Player Matchup

Osiris
Osiris
BZomber
Osiris
Level 128
God Stats
9W - 4L
1,500 SR
Queue Stats
169W - 172L
1,467 Elo+
Party 1
Ymir
Ymir
Dukiler4
Ymir
Level 126
God Stats
1W - 4L
1,275 SR
Queue Stats
226W - 247L
1,423 Elo+
Party 1
Zhong Kui
Zhong Kui
ELDanyCs1268
Zhong Kui
Level 147
God Stats
2W - 4L
1,575 SR
Queue Stats
197W - 229L
1,498 Elo+
Party 1
Hachiman
Hachiman
FadingThoughts
Hachiman
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,741 Elo+
Solo
Thanatos
Thanatos
kristyTHX11
Thanatos
Level 152
God Stats
2W - 6L
1,525 SR
Queue Stats
55W - 63L
1,508 Elo+
Party 1
Team Averages
Level 134
1,475 SR
1,528 Elo+

VS

Team Averages
Level 127
1,637 SR
1,548 Elo+
Ne Zha
Ne Zha
SIL3X
Ne Zha
Level 157
God Stats
12W - 8L
1,478 SR
Queue Stats
122W - 93L
1,559 Elo+
Party 3
Agni
Agni
darkangel31d
Agni
Level 129
God Stats
2W - 1L
1,736 SR
Queue Stats
146W - 117L
1,550 Elo+
Party 3
Ratatoskr
Ratatoskr
popesku
Ratatoskr
Level 158
God Stats
10W - 7L
1,601 SR
Queue Stats
140W - 118L
1,571 Elo+
Party 3
Sol
Sol
Сайлас
Sol
Level 63
God Stats
9W - 0L
1,960 SR
Queue Stats
67W - 52L
1,544 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Таарна
Kumbhakarna
Level 128
God Stats
8W - 8L
1,411 SR
Queue Stats
65W - 65L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BZomber
Osiris
14
1 / 2 / 1
8,436
527
8,843
15,484
22,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
10
0 / 5 / 2
6,842
428
6,281
20,176
19,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
ELDanyCs1268
Zhong Kui
14
4 / 3 / 1
8,909
557
15,540
14,537
10,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
12
2 / 6 / 0
7,163
448
7,447
14,098
5,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
kristyTHX11
Thanatos
13
3 / 4 / 3
8,151
509
8,639
14,305
6,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
SIL3X
Ne Zha
17
7 / 0 / 7
10,298
644
12,670
14,957
6,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 5 / 2
8,933
558
14,587
12,300
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
popesku
Ratatoskr
17
2 / 2 / 1
9,984
624
10,296
15,759
13,406
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
4 / 3 / 6
9,211
576
14,788
16,039
6,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kumbhakarna
Таарна
Kumbhakarna
13
3 / 0 / 12
9,163
573
4,490
18,494
15,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
10
Kills
20
20
Deaths
10
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Osiris
BZomber
Osiris
1
2
1
0.75
L
Ymir
0
5
2
0.2
L
Zhong Kui
ELDanyCs1268
Zhong Kui
4
3
1
1.5
L
Hachiman
2
6
0
0.33
W
Ne Zha
SIL3X
Ne Zha
7
0
7
10.5
W
4
5
2
1
L
Thanatos
kristyTHX11
Thanatos
3
4
3
1.13
W
Ratatoskr
popesku
Ratatoskr
2
2
1
1.25
W
4
3
6
2.33
W
Kumbhakarna
Таарна
Kumbhakarna
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,750
Damage
56,831
78,600
Taken
77,549
64,580
Mitigated
47,711
30,414
Healing
34,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BZomber
Osiris
8,843
3,173
0
4,507
15,484
22,749
0
191
15,293
1,012
62,430
L
Ymir
6,281
1,378
584
5,178
20,176
19,149
0
11,775
8,401
17,414
0
L
Zhong Kui
ELDanyCs1268
Zhong Kui
15,540
949
0
6,331
14,537
10,688
264
8,120
6,417
82,723
0
L
Hachiman
7,447
4,531
0
2,732
14,098
5,207
100
8,319
5,779
0
45,717
W
Ne Zha
SIL3X
Ne Zha
12,670
5,949
0
6,956
14,957
6,303
314
2,280
12,677
0
87,264
W
14,587
1,339
115
3,095
12,300
5,268
0
8,228
4,072
74,693
0
L
Thanatos
kristyTHX11
Thanatos
8,639
1,946
0
11,082
14,305
6,787
0
4,995
9,310
0
68,789
W
Ratatoskr
popesku
Ratatoskr
10,296
2,952
0
6,395
15,759
13,406
380
330
13,980
1,265
84,017
W
14,788
7,214
0
8,564
16,039
6,996
837
3,493
12,546
81,902
9,660
W
Kumbhakarna
Таарна
Kumbhakarna
4,490
950
3,824
5,321
18,494
15,738
0
8,730
9,764
12,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,501
Gold Earned
47,589
453
Minions Killed
513
0
Camps Cleared
0
1,551,529
Distance Traveled
1,606,863
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,436
527
116
7
0
317,189
1
L
Ymir
6,842
428
26
2
0
294,071
3
L
Zhong Kui
8,909
557
144
9
0
288,783
4
L
Hachiman
7,163
448
75
5
0
295,721
0
W
Ne Zha
10,298
644
105
7
0
357,189
0
W
Agni
8,933
558
127
8
0
308,085
0
L
Thanatos
8,151
509
92
6
0
355,765
0
W
Ratatoskr
9,984
624
152
10
0
324,520
1
W
Sol
9,211
576
122
8
0
296,067
4
W
Kumbhakarna
9,163
573
7
0
0
321,002
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role