Player Matchup

Hercules
Hercules
JosuIBS
Hercules
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,834 Elo+
Solo
Neith
Neith
Pakkal
Neith
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 42L
1,613 Elo+
Solo
Nu Wa
Nu Wa
Try Hard BANG
Nu Wa
Level 172
God Stats
8W - 3L
1,500 SR
Queue Stats
218W - 216L
1,500 Elo+
Solo
Ah Puch
Ah Puch
orbulon2007
Ah Puch
Level 155
God Stats
9W - 3L
1,500 SR
Queue Stats
470W - 491L
1,451 Elo+
Solo
Thor
Thor
swipesss
Thor
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 101L
1,446 Elo+
Solo
Team Averages
Level 137
1,500 SR
1,569 Elo+

VS

Team Averages
Level 108
1,471 SR
1,599 Elo+
Thanatos
Thanatos
Datheavy
Thanatos
Level 129
God Stats
3W - 1L
1,358 SR
Queue Stats
21W - 16L
1,607 Elo+
Solo
Medusa
Medusa
Holameng
Medusa
Level 106
God Stats
15W - 10L
1,298 SR
Queue Stats
630W - 587L
1,619 Elo+
Solo
Chiron
Chiron
Retractzz
Chiron
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,353 Elo+
Solo
Kuzenbo
Kuzenbo
Zakhar125
Kuzenbo
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,840 Elo+
Solo
Mulan
Mulan
xxxdonkeyxxx
Mulan
Level 202
God Stats
6W - 6L
1,697 SR
Queue Stats
774W - 764L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JosuIBS
Hercules
18
1 / 5 / 8
10,091
721
9,867
26,461
30,291
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Pakkal
Neith
17
4 / 4 / 5
11,223
802
13,666
14,916
7,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 3 / 6
10,255
733
21,023
10,102
4,590
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
orbulon2007
Ah Puch
18
4 / 5 / 6
11,394
814
17,309
17,897
8,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
8
0 / 1 / 1
7,639
546
2,282
3,010
959
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Datheavy
Thanatos
18
8 / 2 / 6
11,443
817
14,174
10,551
4,815
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Holameng
Medusa
19
3 / 2 / 10
10,981
784
16,077
12,347
5,669
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
Retractzz
Chiron
20
6 / 3 / 8
11,704
836
13,499
13,999
7,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
Zakhar125
Kuzenbo
17
1 / 2 / 10
10,908
779
12,888
26,546
30,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
0 / 5 / 10
10,057
718
7,704
16,215
21,002
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
62
13
Kills
18
18
Deaths
14
26
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Datheavy
Thanatos
8
2
6
5.5
W
Medusa
Holameng
Medusa
3
2
10
4
L
Hercules
JosuIBS
Hercules
1
5
8
1
L
Neith
Pakkal
Neith
4
4
5
1.63
W
Chiron
Retractzz
Chiron
6
3
8
3.33
L
4
3
6
2.33
W
Kuzenbo
Zakhar125
Kuzenbo
1
2
10
3
L
Ah Puch
orbulon2007
Ah Puch
4
5
6
1.4
L
Thor
0
1
1
0.5
W
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,147
Damage
64,342
72,386
Taken
79,658
51,519
Mitigated
69,025
28,447
Healing
39,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Datheavy
Thanatos
14,174
3,056
1,856
9,439
10,551
4,815
1,100
5,226
5,223
0
29,240
W
Medusa
Holameng
Medusa
16,077
4,662
1,824
2,130
12,347
5,669
2,903
6,375
5,933
0
65,707
L
Hercules
JosuIBS
Hercules
9,867
2,523
573
10,180
26,461
30,291
226
6,432
19,547
0
16,017
L
Neith
Pakkal
Neith
13,666
7,991
178
4,808
14,916
7,672
1,450
1,221
13,506
0
33,748
W
Chiron
Retractzz
Chiron
13,499
5,492
3,607
3,636
13,999
7,512
2,309
6,066
7,815
0
45,469
L
21,023
5,841
2,589
1,996
10,102
4,590
2,301
2,947
7,155
42,708
1,299
W
Kuzenbo
Zakhar125
Kuzenbo
12,888
4,829
1,453
10,833
26,546
30,027
753
13,599
12,740
22,668
0
L
Ah Puch
orbulon2007
Ah Puch
17,309
219
1,006
6,151
17,897
8,007
1,097
2,381
15,415
38,020
0
L
Thor
2,282
62
205
761
3,010
959
0
142
2,827
0
3,769
W
7,704
444
1,898
2,390
16,215
21,002
530
5,850
10,247
450
14,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,602
Gold Earned
55,093
176
Minions Killed
243
0
Camps Cleared
0
980,190
Distance Traveled
1,310,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,443
817
29
2
0
237,779
0
W
Medusa
10,981
784
96
7
0
258,746
0
L
Hercules
10,091
721
11
1
0
227,127
0
L
Neith
11,223
802
59
4
0
238,087
0
W
Chiron
11,704
836
83
6
0
267,499
0
L
Nu Wa
10,255
733
53
4
0
241,746
0
W
Kuzenbo
10,908
779
21
2
0
294,378
0
L
Ah Puch
11,394
814
51
4
0
200,974
0
L
Thor
7,639
546
2
0
0
72,256
0
W
Mulan
10,057
718
14
1
0
251,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role