Player Matchup

Maui
Maui
GehMalBierHoln
Maui
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,500 Elo+
Party 2
Odin
Odin
Speigei
Odin
Level 142
God Stats
2W - 1L
1,318 SR
Queue Stats
20W - 29L
1,184 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Spoagei
Ah Muzen Cab
Level 152
God Stats
3W - 0L
1,463 SR
Queue Stats
87W - 90L
1,184 Elo+
Party 2
Fenrir
Fenrir
jinougiblack
Fenrir
Level 68
God Stats
7W - 4L
1,500 SR
Queue Stats
93W - 81L
1,500 Elo+
Party 2
Hera
Hera
zapper2012
Hera
Level 106
God Stats
1W - 0L
1,606 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 102
1,477 SR
1,373 Elo+

VS

Team Averages
Level 68
1,467 SR
1,517 Elo+
Izanami
Izanami
DjoBelfort
Izanami
Level 85
God Stats
8W - 2L
1,594 SR
Queue Stats
122W - 140L
1,479 Elo+
Party 3
Ra
Ra
NonMicrowavable
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
UnauthorisedUser
Ymir
Level 61
God Stats
0W - 1L
1,459 SR
Queue Stats
1W - 2L
1,651 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YimiutSetna
Tsukuyomi
Level 122
God Stats
9W - 15L
1,543 SR
Queue Stats
126W - 123L
1,304 Elo+
Party 3
Serqet
Serqet
remoteclaw
Serqet
Level 66
God Stats
0W - 1L
1,238 SR
Queue Stats
1W - 2L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 9
7,776
778
4,296
8,283
6,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Speigei
Odin
14
2 / 0 / 9
7,452
745
7,478
8,199
6,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Spoagei
Ah Muzen Cab
16
4 / 0 / 5
8,728
873
9,418
3,531
1,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
15
4 / 1 / 7
7,796
780
6,252
6,230
2,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 1 / 7
7,542
754
12,622
5,414
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DjoBelfort
Izanami
14
1 / 2 / 1
7,328
733
3,398
9,321
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 0
6,250
625
2,259
7,143
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 3
6,703
670
4,157
14,256
14,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
YimiutSetna
Tsukuyomi
14
1 / 2 / 2
7,091
709
7,841
6,619
2,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
remoteclaw
Serqet
13
1 / 5 / 0
6,780
678
4,371
10,016
5,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
15
Kills
3
3
Deaths
15
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
DjoBelfort
Izanami
1
2
1
0.75
W
1
1
9
5.5
L
0
2
0
0
W
Odin
Speigei
Odin
2
0
9
6.5
W
Ah Muzen Cab
Spoagei
Ah Muzen Cab
4
0
5
6.5
L
0
4
3
0.38
L
Tsukuyomi
YimiutSetna
Tsukuyomi
1
2
2
1
W
Fenrir
4
1
7
7.5
L
Serqet
remoteclaw
Serqet
1
5
0
0.2
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,066
Damage
22,026
31,657
Taken
47,355
18,670
Mitigated
29,253
6,437
Healing
3,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DjoBelfort
Izanami
3,398
2,561
0
1,011
9,321
4,116
287
2,562
6,679
0
30,340
W
4,296
637
0
1,298
8,283
6,163
0
1,556
6,325
16,811
0
L
2,259
266
0
190
7,143
2,989
0
1,687
5,367
10,539
0
W
Odin
Speigei
Odin
7,478
1,303
0
1,091
8,199
6,466
0
2,467
5,732
0
20,476
W
Ah Muzen Cab
Spoagei
Ah Muzen Cab
9,418
3,449
0
1,237
3,531
1,489
2,532
814
2,561
0
46,638
L
4,157
1,501
0
604
14,256
14,041
0
6,388
7,645
5,315
0
L
Tsukuyomi
YimiutSetna
Tsukuyomi
7,841
1,291
0
874
6,619
2,790
0
2,714
3,744
0
30,322
W
Fenrir
6,252
2,811
0
1,111
6,230
2,466
0
741
5,327
0
15,827
L
Serqet
remoteclaw
Serqet
4,371
1,348
0
420
10,016
5,317
74
3,567
6,201
0
17,985
W
12,622
3,695
0
1,700
5,414
2,086
671
838
4,576
29,338
927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,294
Gold Earned
34,152
214
Minions Killed
179
0
Camps Cleared
0
978,769
Distance Traveled
1,000,842
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,328
733
73
7
0
188,342
0
W
Maui
7,776
778
34
3
0
178,736
0
L
Ra
6,250
625
14
1
0
212,391
0
W
Odin
7,452
745
31
3
0
203,041
3
W
Ah Muzen Cab
8,728
873
86
9
0
192,829
0
L
Ymir
6,703
670
3
0
0
187,627
3
L
Tsukuyomi
7,091
709
56
6
0
202,007
0
W
Fenrir
7,796
780
22
2
0
224,986
0
L
Serqet
6,780
678
33
3
0
210,475
0
W
Hera
7,542
754
41
4
0
179,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role