Player Matchup

Izanami
Izanami
FreezingFrost
Izanami
Level 125
God Stats
1W - 1L
1,285 SR
Queue Stats
170W - 159L
1,547 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mickeyyaboi
Tsukuyomi
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
389W - 386L
1,488 Elo+
Solo
Anubis
Anubis
PUNISHERPYLES
Anubis
Level 148
God Stats
136W - 115L
1,637 SR
Queue Stats
356W - 361L
1,533 Elo+
Solo
Ravana
Ravana
YosoyMcLovin
Ravana
Level 157
God Stats
14W - 7L
1,686 SR
Queue Stats
251W - 221L
1,605 Elo+
Solo
Maui
Maui
kokedanie1
Maui
Level 101
God Stats
5W - 8L
1,277 SR
Queue Stats
50W - 56L
1,467 Elo+
Solo
Team Averages
Level 135
1,477 SR
1,528 Elo+

VS

Team Averages
Level 116
1,569 SR
1,553 Elo+
Serqet
Serqet
 
Serqet
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ColeBolio
Atlas
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 1
Ullr
Ullr
JoshyPooLuvsYoo
Ullr
Level 138
God Stats
3W - 2L
1,847 SR
Queue Stats
105W - 92L
1,604 Elo+
Party 1
Lancelot
Lancelot
TheMAGICALJFK
Lancelot
Level 177
God Stats
4W - 7L
1,500 SR
Queue Stats
310W - 303L
1,512 Elo+
Solo
Tiamat
Tiamat
nalyd58
Tiamat
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
1 / 0 / 1
6,761
563
2,549
7,812
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Mickeyyaboi
Tsukuyomi
11
2 / 4 / 1
6,747
562
6,286
9,528
4,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 0 / 2
6,501
542
2,819
6,495
3,135
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
13
4 / 0 / 2
7,157
596
4,319
2,968
1,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 0 / 2
6,042
504
1,579
7,037
4,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
1 / 2 / 1
6,047
504
775
6,939
2,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
ColeBolio
Atlas
10
0 / 1 / 0
5,778
482
2,726
5,619
3,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 2 / 0
5,628
469
4,617
6,929
2,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
TheMAGICALJFK
Lancelot
12
3 / 2 / 1
6,929
577
6,152
9,766
4,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
nalyd58
Tiamat
11
0 / 1 / 0
6,331
528
5,197
4,097
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
7
Kills
4
4
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
2
1
0.75
L
Atlas
ColeBolio
Atlas
0
1
0
0
W
Izanami
1
0
1
1.5
L
0
2
0
0
W
Tsukuyomi
Mickeyyaboi
Tsukuyomi
2
4
1
0.63
W
0
0
2
1
L
Lancelot
TheMAGICALJFK
Lancelot
3
2
1
1.75
W
Ravana
4
0
2
5
W
0
0
2
1
L
Tiamat
nalyd58
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,552
Damage
19,467
33,840
Taken
33,350
16,730
Mitigated
14,604
15,829
Healing
7,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
775
185
0
580
6,939
2,437
0
246
6,693
0
33,580
L
Atlas
ColeBolio
Atlas
2,726
1,124
0
1,493
5,619
3,363
0
1,805
3,814
21,332
0
W
Izanami
2,549
2,197
0
4,298
7,812
3,415
1,430
684
7,128
0
62,901
L
4,617
2,343
0
539
6,929
2,191
0
722
6,207
0
49,024
W
Tsukuyomi
Mickeyyaboi
Tsukuyomi
6,286
1,080
0
3,000
9,528
4,061
0
0
9,528
0
41,644
W
2,819
309
0
4,844
6,495
3,135
333
4,362
2,133
61,083
0
L
Lancelot
TheMAGICALJFK
Lancelot
6,152
1,536
0
2,860
9,766
4,631
0
0
9,766
0
45,329
W
Ravana
4,319
813
0
708
2,968
1,129
0
142
2,826
0
58,323
W
1,579
393
146
2,833
7,037
4,990
0
2,735
4,302
19,035
0
L
Tiamat
nalyd58
Tiamat
5,197
399
0
1,900
4,097
1,982
0
1,625
2,472
53,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,208
Gold Earned
30,713
410
Minions Killed
356
0
Camps Cleared
0
1,157,187
Distance Traveled
1,249,589
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,047
504
70
6
0
286,931
2
L
Atlas
5,778
482
31
3
0
234,202
7
W
Izanami
6,761
563
114
10
0
212,713
2
L
Ullr
5,628
469
89
7
0
228,768
1
W
Tsukuyomi
6,747
562
60
5
0
199,127
2
W
Anubis
6,501
542
101
8
0
210,784
4
L
Lancelot
6,929
577
68
6
0
254,131
0
W
Ravana
7,157
596
91
8
0
291,900
0
W
Maui
6,042
504
44
4
0
242,663
1
L
Tiamat
6,331
528
98
8
0
245,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role