Player Matchup

Chiron
Chiron
 
Chiron
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
CestLaMoon
Set
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 177L
1,442 Elo+
Solo
Guan Yu
Guan Yu
DELIC8LADYFINGRS
Guan Yu
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
380W - 373L
1,457 Elo+
Solo
Anhur
Anhur
Fingers3P5
Anhur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,735 Elo+
Solo
Hera
Hera
Jkid1
Hera
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
252W - 254L
1,528 Elo+
Party 1
Team Averages
Level 136
1,500 SR
1,533 Elo+

VS

Team Averages
Level 98
1,643 SR
1,510 Elo+
Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ATLBROS
Cu Chulainn
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 61L
1,501 Elo+
Solo
Jormungandr
Jormungandr
RocketSM
Jormungandr
Level 107
God Stats
4W - 4L
1,715 SR
Queue Stats
286W - 280L
1,542 Elo+
Solo
Sun Wukong
Sun Wukong
akxvhs
Sun Wukong
Level 122
God Stats
1W - 0L
1,998 SR
Queue Stats
13W - 12L
1,584 Elo+
Solo
Guan Yu
Guan Yu
outlawtrunks
Guan Yu
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 123L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
4 / 3 / 2
8,448
704
13,585
11,557
5,484
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

14
0 / 6 / 3
7,652
638
4,871
15,479
16,655
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
2,936
245
0
0
0
Anhur
15
1 / 5 / 5
8,160
680
7,003
10,970
4,564
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
Jkid1
Hera
16
3 / 3 / 4
8,689
724
20,758
8,774
3,928
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
6 / 2 / 7
10,204
850
13,393
13,261
6,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
ATLBROS
Cu Chulainn
15
1 / 2 / 8
9,011
751
5,476
15,083
15,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
RocketSM
Jormungandr
16
3 / 2 / 10
10,369
864
12,828
18,480
25,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
akxvhs
Sun Wukong
18
6 / 1 / 9
10,522
877
9,633
17,180
22,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
outlawtrunks
Guan Yu
15
1 / 1 / 10
9,665
805
3,034
22,132
23,931
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
8
Kills
17
17
Deaths
8
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
4
3
2
1.67
W
Neith
 
Neith
6
2
7
4.75
W
Cu Chulainn
ATLBROS
Cu Chulainn
1
2
8
2.5
L
0
6
3
0.25
L
0
0
0
0
L
Anhur
1
5
5
0.7
L
Hera
Jkid1
Hera
3
3
4
1.67
W
Jormungandr
RocketSM
Jormungandr
3
2
10
4
W
Sun Wukong
akxvhs
Sun Wukong
6
1
9
10.5
W
Guan Yu
outlawtrunks
Guan Yu
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,217
Damage
44,364
46,780
Taken
86,136
30,631
Mitigated
93,282
11,284
Healing
46,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
13,585
4,772
1,789
4,099
11,557
5,484
0
4,227
6,815
0
26,834
W
Neith
 
Neith
13,393
2,648
1,356
1,546
13,261
6,585
5,341
4,244
9,017
0
33,897
W
Cu Chulainn
ATLBROS
Cu Chulainn
5,476
454
1,923
1,497
15,083
15,270
1,435
2,668
12,415
0
15,309
L
4,871
2,184
0
636
15,479
16,655
0
3,003
12,222
0
17,439
L
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
7,003
2,546
955
1,570
10,970
4,564
0
2,366
8,420
0
17,228
L
Hera
Jkid1
Hera
20,758
4,709
406
1,829
8,774
3,928
0
3,275
5,355
31,501
3,205
W
Jormungandr
RocketSM
Jormungandr
12,828
1,505
1,306
2,394
18,480
25,009
822
4,009
14,471
27,730
0
W
Sun Wukong
akxvhs
Sun Wukong
9,633
1,587
5,500
5,813
17,180
22,487
470
2,213
14,967
0
19,949
W
Guan Yu
outlawtrunks
Guan Yu
3,034
296
14,891
9,935
22,132
23,931
496
6,081
16,051
43
9,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,885
Gold Earned
49,771
105
Minions Killed
126
0
Camps Cleared
0
787,989
Distance Traveled
1,194,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,448
704
36
3
0
203,921
0
W
Neith
10,204
850
45
4
0
228,994
0
W
Cu Chulainn
9,011
751
28
2
0
201,008
0
L
Set
7,652
638
12
1
0
186,404
0
L
Guan Yu
2,936
245
0
0
0
0
0
L
Anhur
8,160
680
24
2
0
197,110
0
L
Hera
8,689
724
33
3
0
200,554
0
W
Jormungandr
10,369
864
24
2
0
230,386
0
W
Sun Wukong
10,522
877
16
1
0
235,764
0
W
Guan Yu
9,665
805
13
1
0
298,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role