Player Matchup

Janus
Janus
 
Janus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
Baamzito
Cabrakan
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
60W - 45L
1,482 Elo+
Party 3
Olorun
Olorun
KausticKatze
Olorun
Level 101
God Stats
4W - 0L
1,500 SR
Queue Stats
34W - 26L
1,609 Elo+
Party 2
Thor
Thor
Marville
Thor
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,557 Elo+
Party 2
Sun Wukong
Sun Wukong
WillyGe
Sun Wukong
Level 43
God Stats
4W - 1L
1,722 SR
Queue Stats
13W - 13L
1,819 Elo+
Solo
Team Averages
Level 60
1,544 SR
1,593 Elo+

VS

Team Averages
Level 65
1,514 SR
1,502 Elo+
Thor
Thor
BuffChocolate
Thor
Level 158
God Stats
11W - 13L
1,631 SR
Queue Stats
93W - 80L
1,569 Elo+
Party 1
Gilgamesh
Gilgamesh
Iwan41
Gilgamesh
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,298 Elo+
Solo
Janus
Janus
MikskeMaatje
Janus
Level 24
God Stats
2W - 3L
1,548 SR
Queue Stats
12W - 11L
1,558 Elo+
Party 4
Rama
Rama
RudeDevil1337
Rama
Level 49
God Stats
1W - 1L
1,710 SR
Queue Stats
26W - 28L
1,519 Elo+
Party 4
Eset
Eset
ToninoCartoon
Eset
Level 45
God Stats
0W - 1L
1,179 SR
Queue Stats
13W - 14L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
7 / 0 / 3
7,062
642
5,839
4,451
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Baamzito
Cabrakan
10
1 / 1 / 5
5,600
509
3,322
8,539
5,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
11
1 / 1 / 2
6,479
589
4,369
3,858
1,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
10
3 / 1 / 6
5,729
521
6,658
6,679
3,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
WillyGe
Sun Wukong
12
4 / 0 / 3
7,013
638
7,930
10,957
6,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,363
488
4,543
10,006
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Iwan41
Gilgamesh
9
0 / 3 / 0
5,013
456
2,231
9,623
4,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 5 / 2
4,903
446
3,098
6,279
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 2 / 2
5,191
472
1,195
7,966
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
3 / 3 / 0
5,858
533
2,552
10,209
5,100
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
16
Kills
3
3
Deaths
16
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
0
3
8.5
W
Cabrakan
Baamzito
Cabrakan
1
1
5
3.5
L
0
3
3
0.5
L
Gilgamesh
Iwan41
Gilgamesh
0
3
0
0
W
Olorun
1
1
2
2
W
Thor
3
1
6
6
L
0
5
2
0.2
L
0
2
2
0.5
L
3
3
0
1
W
Sun Wukong
WillyGe
Sun Wukong
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,118
Damage
13,619
34,484
Taken
44,083
18,390
Mitigated
18,661
12,680
Healing
7,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,839
630
0
1,165
4,451
1,481
0
1,033
3,418
51,599
0
W
Cabrakan
Baamzito
Cabrakan
3,322
808
0
4,278
8,539
5,274
0
1,728
6,811
25,866
0
L
4,543
1,766
0
260
10,006
3,882
0
2,716
7,290
0
41,289
L
Gilgamesh
Iwan41
Gilgamesh
2,231
435
0
894
9,623
4,775
0
180
9,443
0
28,175
W
Olorun
4,369
2,566
34
1,468
3,858
1,723
0
891
2,967
52,708
0
W
Thor
6,658
1,427
317
1,578
6,679
3,573
0
1,998
4,681
0
30,907
L
3,098
136
0
604
6,279
2,057
0
2,372
3,907
31,787
0
L
1,195
902
0
2,615
7,966
2,847
0
3,050
4,916
0
31,344
L
2,552
374
358
3,261
10,209
5,100
0
5,212
4,997
13,110
0
W
Sun Wukong
WillyGe
Sun Wukong
7,930
1,963
0
3,840
10,957
6,339
16
0
10,957
0
52,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,883
Gold Earned
26,328
370
Minions Killed
236
0
Camps Cleared
0
1,150,192
Distance Traveled
1,029,976
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,062
642
87
8
0
266,875
4
W
Cabrakan
5,600
509
50
5
0
233,760
0
L
Thor
5,363
488
63
6
0
235,394
0
L
Gilgamesh
5,013
456
47
4
0
203,820
0
W
Olorun
6,479
589
104
9
0
200,668
0
W
Thor
5,729
521
41
4
0
220,546
4
L
Janus
4,903
446
43
4
0
212,749
0
L
Rama
5,191
472
60
5
0
184,389
0
L
Eset
5,858
533
23
2
0
193,624
0
W
Sun Wukong
7,013
638
88
8
0
228,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role