Player Matchup

Osiris
Osiris
BlazenKit
Osiris
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,761 Elo+
Party 1
Mercury
Mercury
Dr Sherminator
Mercury
Level 145
God Stats
1W - 1L
1,507 SR
Queue Stats
5W - 7L
1,761 Elo+
Party 1
Hachiman
Hachiman
Gr8B0wner
Hachiman
Level 24
God Stats
1W - 1L
1,720 SR
Queue Stats
2W - 1L
1,761 Elo+
Party 1
Loki
Loki
Jn6x
Loki
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
zorr1252
Sun Wukong
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,761 Elo+
Party 1
Team Averages
Level 102
1,545 SR
1,709 Elo+

VS

Team Averages
Level 136
1,437 SR
1,455 Elo+
Janus
Janus
ChillVibes6891
Janus
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Izanami
Izanami
ResoBlaze
Izanami
Level 113
God Stats
4W - 5L
1,335 SR
Queue Stats
222W - 216L
1,534 Elo+
Solo
Ah Puch
Ah Puch
Sarbe20
Ah Puch
Level 135
God Stats
3W - 4L
1,500 SR
Queue Stats
515W - 488L
1,523 Elo+
Solo
Geb
Geb
reptoi
Geb
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,344 Elo+
Solo
Surtr
Surtr
vzlachris
Surtr
Level 143
God Stats
14W - 13L
1,349 SR
Queue Stats
128W - 107L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BlazenKit
Osiris
13
0 / 4 / 4
6,817
682
8,460
12,856
9,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 7 / 1
7,004
700
7,281
12,305
4,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Gr8B0wner
Hachiman
12
0 / 3 / 4
6,499
650
3,923
8,479
3,528
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
Jn6x
Loki
13
2 / 4 / 3
7,249
725
5,123
11,044
4,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
zorr1252
Sun Wukong
13
3 / 6 / 2
7,454
745
7,705
13,629
10,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 9
7,800
780
5,874
6,630
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
ResoBlaze
Izanami
15
4 / 3 / 8
8,198
820
7,818
7,523
3,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Sarbe20
Ah Puch
15
6 / 0 / 12
8,444
844
13,161
7,421
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
reptoi
Geb
14
4 / 0 / 11
8,239
824
7,780
12,564
11,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Surtr
vzlachris
Surtr
16
8 / 0 / 11
9,006
901
12,985
12,876
15,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
75
6
Kills
24
24
Deaths
6
14
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Osiris
BlazenKit
Osiris
0
4
4
0.5
W
2
3
9
2.17
L
1
7
1
0.21
L
Hachiman
Gr8B0wner
Hachiman
0
3
4
0.67
L
Loki
Jn6x
Loki
2
4
3
0.88
W
Izanami
ResoBlaze
Izanami
4
3
8
2.67
W
Ah Puch
Sarbe20
Ah Puch
6
0
12
12
W
Geb
reptoi
Geb
4
0
11
9.5
W
Surtr
vzlachris
Surtr
8
0
11
13.5
L
Sun Wukong
zorr1252
Sun Wukong
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,492
Damage
47,618
58,313
Taken
47,014
32,557
Mitigated
36,636
7,300
Healing
6,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BlazenKit
Osiris
8,460
2,863
0
2,437
12,856
9,269
0
6,934
5,922
0
20,239
W
5,874
325
0
0
6,630
2,686
154
0
6,630
23,891
0
L
7,281
3,629
0
922
12,305
4,771
0
6,240
6,065
0
25,903
L
Hachiman
Gr8B0wner
Hachiman
3,923
1,426
0
1,446
8,479
3,528
0
4,355
4,124
0
10,710
L
Loki
Jn6x
Loki
5,123
1,083
0
776
11,044
4,702
0
4,274
6,770
0
19,569
W
Izanami
ResoBlaze
Izanami
7,818
4,437
0
0
7,523
3,133
1,812
0
7,523
0
23,517
W
Ah Puch
Sarbe20
Ah Puch
13,161
1,550
814
3,508
7,421
3,345
946
0
7,421
28,105
0
W
Geb
reptoi
Geb
7,780
893
0
887
12,564
11,878
232
0
12,564
14,625
0
W
Surtr
vzlachris
Surtr
12,985
3,240
0
1,468
12,876
15,594
96
0
12,876
3,787
25,994
L
Sun Wukong
zorr1252
Sun Wukong
7,705
1,848
0
1,719
13,629
10,287
26
6,255
7,374
0
16,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,023
Gold Earned
41,687
154
Minions Killed
190
0
Camps Cleared
0
995,232
Distance Traveled
1,082,816
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,817
682
37
4
0
211,042
0
W
Janus
7,800
780
52
5
0
213,090
0
L
Mercury
7,004
700
37
4
0
204,973
0
L
Hachiman
6,499
650
18
2
0
178,301
0
L
Loki
7,249
725
36
4
0
208,023
0
W
Izanami
8,198
820
42
4
0
197,231
0
W
Ah Puch
8,444
844
38
4
0
212,890
0
W
Geb
8,239
824
13
1
0
224,654
2
W
Surtr
9,006
901
45
5
0
234,951
0
L
Sun Wukong
7,454
745
26
3
0
192,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role