Player Matchup

Nox
Nox
Electr0sch0ck
Nox
Level 89
God Stats
7W - 3L
1,717 SR
Queue Stats
220W - 223L
1,503 Elo+
Solo
Anubis
Anubis
TaSonic_84
Anubis
Level 108
God Stats
0W - 1L
1,359 SR
Queue Stats
75W - 102L
1,514 Elo+
Solo
Sylvanus
Sylvanus
TokitaSikma
Sylvanus
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 77L
1,449 Elo+
Solo
Hun Batz
Hun Batz
important472unit
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,135 Elo+
Solo
Ravana
Ravana
mauSolar
Ravana
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 50L
1,753 Elo+
Solo
Team Averages
Level 75
1,515 SR
1,471 Elo+

VS

Team Averages
Level 74
1,457 SR
1,459 Elo+
Kumbhakarna
Kumbhakarna
AleDante_esp
Kumbhakarna
Level 106
God Stats
1W - 1L
1,285 SR
Queue Stats
83W - 83L
1,328 Elo+
Solo
Erlang Shen
Erlang Shen
Nimpimpom
Erlang Shen
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 32L
1,403 Elo+
Party 1
Da Ji
Da Ji
Shonaaa
Da Ji
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,700 Elo+
Party 1
Terra
Terra
StahlKnecht
Terra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,428 Elo+
Solo
Chronos
Chronos
WoolfeTVYT
Chronos
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
225W - 237L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 9
9,841
703
16,242
11,782
5,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
TaSonic_84
Anubis
17
5 / 4 / 5
9,676
691
12,226
14,265
9,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
TokitaSikma
Sylvanus
15
0 / 3 / 12
8,147
582
5,423
15,571
14,919
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
5 / 11 / 5
9,617
687
19,607
18,603
8,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
mauSolar
Ravana
15
0 / 6 / 10
8,577
613
7,724
14,759
14,035
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AleDante_esp
Kumbhakarna
17
2 / 2 / 19
11,031
788
7,190
15,770
16,457
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
Nimpimpom
Erlang Shen
18
3 / 3 / 21
10,532
752
9,274
19,454
18,328
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Da Ji
Shonaaa
Da Ji
17
10 / 5 / 10
11,586
828
13,089
14,805
7,439
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
6 / 4 / 16
11,356
811
14,601
19,764
17,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
WoolfeTVYT
Chronos
19
6 / 1 / 18
11,367
812
23,920
12,367
6,416
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
111
15
Kills
27
27
Deaths
15
41
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AleDante_esp
Kumbhakarna
2
2
19
5.75
L
5
3
9
3.17
W
Erlang Shen
Nimpimpom
Erlang Shen
3
3
21
4.5
W
Da Ji
Shonaaa
Da Ji
10
5
10
3
W
6
4
16
3.5
L
Anubis
TaSonic_84
Anubis
5
4
5
1.88
L
Sylvanus
TokitaSikma
Sylvanus
0
3
12
2
W
Chronos
WoolfeTVYT
Chronos
6
1
18
15
L
5
11
5
0.68
L
Ravana
mauSolar
Ravana
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,222
Damage
68,074
74,980
Taken
82,160
52,784
Mitigated
65,735
16,309
Healing
37,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AleDante_esp
Kumbhakarna
7,190
807
1,766
3,959
15,770
16,457
195
3,940
11,742
19,623
0
L
16,242
1,249
2,612
2,089
11,782
5,661
144
7,356
4,426
27,146
908
W
Erlang Shen
Nimpimpom
Erlang Shen
9,274
5,497
2,030
4,789
19,454
18,328
1,052
7,029
12,087
0
18,145
W
Da Ji
Shonaaa
Da Ji
13,089
3,372
1,097
2,966
14,805
7,439
2,096
6,284
8,232
0
21,721
W
14,601
3,838
8,433
6,189
19,764
17,095
673
8,938
10,451
23,992
2,092
L
Anubis
TaSonic_84
Anubis
12,226
572
0
3,863
14,265
9,409
145
8,025
6,240
23,762
0
L
Sylvanus
TokitaSikma
Sylvanus
5,423
2,297
3,110
2,624
15,571
14,919
0
10,315
5,256
10,943
0
W
Chronos
WoolfeTVYT
Chronos
23,920
8,332
2,828
3,733
12,367
6,416
4,198
5,942
6,333
48,794
0
L
19,607
3,438
192
238
18,603
8,760
0
10,738
7,865
0
31,967
L
Ravana
mauSolar
Ravana
7,724
1,988
0
1,581
14,759
14,035
0
8,521
6,238
0
15,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,858
Gold Earned
55,872
112
Minions Killed
156
0
Camps Cleared
0
1,076,214
Distance Traveled
1,224,942
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,031
788
25
2
0
261,032
0
L
Nox
9,841
703
33
2
0
235,462
0
W
Erlang Shen
10,532
752
25
2
0
254,160
0
W
Da Ji
11,586
828
17
1
0
230,227
0
W
Terra
11,356
811
21
2
0
244,047
0
L
Anubis
9,676
691
24
2
0
223,356
0
L
Sylvanus
8,147
582
10
1
0
210,734
0
W
Chronos
11,367
812
68
5
0
235,476
0
L
Hun Batz
9,617
687
22
2
0
197,609
0
L
Ravana
8,577
613
23
2
0
209,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role