Player Matchup

Zhong Kui
Zhong Kui
DontGetSoCocky1
Zhong Kui
Level 28
God Stats
21W - 13L
1,586 SR
Queue Stats
246W - 247L
1,531 Elo+
Party 2
Baron Samedi
Baron Samedi
Ma192002
Baron Samedi
Level 69
God Stats
10W - 4L
1,708 SR
Queue Stats
268W - 248L
1,537 Elo+
Party 2
Sun Wukong
Sun Wukong
jimkiller00709
Sun Wukong
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 136L
1,587 Elo+
Party 2
Team Averages
Level 69
1,598 SR
1,552 Elo+

VS

Team Averages
Level 68
1,409 SR
1,348 Elo+
Freya
Freya
ChrisPonglenis
Freya
Level 29
God Stats
4W - 12L
1,335 SR
Queue Stats
39W - 48L
1,361 Elo+
Party 1
Bacchus
Bacchus
Kairas86
Bacchus
Level 48
God Stats
51W - 54L
1,392 SR
Queue Stats
55W - 61L
1,360 Elo+
Party 1
Chang'e
Chang'e
Vetyvver
Chang'e
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 101L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DontGetSoCocky1
Zhong Kui
17
4 / 3 / 8
11,801
738
13,794
15,714
12,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Ma192002
Baron Samedi
19
8 / 1 / 8
12,961
810
26,582
15,270
9,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
jimkiller00709
Sun Wukong
18
4 / 3 / 12
12,391
774
22,567
25,911
25,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 3
9,927
620
14,880
24,189
13,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Kairas86
Bacchus
17
3 / 1 / 4
12,101
756
12,914
25,078
44,959
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Vetyvver
Chang'e
15
2 / 7 / 4
10,419
651
10,437
22,388
11,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
16
Kills
6
7
Deaths
16
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Zhong Kui
DontGetSoCocky1
Zhong Kui
4
3
8
2.67
L
Bacchus
Kairas86
Bacchus
3
1
4
5
W
Baron Samedi
Ma192002
Baron Samedi
8
1
8
12
L
Chang'e
Vetyvver
Chang'e
2
7
4
0.57
W
Sun Wukong
jimkiller00709
Sun Wukong
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,943
Damage
38,231
56,895
Taken
71,655
48,124
Mitigated
70,253
28,106
Healing
22,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,880
4,097
0
5,953
24,189
13,912
0
13,023
11,166
41,639
0
W
Zhong Kui
DontGetSoCocky1
Zhong Kui
13,794
837
274
5,206
15,714
12,880
604
11,502
4,212
35,515
0
L
Bacchus
Kairas86
Bacchus
12,914
1,752
0
5,063
25,078
44,959
0
13,723
11,355
42,141
0
W
Baron Samedi
Ma192002
Baron Samedi
26,582
1,927
7,465
7,820
15,270
9,259
924
10,137
5,133
61,617
0
L
Chang'e
Vetyvver
Chang'e
10,437
88
5,332
6,096
22,388
11,382
0
13,694
8,694
47,335
0
W
Sun Wukong
jimkiller00709
Sun Wukong
22,567
4,606
0
7,341
25,911
25,985
236
16,914
8,997
0
90,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,153
Gold Earned
32,447
203
Minions Killed
174
0
Camps Cleared
0
894,773
Distance Traveled
803,640
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,927
620
55
3
0
223,090
0
W
Zhong Kui
11,801
738
44
3
0
288,638
0
L
Bacchus
12,101
756
47
3
0
312,458
0
W
Baron Samedi
12,961
810
53
3
0
283,771
0
L
Chang'e
10,419
651
72
5
0
268,092
0
W
Sun Wukong
12,391
774
106
7
0
322,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role