Player Matchup

Hades
Hades
DezoDaDon
Hades
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,515 Elo+
Party 1
Anubis
Anubis
PBTonyGates
Anubis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,482 Elo+
Solo
Hou Yi
Hou Yi
itsTin0
Hou Yi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,533 Elo+
Party 1
Yemoja
Yemoja
rayruthless
Yemoja
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 79L
1,520 Elo+
Solo
Arachne
Arachne
zYoshioka
Arachne
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 185L
1,543 Elo+
Solo
Team Averages
Level 123
1,500 SR
1,519 Elo+

VS

Team Averages
Level 145
1,433 SR
1,440 Elo+
Artio
Artio
Alex2011sv
Artio
Level 146
God Stats
4W - 6L
1,366 SR
Queue Stats
318W - 315L
1,464 Elo+
Solo
Aphrodite
Aphrodite
Elizabella
Aphrodite
Level 145
God Stats
4W - 5L
1,500 SR
Queue Stats
447W - 495L
1,565 Elo+
Solo
Geb
Geb
ThexGinjaNinja
Geb
Level 141
God Stats
7W - 6L
1,500 SR
Queue Stats
442W - 428L
1,520 Elo+
Solo
Erlang Shen
Erlang Shen
Venomymous
Erlang Shen
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
150W - 141L
1,147 Elo+
Solo
Nox
Nox
xWolfstien
Nox
Level 145
God Stats
8W - 8L
1,297 SR
Queue Stats
649W - 658L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DezoDaDon
Hades
12
3 / 5 / 2
7,290
729
10,212
12,032
7,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
12
0 / 2 / 5
6,674
667
6,898
6,517
3,758
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
itsTin0
Hou Yi
14
3 / 2 / 0
7,472
747
15,204
8,644
4,224
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
13
0 / 1 / 6
7,618
762
2,563
9,856
7,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
zYoshioka
Arachne
14
0 / 1 / 4
7,129
713
5,186
10,641
6,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
3 / 1 / 7
7,945
795
4,930
14,668
11,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
Elizabella
Aphrodite
14
1 / 1 / 8
7,945
795
8,765
8,694
6,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
2 / 1 / 9
8,553
855
9,086
10,892
10,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
Venomymous
Erlang Shen
13
1 / 3 / 8
7,536
754
9,224
10,331
9,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
4 / 1 / 6
8,608
861
10,727
7,013
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
6
Kills
11
11
Deaths
7
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Artio
3
1
7
6.5
L
Hades
DezoDaDon
Hades
3
5
2
0.8
W
Aphrodite
Elizabella
Aphrodite
1
1
8
5
L
Anubis
0
2
5
1.25
W
2
1
9
6.5
W
Erlang Shen
Venomymous
Erlang Shen
1
3
8
1.67
L
Hou Yi
itsTin0
Hou Yi
3
2
0
1.5
L
Yemoja
0
1
6
3
W
4
1
6
7
L
Arachne
zYoshioka
Arachne
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,063
Damage
42,732
47,690
Taken
51,598
29,167
Mitigated
41,358
24,577
Healing
32,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
4,930
172
3,734
7,197
14,668
11,390
240
3,153
11,515
7,983
0
L
Hades
DezoDaDon
Hades
10,212
484
1,735
2,511
12,032
7,129
0
7,839
4,193
18,628
0
W
Aphrodite
Elizabella
Aphrodite
8,765
647
9,738
5,690
8,694
6,391
432
3,676
5,018
22,180
0
L
Anubis
6,898
403
1,701
679
6,517
3,758
0
3,725
2,792
15,024
2,565
W
9,086
717
230
1,761
10,892
10,578
222
4,835
6,057
19,526
0
W
Erlang Shen
Venomymous
Erlang Shen
9,224
1,820
718
1,351
10,331
9,363
0
4,247
6,084
0
18,651
L
Hou Yi
itsTin0
Hou Yi
15,204
7,485
130
1,384
8,644
4,224
0
6,909
1,735
0
28,389
L
Yemoja
2,563
1,532
8,097
4,372
9,856
7,335
0
7,335
2,521
6,188
0
W
10,727
1,142
1,151
1,295
7,013
3,636
1,120
2,464
4,549
25,231
0
L
Arachne
zYoshioka
Arachne
5,186
2,798
1,190
2,778
10,641
6,721
0
7,700
2,941
0
9,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,183
Gold Earned
40,587
98
Minions Killed
138
0
Camps Cleared
0
861,028
Distance Traveled
1,009,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,945
795
10
1
0
226,234
0
L
Hades
7,290
729
29
3
0
152,106
0
W
Aphrodite
7,945
795
36
4
0
219,246
0
L
Anubis
6,674
667
22
2
0
167,690
0
W
Geb
8,553
855
26
3
0
173,434
0
W
Erlang Shen
7,536
754
16
2
0
189,916
0
L
Hou Yi
7,472
747
20
2
0
188,785
0
L
Yemoja
7,618
762
9
1
0
162,460
0
W
Nox
8,608
861
50
5
0
200,961
0
L
Arachne
7,129
713
18
2
0
189,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role