Player Matchup

Sobek
Sobek
Advenger31
Sobek
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 12L
1,673 Elo+
Party 1
Cupid
Cupid
Bibeurt
Cupid
Level 69
God Stats
8W - 7L
1,263 SR
Queue Stats
40W - 43L
1,428 Elo+
Party 1
Chaac
Chaac
Foulmen
Chaac
Level 49
God Stats
6W - 9L
1,500 SR
Queue Stats
24W - 30L
1,373 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Omnislash13
Tsukuyomi
Level 87
God Stats
9W - 7L
1,500 SR
Queue Stats
40W - 45L
1,428 Elo+
Party 1
Sol
Sol
nixa7
Sol
Level 65
God Stats
4W - 1L
1,500 SR
Queue Stats
37W - 40L
1,428 Elo+
Party 1
Team Averages
Level 63
1,453 SR
1,466 Elo+

VS

Team Averages
Level 97
1,664 SR
1,450 Elo+
Mercury
Mercury
 
Mercury
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Klump007
Guan Yu
Level 117
God Stats
0W - 4L
1,500 SR
Queue Stats
154W - 166L
1,435 Elo+
Solo
Ra
Ra
MrArcukam
Ra
Level 64
God Stats
1W - 3L
1,737 SR
Queue Stats
62W - 72L
1,451 Elo+
Solo
Izanami
Izanami
cozy2
Izanami
Level 45
God Stats
5W - 4L
1,600 SR
Queue Stats
87W - 90L
1,447 Elo+
Solo
Sobek
Sobek
ix0r51324
Sobek
Level 61
God Stats
10W - 3L
1,985 SR
Queue Stats
355W - 317L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
1 / 0 / 1
5,249
525
3,682
8,278
5,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cupid
Bibeurt
Cupid
9
1 / 0 / 1
5,154
515
5,235
5,186
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
Foulmen
Chaac
12
3 / 0 / 0
6,819
682
5,428
7,929
3,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tsukuyomi
Omnislash13
Tsukuyomi
10
2 / 0 / 1
5,789
579
2,249
6,561
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
nixa7
Sol
10
1 / 0 / 1
6,010
601
4,091
4,978
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
0 / 1 / 0
4,435
444
4,441
7,611
2,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Klump007
Guan Yu
9
0 / 3 / 0
5,241
524
3,794
9,007
5,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 2 / 0
5,424
542
1,511
5,866
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
cozy2
Izanami
8
0 / 1 / 0
4,709
471
1,638
4,997
1,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
ix0r51324
Sobek
7
0 / 1 / 0
4,711
471
2,326
6,077
4,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
8
Kills
0
0
Deaths
8
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
1
0
0
W
Sobek
1
0
1
1.5
W
Cupid
Bibeurt
Cupid
1
0
1
1.5
W
Chaac
Foulmen
Chaac
3
0
0
3
L
Guan Yu
Klump007
Guan Yu
0
3
0
0
L
0
2
0
0
W
Tsukuyomi
Omnislash13
Tsukuyomi
2
0
1
2.5
L
Izanami
cozy2
Izanami
0
1
0
0
L
Sobek
ix0r51324
Sobek
0
1
0
0
W
Sol
nixa7
Sol
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,685
Damage
13,710
32,932
Taken
33,558
13,619
Mitigated
15,690
19,595
Healing
10,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,441
2,921
0
2,740
7,611
2,319
0
2,086
5,525
0
22,276
W
Sobek
3,682
1,054
0
3,358
8,278
5,110
0
1,740
6,538
11,705
0
W
Cupid
Bibeurt
Cupid
5,235
3,569
1,383
4,058
5,186
1,474
0
586
4,600
0
33,895
W
Chaac
Foulmen
Chaac
5,428
961
0
3,581
7,929
3,370
933
0
7,420
0
49,512
L
Guan Yu
Klump007
Guan Yu
3,794
407
0
2,900
9,007
5,310
0
0
9,007
0
34,410
L
1,511
326
394
1,572
5,866
2,149
0
3,020
2,846
38,161
0
W
Tsukuyomi
Omnislash13
Tsukuyomi
2,249
149
0
3,908
6,561
2,243
0
279
6,282
0
30,922
L
Izanami
cozy2
Izanami
1,638
1,299
0
1,426
4,997
1,718
0
913
4,084
0
34,558
L
Sobek
ix0r51324
Sobek
2,326
336
0
1,555
6,077
4,194
0
1,754
4,323
6,848
0
W
Sol
nixa7
Sol
4,091
812
131
3,176
4,978
1,422
67
1,232
3,746
44,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,021
Gold Earned
24,520
294
Minions Killed
245
0
Camps Cleared
0
993,371
Distance Traveled
944,266
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,435
444
31
3
0
191,811
0
W
Sobek
5,249
525
13
1
0
210,051
5
W
Cupid
5,154
515
57
6
0
176,068
0
W
Chaac
6,819
682
83
8
0
191,740
0
L
Guan Yu
5,241
524
60
6
0
178,025
3
L
Ra
5,424
542
80
8
0
186,857
0
W
Tsukuyomi
5,789
579
58
6
0
218,048
0
L
Izanami
4,709
471
60
6
0
186,026
1
L
Sobek
4,711
471
14
1
0
201,547
0
W
Sol
6,010
601
83
8
0
197,464
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role