Player Matchup

Ah Puch
Ah Puch
ScantYew9166888
Ah Puch
Level 63
God Stats
25W - 17L
1,500 SR
Queue Stats
684W - 665L
1,467 Elo+
Solo
Nemesis
Nemesis
T_Overlord2
Nemesis
Level 105
God Stats
7W - 10L
1,259 SR
Queue Stats
178W - 171L
1,479 Elo+
Solo
Anhur
Anhur
cuellarblood1
Anhur
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,359 Elo+
Solo
Jormungandr
Jormungandr
undeadpoptart132
Jormungandr
Level 92
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 91L
1,563 Elo+
Solo
Surtr
Surtr
xTHE_VIOLATOR
Surtr
Level 93
God Stats
188W - 155L
1,667 SR
Queue Stats
2,041W - 2,034L
1,477 Elo+
Solo
Team Averages
Level 100
1,485 SR
1,469 Elo+

VS

Team Averages
Level 80
1,398 SR
1,493 Elo+
Hades
Hades
Aleks1347
Hades
Level 66
God Stats
0W - 2L
1,129 SR
Queue Stats
3W - 6L
1,487 Elo+
Party 1
Sobek
Sobek
DogeTheDinosaur
Sobek
Level 87
God Stats
0W - 2L
1,087 SR
Queue Stats
4W - 10L
1,487 Elo+
Party 1
Chernobog
Chernobog
Wrath 0f Snake
Chernobog
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,453 Elo+
Party 1
Surtr
Surtr
Ziggyz5486
Surtr
Level 104
God Stats
2W - 5L
1,601 SR
Queue Stats
4W - 10L
1,487 Elo+
Party 1
Da Ji
Da Ji
chagaroo777
Da Ji
Level 92
God Stats
2W - 1L
1,675 SR
Queue Stats
4W - 3L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 1
8,909
495
7,446
3,701
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
T_Overlord2
Nemesis
17
7 / 2 / 3
10,233
569
12,128
15,273
5,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 0 / 5
8,745
486
9,054
7,305
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
undeadpoptart132
Jormungandr
14
3 / 2 / 4
9,457
525
11,087
13,564
12,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 3 / 1
9,825
546
16,693
20,273
20,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Aleks1347
Hades
14
0 / 2 / 1
8,534
474
3,764
14,755
8,005
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 3 / 1
7,866
437
3,259
18,887
12,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chernobog
Wrath 0f Snake
Chernobog
12
0 / 4 / 1
6,904
384
3,301
10,614
3,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
15
2 / 1 / 1
9,444
525
10,539
18,248
14,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
5 / 4 / 1
9,233
513
9,132
17,851
7,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
14
Kills
7
7
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hades
Aleks1347
Hades
0
2
1
0.25
L
0
3
1
0.17
W
0
0
1
0.5
W
Nemesis
T_Overlord2
Nemesis
7
2
3
4.25
L
Chernobog
Wrath 0f Snake
Chernobog
0
4
1
0.13
L
Surtr
2
1
1
2.5
L
5
4
1
1.38
W
1
0
5
3.5
W
Jormungandr
undeadpoptart132
Jormungandr
3
2
4
2.5
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,408
Damage
29,995
60,116
Taken
80,355
42,866
Mitigated
45,904
19,049
Healing
35,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Aleks1347
Hades
3,764
314
330
7,514
14,755
8,005
207
8,510
6,245
59,879
0
L
3,259
373
462
8,290
18,887
12,009
297
6,105
12,782
29,716
0
W
7,446
126
0
2,297
3,701
1,514
0
275
3,426
69,045
1,745
W
Nemesis
T_Overlord2
Nemesis
12,128
5,850
0
2,542
15,273
5,604
0
1,162
14,111
0
93,047
L
Chernobog
Wrath 0f Snake
Chernobog
3,301
1,900
0
2,633
10,614
3,436
989
2,409
8,205
0
39,744
L
Surtr
10,539
5,696
0
8,856
18,248
14,463
0
280
16,958
1,199
75,879
L
9,132
3,293
305
6,703
17,851
7,991
0
1,662
15,840
0
66,571
W
9,054
4,911
0
4,230
7,305
2,695
482
1,663
5,642
0
56,722
W
Jormungandr
undeadpoptart132
Jormungandr
11,087
3,592
326
3,171
13,564
12,545
0
3,666
9,888
47,527
0
W
16,693
8,196
0
6,483
20,273
20,508
32
894
19,379
1,101
85,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,169
Gold Earned
41,981
490
Minions Killed
494
0
Camps Cleared
0
1,789,608
Distance Traveled
1,779,888
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,534
474
133
7
0
322,827
0
L
Sobek
7,866
437
32
2
0
343,692
0
W
Ah Puch
8,909
495
108
6
0
330,195
4
W
Nemesis
10,233
569
117
7
0
435,058
2
L
Chernobog
6,904
384
78
4
0
321,787
0
L
Surtr
9,444
525
145
8
0
411,214
0
L
Da Ji
9,233
513
106
6
0
380,368
0
W
Anhur
8,745
486
90
5
0
320,992
0
W
Jormungandr
9,457
525
47
3
0
360,173
0
W
Surtr
9,825
546
128
7
0
343,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role