Player Matchup

Medusa
Medusa
Kinaesthesiaqq
Medusa
Level 84
God Stats
1W - 3L
1,330 SR
Queue Stats
7W - 14L
1,553 Elo+
Solo
Bacchus
Bacchus
devaastaator
Bacchus
Level 29
God Stats
33W - 43L
1,501 SR
Queue Stats
45W - 72L
1,373 Elo+
Party 1
Aphrodite
Aphrodite
xxsweetdreamsxx
Aphrodite
Level 152
God Stats
0W - 2L
1,164 SR
Queue Stats
41W - 57L
1,373 Elo+
Party 1
Team Averages
Level 88
1,332 SR
1,433 Elo+

VS

Team Averages
Level 82
1,369 SR
1,289 Elo+
Cthulhu
Cthulhu
SuperMario96
Cthulhu
Level 103
God Stats
6W - 3L
1,500 SR
Queue Stats
73W - 71L
1,255 Elo+
Party 2
Anubis
Anubis
boss4548
Anubis
Level 81
God Stats
10W - 7L
1,107 SR
Queue Stats
73W - 71L
1,248 Elo+
Party 2
Neith
Neith
prokurator97
Neith
Level 62
God Stats
13W - 5L
1,500 SR
Queue Stats
244W - 197L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
8,226
686
6,805
10,953
4,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
devaastaator
Bacchus
13
1 / 1 / 2
8,647
721
4,605
11,383
14,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
xxsweetdreamsxx
Aphrodite
13
1 / 3 / 2
7,984
665
5,332
13,021
6,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SuperMario96
Cthulhu
15
3 / 0 / 4
9,995
833
9,342
8,352
9,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
boss4548
Anubis
15
3 / 2 / 4
9,309
776
10,936
6,026
3,599
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 1 / 5
8,976
748
9,835
7,621
3,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
3
Kills
7
7
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Cthulhu
SuperMario96
Cthulhu
3
0
4
5
W
Anubis
boss4548
Anubis
3
2
4
2.5
L
Bacchus
devaastaator
Bacchus
1
1
2
2
W
1
1
5
3.5
L
Aphrodite
xxsweetdreamsxx
Aphrodite
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,742
Damage
30,113
35,357
Taken
21,999
24,922
Mitigated
16,392
13,797
Healing
8,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,805
2,487
0
1,071
10,953
4,236
0
6,597
4,356
0
31,045
W
Cthulhu
SuperMario96
Cthulhu
9,342
607
523
3,867
8,352
9,316
501
3,945
4,407
18,504
0
W
Anubis
boss4548
Anubis
10,936
766
0
2,966
6,026
3,599
880
2,513
3,513
42,189
1,436
L
Bacchus
devaastaator
Bacchus
4,605
418
0
1,596
11,383
14,297
0
6,580
4,803
11,113
0
W
9,835
3,744
0
1,599
7,621
3,477
1,665
4,145
3,476
0
55,963
L
Aphrodite
xxsweetdreamsxx
Aphrodite
5,332
290
4,260
6,870
13,021
6,389
0
6,652
6,369
37,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,857
Gold Earned
28,280
135
Minions Killed
164
0
Camps Cleared
0
701,121
Distance Traveled
652,293
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,226
686
48
4
0
247,803
2
W
Cthulhu
9,995
833
11
1
0
235,132
0
W
Anubis
9,309
776
61
5
0
201,283
0
L
Bacchus
8,647
721
12
1
0
238,525
0
W
Neith
8,976
748
92
8
0
215,878
0
L
Aphrodite
7,984
665
75
6
0
214,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role