Player Matchup

Thanatos
Thanatos
LazySaffa
Thanatos
Level 56
God Stats
2W - 2L
1,547 SR
Queue Stats
4W - 10L
1,255 Elo+
Party 2
Tyr
Tyr
RIISUSMIES
Tyr
Level 35
God Stats
2W - 2L
1,719 SR
Queue Stats
58W - 69L
1,302 Elo+
Party 4
Poseidon
Poseidon
crazylazylee
Poseidon
Level 64
God Stats
3W - 3L
1,595 SR
Queue Stats
14W - 18L
1,342 Elo+
Party 2
Artio
Artio
golloum47
Artio
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 126L
1,414 Elo+
Solo
Hachiman
Hachiman
mr_Nibelson
Hachiman
Level 100
God Stats
8W - 5L
1,459 SR
Queue Stats
106W - 116L
1,431 Elo+
Party 4
Team Averages
Level 61
1,564 SR
1,349 Elo+

VS

Team Averages
Level 83
1,482 SR
1,421 Elo+
Arachne
Arachne
MemsiPemsi
Arachne
Level 128
God Stats
3W - 2L
1,483 SR
Queue Stats
73W - 72L
1,391 Elo+
Party 1
Surtr
Surtr
SetoKaibadrago
Surtr
Level 82
God Stats
14W - 6L
1,604 SR
Queue Stats
85W - 79L
1,475 Elo+
Party 3
Cthulhu
Cthulhu
WilliamF82
Cthulhu
Level 105
God Stats
8W - 16L
1,255 SR
Queue Stats
365W - 373L
1,377 Elo+
Solo
Izanami
Izanami
fishylepoisson
Izanami
Level 25
God Stats
13W - 6L
1,702 SR
Queue Stats
102W - 92L
1,475 Elo+
Party 3
Baron Samedi
Baron Samedi
jollemanneps
Baron Samedi
Level 75
God Stats
12W - 17L
1,366 SR
Queue Stats
91W - 91L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LazySaffa
Thanatos
13
4 / 4 / 1
8,076
475
7,676
17,800
7,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 1
7,024
413
11,006
19,126
17,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
crazylazylee
Poseidon
12
1 / 7 / 4
7,412
436
10,394
11,472
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artio
golloum47
Artio
12
1 / 3 / 0
7,468
439
2,718
13,859
12,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
mr_Nibelson
Hachiman
10
1 / 2 / 2
6,309
371
6,006
10,103
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MemsiPemsi
Arachne
14
3 / 2 / 4
8,448
497
4,762
11,481
4,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 2 / 6
9,374
551
10,642
17,922
13,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
WilliamF82
Cthulhu
12
3 / 2 / 11
8,097
476
8,238
16,228
15,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
2 / 2 / 5
9,413
554
13,915
13,701
5,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
jollemanneps
Baron Samedi
16
5 / 1 / 6
10,107
595
10,846
10,250
5,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
9
Kills
19
19
Deaths
9
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thanatos
LazySaffa
Thanatos
4
4
1
1.13
W
Arachne
MemsiPemsi
Arachne
3
2
4
2.5
L
2
3
1
0.83
W
6
2
6
4.5
W
Cthulhu
WilliamF82
Cthulhu
3
2
11
4.25
L
Poseidon
crazylazylee
Poseidon
1
7
4
0.43
W
2
2
5
2.25
L
Artio
golloum47
Artio
1
3
0
0.33
W
Baron Samedi
jollemanneps
Baron Samedi
5
1
6
8
L
Hachiman
mr_Nibelson
Hachiman
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,800
Damage
48,403
72,360
Taken
69,582
45,324
Mitigated
43,781
29,246
Healing
20,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
LazySaffa
Thanatos
7,676
3,231
0
12,782
17,800
7,648
0
5,028
12,772
62
44,436
W
Arachne
MemsiPemsi
Arachne
4,762
2,951
0
3,483
11,481
4,482
17
1,799
9,598
0
65,338
L
11,006
1,201
0
7,785
19,126
17,697
0
5,222
13,904
0
39,373
W
10,642
3,251
0
3,729
17,922
13,194
501
3,368
14,106
364
51,762
W
Cthulhu
WilliamF82
Cthulhu
8,238
498
95
2,463
16,228
15,609
116
4,322
11,753
31,764
0
L
Poseidon
crazylazylee
Poseidon
10,394
1,391
0
886
11,472
4,221
0
5,090
6,382
47,221
0
W
13,915
10,532
0
6,353
13,701
5,416
939
2,011
11,602
0
91,200
L
Artio
golloum47
Artio
2,718
266
194
2,881
13,859
12,485
112
1,435
12,424
28,737
0
W
Baron Samedi
jollemanneps
Baron Samedi
10,846
1,129
678
3,746
10,250
5,080
825
2,394
7,646
72,939
0
L
Hachiman
mr_Nibelson
Hachiman
6,006
2,789
0
4,718
10,103
3,273
335
2,552
7,551
0
30,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,289
Gold Earned
45,439
323
Minions Killed
448
0
Camps Cleared
0
1,636,245
Distance Traveled
1,648,018
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,076
475
76
4
0
373,181
4
W
Arachne
8,448
497
80
5
0
324,293
1
L
Tyr
7,024
413
57
3
0
386,099
0
W
Surtr
9,374
551
75
4
0
349,696
0
W
Cthulhu
8,097
476
27
2
0
336,059
3
L
Poseidon
7,412
436
100
6
0
315,562
9
W
Izanami
9,413
554
140
8
0
311,732
0
L
Artio
7,468
439
53
3
0
333,772
1
W
Baron Samedi
10,107
595
126
7
0
326,238
1
L
Hachiman
6,309
371
37
2
0
227,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role