Player Matchup

Cernunnos
Cernunnos
AdaptableDuck
Cernunnos
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 47L
1,673 Elo+
Party 2
Zeus
Zeus
Luhazo
Zeus
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 40L
1,687 Elo+
Solo
Hades
Hades
ZackyChan43
Hades
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,607 Elo+
Party 2
Maui
Maui
cloutless
Maui
Level 12
God Stats
4W - 4L
1,655 SR
Queue Stats
9W - 10L
1,721 Elo+
Party 2
Cliodhna
Cliodhna
lildooki
Cliodhna
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
122W - 135L
1,641 Elo+
Party 2
Team Averages
Level 42
1,531 SR
1,666 Elo+

VS

Team Averages
Level 29
1,505 SR
1,458 Elo+
Izanami
Izanami
Pokyn
Izanami
Level 12
God Stats
7W - 2L
1,627 SR
Queue Stats
45W - 44L
1,594 Elo+
Party 3
Agni
Agni
Protatopotato
Agni
Level 25
God Stats
25W - 16L
1,630 SR
Queue Stats
101W - 96L
1,513 Elo+
Party 3
King Arthur
King Arthur
RootIsBad
King Arthur
Level 58
God Stats
1W - 0L
1,269 SR
Queue Stats
12W - 16L
1,417 Elo+
Party 1
Cerberus
Cerberus
SlugHotdog
Cerberus
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 19L
1,347 Elo+
Party 1
Da Ji
Da Ji
TeCHPLaY
Da Ji
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 39L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AdaptableDuck
Cernunnos
13
5 / 1 / 3
7,434
572
13,632
11,478
4,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
Luhazo
Zeus
11
2 / 2 / 0
6,486
499
5,396
6,878
2,247
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 7 / 0
5,236
403
746
10,228
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Maui
9
2 / 4 / 4
6,104
470
4,316
13,449
8,731
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
lildooki
Cliodhna
12
3 / 3 / 2
6,933
533
5,623
12,076
4,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Pokyn
Izanami
10
2 / 5 / 0
6,202
477
8,100
11,562
4,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
9 / 0 / 2
9,119
701
14,227
4,520
1,621
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
RootIsBad
King Arthur
13
2 / 2 / 1
7,794
600
6,334
11,664
9,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
SlugHotdog
Cerberus
11
3 / 2 / 6
7,655
589
5,124
12,347
9,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
TeCHPLaY
Da Ji
11
1 / 3 / 6
6,850
527
3,021
12,694
5,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
12
Kills
17
17
Deaths
12
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AdaptableDuck
Cernunnos
5
1
3
6.5
L
Zeus
Luhazo
Zeus
2
2
0
1
W
Izanami
Pokyn
Izanami
2
5
0
0.4
W
9
0
2
10
W
King Arthur
RootIsBad
King Arthur
2
2
1
1.25
W
Cerberus
SlugHotdog
Cerberus
3
2
6
3
W
Da Ji
TeCHPLaY
Da Ji
1
3
6
1.33
L
0
7
0
0
L
Maui
2
4
4
1
L
Cliodhna
lildooki
Cliodhna
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,713
Damage
36,806
54,109
Taken
52,787
23,037
Mitigated
29,685
16,970
Healing
16,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AdaptableDuck
Cernunnos
13,632
8,959
0
6,132
11,478
4,140
0
2,739
8,739
0
63,745
L
Zeus
Luhazo
Zeus
5,396
1,879
0
1,990
6,878
2,247
0
0
6,878
37,509
0
W
Izanami
Pokyn
Izanami
8,100
5,704
0
4,131
11,562
4,352
0
1,138
10,424
0
43,878
W
14,227
1,074
0
1,007
4,520
1,621
0
932
3,588
72,704
637
W
King Arthur
RootIsBad
King Arthur
6,334
725
0
2,235
11,664
9,255
0
5,396
6,268
0
59,816
W
Cerberus
SlugHotdog
Cerberus
5,124
647
0
4,684
12,347
9,110
0
2,330
10,017
17,761
0
W
Da Ji
TeCHPLaY
Da Ji
3,021
640
0
4,256
12,694
5,347
0
662
12,032
0
44,050
L
746
411
39
590
10,228
3,394
0
7,091
3,137
22,988
0
L
Maui
4,316
1,407
1,667
2,642
13,449
8,731
0
5,240
8,209
15,449
0
L
Cliodhna
lildooki
Cliodhna
5,623
1,202
0
3,910
12,076
4,525
0
3,919
8,157
0
48,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,193
Gold Earned
37,620
306
Minions Killed
423
0
Camps Cleared
0
1,063,786
Distance Traveled
1,310,409
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,434
572
98
8
0
227,320
0
L
Zeus
6,486
499
74
6
0
163,426
0
W
Izanami
6,202
477
67
5
0
226,502
3
W
Agni
9,119
701
134
10
0
275,315
4
W
King Arthur
7,794
600
125
10
0
258,194
2
W
Cerberus
7,655
589
33
3
0
264,873
0
W
Da Ji
6,850
527
64
5
0
285,525
0
L
Hades
5,236
403
36
3
0
189,929
2
L
Maui
6,104
470
14
1
0
216,026
2
L
Cliodhna
6,933
533
84
6
0
267,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role