Player Matchup

Susano
Susano
AndroLor
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,478 Elo+
Party 2
Tiamat
Tiamat
Boronovirus
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Chaac
Chaac
Gleck2282
Chaac
Level 8
God Stats
2W - 1L
1,806 SR
Queue Stats
5W - 16L
1,226 Elo+
Party 2
Ares
Ares
SpEcTrU69
Ares
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,240 Elo+
Solo
Poseidon
Poseidon
ФИКУС
Poseidon
Level 42
God Stats
2W - 1L
1,718 SR
Queue Stats
11W - 21L
1,301 Elo+
Party 2
Team Averages
Level 38
1,605 SR
1,349 Elo+

VS

Team Averages
Level 96
1,629 SR
1,597 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Konstantynoop
Morgan Le Fay
Level 66
God Stats
5W - 1L
1,523 SR
Queue Stats
84W - 63L
1,610 Elo+
Solo
Bacchus
Bacchus
Nobyum
Bacchus
Level 107
God Stats
28W - 12L
1,791 SR
Queue Stats
125W - 83L
1,661 Elo+
Party 1
Ao Kuang
Ao Kuang
Rambo21
Ao Kuang
Level 107
God Stats
67W - 71L
1,605 SR
Queue Stats
252W - 251L
1,564 Elo+
Solo
Cernunnos
Cernunnos
Zelfe
Cernunnos
Level 45
God Stats
75W - 54L
1,724 SR
Queue Stats
82W - 61L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AndroLor
Susano
15
1 / 8 / 0
9,224
922
8,447
17,056
8,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
14
1 / 4 / 2
9,471
947
8,148
14,811
9,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Gleck2282
Chaac
14
0 / 2 / 1
8,810
881
4,094
15,839
17,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
14
1 / 2 / 1
10,183
1,018
6,034
14,830
22,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
ФИКУС
Poseidon
15
0 / 6 / 3
9,281
928
11,620
11,966
7,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

157

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
3 / 0 / 18
10,825
1,083
14,687
3,810
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Konstantynoop
Morgan Le Fay
16
3 / 1 / 13
10,752
1,075
20,754
9,181
4,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Nobyum
Bacchus
16
3 / 0 / 14
10,373
1,037
8,314
10,100
13,742
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Rambo21
Ao Kuang
16
8 / 1 / 9
10,823
1,082
14,048
11,416
6,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
Zelfe
Cernunnos
16
5 / 1 / 8
10,513
1,051
11,385
7,291
3,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
84
3
Kills
22
22
Deaths
3
7
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
18
12
L
Susano
AndroLor
Susano
1
8
0
0.13
L
Tiamat
1
4
2
0.5
L
Chaac
Gleck2282
Chaac
0
2
1
0.25
W
Morgan Le Fay
Konstantynoop
Morgan Le Fay
3
1
13
9.5
W
Bacchus
Nobyum
Bacchus
3
0
14
10
W
Ao Kuang
Rambo21
Ao Kuang
8
1
9
12.5
L
Ares
1
2
1
0.75
W
Cernunnos
Zelfe
Cernunnos
5
1
8
9
L
Poseidon
ФИКУС
Poseidon
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,343
Damage
69,188
74,502
Taken
41,798
64,798
Mitigated
30,917
6,786
Healing
8,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
14,687
5,158
0
117
3,810
1,930
0
2,222
1,588
36,275
0
L
Susano
AndroLor
Susano
8,447
1,178
0
266
17,056
8,339
0
11,920
5,136
0
28,622
L
Tiamat
8,148
399
0
2,818
14,811
9,723
0
11,267
3,544
42,171
1,890
L
Chaac
Gleck2282
Chaac
4,094
579
0
1,354
15,839
17,238
0
12,286
3,553
0
15,254
W
Morgan Le Fay
Konstantynoop
Morgan Le Fay
20,754
2,398
75
1,950
9,181
4,959
0
5,823
3,310
39,687
0
W
Bacchus
Nobyum
Bacchus
8,314
1,093
0
1,462
10,100
13,742
0
5,855
4,031
13,515
231
W
Ao Kuang
Rambo21
Ao Kuang
14,048
3,451
0
4,558
11,416
6,630
0
7,822
3,505
22,173
1,443
L
Ares
6,034
380
0
1,941
14,830
22,471
0
11,173
3,657
24,402
0
W
Cernunnos
Zelfe
Cernunnos
11,385
5,890
0
257
7,291
3,656
0
3,440
3,722
0
34,561
L
Poseidon
ФИКУС
Poseidon
11,620
803
85
322
11,966
7,027
0
10,549
1,417
36,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,969
Gold Earned
53,286
215
Minions Killed
196
5
Camps Cleared
7
973,099
Distance Traveled
953,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,825
1,083
68
7
1
164,722
0
L
Susano
9,224
922
31
3
1
205,777
0
L
Tiamat
9,471
947
85
9
3
168,989
0
L
Chaac
8,810
881
35
4
1
214,256
0
W
Morgan Le Fay
10,752
1,075
34
3
1
198,574
0
W
Bacchus
10,373
1,037
20
2
0
205,724
0
W
Ao Kuang
10,823
1,082
13
1
4
213,626
0
L
Ares
10,183
1,018
19
2
0
200,364
0
W
Cernunnos
10,513
1,051
61
6
1
171,058
0
L
Poseidon
9,281
928
45
5
0
183,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role