Player Matchup

Cerberus
Cerberus
OrLuNaaTiK
Cerberus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 9L
1,843 Elo+
Party 1
Surtr
Surtr
Stanoouu07
Surtr
Level 127
God Stats
1W - 0L
1,434 SR
Queue Stats
23W - 11L
1,544 Elo+
Party 1
Khepri
Khepri
Tomsonnn
Khepri
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 92L
1,422 Elo+
Party 3
Rama
Rama
ZqltwGaming
Rama
Level 97
God Stats
3W - 4L
1,501 SR
Queue Stats
59W - 57L
1,412 Elo+
Party 3
The Morrigan
The Morrigan
candy1972
The Morrigan
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 8L
1,793 Elo+
Party 1
Team Averages
Level 110
1,487 SR
1,603 Elo+

VS

Team Averages
Level 71
1,545 SR
1,401 Elo+
Odin
Odin
Atr1x99
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,716 Elo+
Party 4
Khepri
Khepri
Kyoshi_Cat
Khepri
Level 146
God Stats
18W - 13L
1,715 SR
Queue Stats
606W - 583L
1,467 Elo+
Solo
Ares
Ares
MirindaLYR
Ares
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,152 Elo+
Party 2
Lancelot
Lancelot
XxDragonLordxX
Lancelot
Level 67
God Stats
0W - 2L
1,510 SR
Queue Stats
15W - 20L
1,519 Elo+
Party 4
Jing Wei
Jing Wei
orangicool
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,152 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
OrLuNaaTiK
Cerberus
17
3 / 1 / 21
10,435
949
17,094
16,958
25,167
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
16
4 / 3 / 19
9,569
870
12,555
15,612
20,495
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Khepri
Tomsonnn
Khepri
15
1 / 3 / 17
9,469
861
5,811
16,642
20,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
15 / 3 / 10
11,330
1,030
22,046
11,071
7,105
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
candy1972
The Morrigan
15
4 / 3 / 13
9,632
876
17,220
7,863
4,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Atr1x99
Odin
15
4 / 4 / 7
8,731
794
10,073
16,931
17,003
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Khepri
Kyoshi_Cat
Khepri
16
1 / 3 / 8
8,726
793
6,738
14,889
19,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 6 / 11
8,359
760
9,098
18,704
24,043
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Lancelot
15
5 / 9 / 2
9,013
819
8,047
16,076
8,835
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
orangicool
Jing Wei
14
3 / 5 / 6
8,394
763
13,506
16,522
9,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
47
27
Kills
13
13
Deaths
27
80
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Odin
Atr1x99
Odin
4
4
7
1.88
L
Khepri
Kyoshi_Cat
Khepri
1
3
8
1.67
L
0
6
11
0.92
W
Cerberus
OrLuNaaTiK
Cerberus
3
1
21
13.5
W
Surtr
4
3
19
4.5
W
Khepri
Tomsonnn
Khepri
1
3
17
3.17
L
Lancelot
5
9
2
0.67
W
15
3
10
6.67
W
The Morrigan
candy1972
The Morrigan
4
3
13
3.5
L
Jing Wei
orangicool
Jing Wei
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,726
Damage
47,462
68,146
Taken
83,122
77,928
Mitigated
79,449
25,031
Healing
17,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Atr1x99
Odin
10,073
1,610
1,005
1,355
16,931
17,003
0
7,953
8,978
0
18,644
L
Khepri
Kyoshi_Cat
Khepri
6,738
272
1,024
3,056
14,889
19,867
0
6,271
8,618
23,192
0
L
9,098
1,233
766
2,758
18,704
24,043
49
9,651
9,053
15,130
0
W
Cerberus
OrLuNaaTiK
Cerberus
17,094
866
2,796
7,136
16,958
25,167
1,279
4,510
12,448
34,436
0
W
Surtr
12,555
3,903
1,056
2,129
15,612
20,495
1,091
2,742
12,870
274
26,178
W
Khepri
Tomsonnn
Khepri
5,811
1,289
1,754
4,250
16,642
20,193
1,110
4,883
11,759
9,361
0
L
Lancelot
8,047
1,999
1,013
1,689
16,076
8,835
0
7,804
8,272
0
14,908
W
22,046
18,791
623
3,479
11,071
7,105
3,419
1,523
9,548
0
41,627
W
The Morrigan
candy1972
The Morrigan
17,220
4,015
399
1,409
7,863
4,968
0
2,178
5,685
26,433
458
L
Jing Wei
orangicool
Jing Wei
13,506
10,860
730
4,561
16,522
9,701
0
8,444
8,078
0
29,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,435
Gold Earned
43,223
153
Minions Killed
113
0
Camps Cleared
0
1,021,672
Distance Traveled
1,027,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,731
794
12
1
0
218,477
0
L
Khepri
8,726
793
28
3
0
215,867
0
L
Ares
8,359
760
11
1
0
208,689
0
W
Cerberus
10,435
949
61
6
0
222,306
0
W
Surtr
9,569
870
19
2
0
220,948
0
W
Khepri
9,469
861
10
1
0
194,533
0
L
Lancelot
9,013
819
23
2
0
193,462
0
W
Rama
11,330
1,030
36
3
0
186,801
0
W
The Morrigan
9,632
876
27
2
0
197,084
0
L
Jing Wei
8,394
763
39
4
0
190,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role