Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Vigorousmaniac
Discordia
Level 153
God Stats
4W - 1L
1,500 SR
Queue Stats
83W - 86L
1,585 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WilloBranch
Tsukuyomi
Level 108
God Stats
10W - 3L
1,500 SR
Queue Stats
118W - 104L
1,693 Elo+
Solo
Khepri
Khepri
Zookstorm
Khepri
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 100L
1,603 Elo+
Solo
Xbalanque
Xbalanque
itchyfoal800799
Xbalanque
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,462 Elo+
Solo
Team Averages
Level 140
1,500 SR
1,569 Elo+

VS

Team Averages
Level 104
1,457 SR
1,616 Elo+
Fenrir
Fenrir
C4MILOL4DIMU
Fenrir
Level 153
God Stats
0W - 2L
1,284 SR
Queue Stats
29W - 17L
1,602 Elo+
Solo
Set
Set
Dockxi
Set
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 11L
1,563 Elo+
Solo
Ishtar
Ishtar
Fyld
Ishtar
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 32L
1,766 Elo+
Solo
Jormungandr
Jormungandr
gabrielvalera25
Jormungandr
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
205W - 162L
1,701 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
generalyardi365
Morgan Le Fay
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
8 / 2 / 3
10,352
575
18,696
18,323
9,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Vigorousmaniac
Discordia
15
5 / 0 / 5
9,854
547
14,921
12,474
5,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
WilloBranch
Tsukuyomi
16
3 / 4 / 3
9,624
535
9,596
14,002
7,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Khepri
Zookstorm
Khepri
13
1 / 2 / 8
8,739
486
6,027
16,917
16,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
itchyfoal800799
Xbalanque
14
0 / 3 / 8
8,828
490
10,404
16,805
8,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 7 / 1
8,809
489
9,188
21,124
8,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Set
Dockxi
Set
15
3 / 0 / 2
9,857
548
10,253
17,220
20,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
Fyld
Ishtar
14
2 / 3 / 3
8,889
494
12,250
15,046
6,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
gabrielvalera25
Jormungandr
14
2 / 3 / 2
9,312
517
11,150
20,364
27,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
generalyardi365
Morgan Le Fay
12
0 / 4 / 0
7,507
417
9,349
12,147
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
17
Kills
10
11
Deaths
17
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
2
3
4.75
L
Fenrir
3
7
1
0.5
L
Set
Dockxi
Set
3
0
2
4
L
Ishtar
Fyld
Ishtar
2
3
3
1.17
W
Discordia
Vigorousmaniac
Discordia
5
0
5
7.5
W
Tsukuyomi
WilloBranch
Tsukuyomi
3
4
3
1.13
W
Khepri
Zookstorm
Khepri
1
2
8
2.5
L
Jormungandr
gabrielvalera25
Jormungandr
2
3
2
1
L
Morgan Le Fay
generalyardi365
Morgan Le Fay
0
4
0
0
W
Xbalanque
itchyfoal800799
Xbalanque
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,644
Damage
52,190
78,521
Taken
85,901
46,911
Mitigated
68,432
23,282
Healing
28,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
18,696
11,498
0
2,736
18,323
9,278
0
5,004
13,319
0
101,406
L
Fenrir
9,188
3,644
0
7,005
21,124
8,945
0
3,273
17,524
0
66,287
L
Set
Dockxi
Set
10,253
3,792
0
5,599
17,220
20,718
0
2,291
14,605
0
87,451
L
Ishtar
Fyld
Ishtar
12,250
7,555
0
6,671
15,046
6,701
37
1,989
12,768
0
74,153
W
Discordia
Vigorousmaniac
Discordia
14,921
929
0
450
12,474
5,570
240
5,953
6,521
75,708
181
W
Tsukuyomi
WilloBranch
Tsukuyomi
9,596
1,452
0
4,823
14,002
7,612
0
1,928
12,074
0
75,760
W
Khepri
Zookstorm
Khepri
6,027
871
3,711
4,506
16,917
16,381
1,133
4,250
12,667
25,775
0
L
Jormungandr
gabrielvalera25
Jormungandr
11,150
2,061
0
5,341
20,364
27,330
15
5,454
14,422
56,433
0
L
Morgan Le Fay
generalyardi365
Morgan Le Fay
9,349
1,045
0
3,392
12,147
4,738
0
5,974
5,721
50,323
0
W
Xbalanque
itchyfoal800799
Xbalanque
10,404
4,946
0
7,056
16,805
8,070
919
3,715
13,090
0
87,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,397
Gold Earned
44,374
526
Minions Killed
500
0
Camps Cleared
0
1,873,748
Distance Traveled
1,811,274
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,352
575
106
6
0
457,226
0
L
Fenrir
8,809
489
92
5
0
390,635
5
L
Set
9,857
548
136
8
0
368,914
0
L
Ishtar
8,889
494
120
7
0
344,682
6
W
Discordia
9,854
547
135
8
0
372,436
1
W
Tsukuyomi
9,624
535
117
7
0
357,767
0
W
Khepri
8,739
486
21
1
0
361,188
8
L
Jormungandr
9,312
517
73
4
0
347,159
0
L
Morgan Le Fay
7,507
417
79
4
0
359,884
0
W
Xbalanque
8,828
490
147
8
0
325,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role