Player Matchup

Chiron
Chiron
Bronze III
 
Chiron
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Bronze III
Bisiek
Lancelot
Bronze III
Level 161
God Stats
1W - 2L
1,783 SR
Queue Stats
23W - 15L
1,592 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
ByomisX
Baron Samedi
Gold III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 259L
1,585 MMR
Solo
Kukulkan
Kukulkan
Gold I
Charlyasecas
Kukulkan
Gold I
Level 111
God Stats
3W - 3L
1,983 SR
Queue Stats
370W - 352L
1,741 MMR
Party 3
Ne Zha
Ne Zha
Gold III
HybridArgo
Ne Zha
Gold III
Level 128
God Stats
5W - 2L
1,736 SR
Queue Stats
286W - 263L
1,474 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,700 SR
1,578 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,520 SR
1,590 MMR
Thanatos
Thanatos
Gold III
 
Thanatos
Gold III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ravana
Ravana
Silver I
FreakinJoaco
Ravana
Silver I
Level 81
God Stats
2W - 2L
1,323 SR
Queue Stats
30W - 20L
1,564 MMR
Party 1
Nu Wa
Nu Wa
Gold II
Inubisa
Nu Wa
Gold II
Level 206
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,678 MMR
Party 2
Fenrir
Fenrir
Gold II
MaddestTing
Fenrir
Gold II
Level 154
God Stats
5W - 1L
1,776 SR
Queue Stats
47W - 44L
1,584 MMR
Solo
Jing Wei
Jing Wei
Gold V
Rubicu01
Jing Wei
Gold V
Level 159
God Stats
7W - 3L
1,500 SR
Queue Stats
104W - 100L
1,625 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
4
0 / 0 / 2
3,974
397
2,588
2,230
544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Bisiek
Lancelot
10
3 / 1 / 0
6,008
601
4,422
6,374
2,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
ByomisX
Baron Samedi
9
0 / 1 / 0
4,838
484
213
4,955
2,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Charlyasecas
Kukulkan
11
1 / 1 / 1
5,951
595
2,401
5,573
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
HybridArgo
Ne Zha
8
1 / 1 / 2
5,025
503
2,825
7,352
4,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThorHe BoLoki

VS

Bans
HadesAo KuangPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
3 / 1 / 0
5,642
564
2,229
8,054
2,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
11
0 / 0 / 2
6,265
627
3,855
2,050
1,268
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
Inubisa
Nu Wa
11
1 / 1 / 1
6,388
639
4,281
3,667
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
7
0 / 2 / 2
4,931
493
2,867
8,703
3,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Rubicu01
Jing Wei
10
0 / 1 / 0
5,735
574
3,800
5,707
1,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
5
Kills
4
4
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
0
2
1
W
Thanatos
 
Thanatos
3
1
0
3
L
Lancelot
Bisiek
Lancelot
3
1
0
3
L
Baron Samedi
ByomisX
Baron Samedi
0
1
0
0
L
Kukulkan
Charlyasecas
Kukulkan
1
1
1
1.5
W
Ravana
0
0
2
1
L
Ne Zha
HybridArgo
Ne Zha
1
1
2
2
W
Nu Wa
Inubisa
Nu Wa
1
1
1
1.5
W
Fenrir
0
2
2
0.5
W
Jing Wei
Rubicu01
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,449
Damage
17,032
26,484
Taken
28,181
11,336
Mitigated
10,393
7,398
Healing
13,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
2,588
1,123
202
1,013
2,230
544
0
300
1,896
0
10,892
W
Thanatos
 
Thanatos
2,229
415
0
6,157
8,054
2,720
0
547
7,507
0
33,189
L
Lancelot
Bisiek
Lancelot
4,422
1,220
0
1,294
6,374
2,414
0
505
5,795
0
42,243
L
Baron Samedi
ByomisX
Baron Samedi
213
0
16
1,694
4,955
2,499
0
259
4,662
28,068
0
L
Kukulkan
Charlyasecas
Kukulkan
2,401
329
0
753
5,573
1,838
0
2,701
2,768
46,666
0
W
Ravana
3,855
1,049
0
1,574
2,050
1,268
0
213
1,837
0
51,016
L
Ne Zha
HybridArgo
Ne Zha
2,825
1,230
0
2,426
7,352
4,041
0
236
7,082
0
21,722
W
Nu Wa
Inubisa
Nu Wa
4,281
951
0
750
3,667
1,068
48
1,015
2,652
48,673
0
W
Fenrir
2,867
665
0
1,464
8,703
3,855
0
839
7,864
0
12,783
W
Jing Wei
Rubicu01
Jing Wei
3,800
2,706
0
3,259
5,707
1,482
0
0
5,707
0
45,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,796
Gold Earned
28,961
251
Minions Killed
327
0
Camps Cleared
0
872,757
Distance Traveled
1,079,375
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
3,974
397
13
1
0
66,204
0
W
Thanatos
5,642
564
61
6
0
233,991
1
L
Lancelot
6,008
601
74
7
0
246,946
0
L
Baron Samedi
4,838
484
50
5
0
173,727
0
L
Kukulkan
5,951
595
87
9
0
190,451
0
W
Ravana
6,265
627
77
8
0
211,716
2
L
Ne Zha
5,025
503
27
3
0
195,429
1
W
Nu Wa
6,388
639
96
10
0
196,303
2
W
Fenrir
4,931
493
14
1
0
223,601
0
W
Jing Wei
5,735
574
79
8
0
213,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role