
534
7,216
11,628
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
xzMTzx
Osiris
11
0 / 3 / 2
6,325
422
6,463
15,344
17,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
18
Kills
6
7
Deaths
18
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
1
6
9
W
King Arthur
 
King Arthur
3
3
5
1.83
L
Ne Zha
Brutel
Ne Zha
4
5
2
1
L
Charybdis
Rodrygocy
Charybdis
0
3
2
0.33
W
Anubis
Timoteoakd
Anubis
4
2
8
4
W
Cupid
UalDisney
Cupid
2
0
3
3.5
L
Kuzenbo
VampyKiller1
Kuzenbo
0
2
2
0.5
W
Cu Chulainn
Zn4ider31
Cu Chulainn
3
1
3
4.5
L
2
5
2
0.6
L
Osiris
xzMTzx
Osiris
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,046
Damage
29,361
54,677
Taken
63,404
30,089
Mitigated
43,496
19,168
Healing
13,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,981
1,769
0
5,192
12,604
4,708
0
2,651
9,911
0
59,437
W
King Arthur
 
King Arthur
7,924
928
0
538
11,119
10,311
0
1,424
8,917
0
56,064
L
Ne Zha
Brutel
Ne Zha
8,367
1,638
0
2,142
15,329
5,250
0
3,685
11,644
0
59,040
L
Charybdis
Rodrygocy
Charybdis
3,690
2,705
0
3,420
10,816
3,596
0
787
10,029
0
36,406
W
Anubis
Timoteoakd
Anubis
10,471
623
0
7,909
12,657
6,198
426
4,059
8,514
74,857
0
W
Cupid
UalDisney
Cupid
4,678
2,388
174
4,155
7,257
2,788
689
1,746
5,464
0
34,281
L
Kuzenbo
VampyKiller1
Kuzenbo
3,625
1,674
0
1,272
10,287
13,198
14
806
9,481
16,056
0
W
Cu Chulainn
Zn4ider31
Cu Chulainn
8,992
1,579
0
1,200
11,040
6,084
12
961
10,032
0
60,017
L
7,216
566
227
2,045
11,628
3,822
0
3,808
7,820
62,352
0
L
Osiris
xzMTzx
Osiris
6,463
1,528
0
4,486
15,344
17,630
0
1,385
13,959
0
40,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,354
Gold Earned
35,071
469
Minions Killed
353
0
Camps Cleared
0
1,466,550
Distance Traveled
1,435,582
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,982
599
98
7
0
337,422
4
W
King Arthur
8,393
560
102
7
0
262,914
0
L
Ne Zha
7,970
531
77
5
0
323,861
0
L
Charybdis
6,171
411
59
4
0
258,198
0
W
Anubis
8,715
581
106
7
0
253,260
4
W
Cupid
7,139
476
57
4
0
283,401
2
L
Kuzenbo
6,590
439
27
2
0
300,133
6
W
Cu Chulainn
8,125
542
106
7
0
329,553
2
L
Raijin
8,015
534
127
8
0
261,055
0
L
Osiris
6,325
422
63
4
0
292,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role