Player Matchup

Bakasura
Bakasura
Ayksm
Bakasura
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 54L
1,436 Elo+
Solo
Cu Chulainn
Cu Chulainn
Bullet_Blip_
Cu Chulainn
Level 155
God Stats
2W - 7L
1,162 SR
Queue Stats
175W - 198L
1,427 Elo+
Party 3
Sylvanus
Sylvanus
Haku_15
Sylvanus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 73L
1,422 Elo+
Party 3
Charybdis
Charybdis
kmharr
Charybdis
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 55L
1,363 Elo+
Party 3
Poseidon
Poseidon
tgsyringe
Poseidon
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,490 Elo+
Solo
Team Averages
Level 117
1,432 SR
1,427 Elo+

VS

Team Averages
Level 115
1,520 SR
1,474 Elo+
Anubis
Anubis
 
Anubis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
EZPZ195
Geb
Level 125
God Stats
5W - 3L
1,602 SR
Queue Stats
111W - 110L
1,425 Elo+
Party 1
Zhong Kui
Zhong Kui
ONI_T1ger
Zhong Kui
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 127L
1,431 Elo+
Party 2
Hera
Hera
X3D_Sensei
Hera
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 111L
1,505 Elo+
Party 1
Freya
Freya
mdavis_2010
Freya
Level 87
God Stats
8W - 10L
1,498 SR
Queue Stats
86W - 94L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ayksm
Bakasura
10
0 / 4 / 1
5,987
461
3,971
12,959
4,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Bullet_Blip_
Cu Chulainn
12
1 / 0 / 1
6,880
529
4,082
8,471
9,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
Haku_15
Sylvanus
9
1 / 5 / 1
6,197
477
4,534
13,726
9,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charybdis
kmharr
Charybdis
12
2 / 3 / 0
6,632
510
5,829
11,034
4,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
tgsyringe
Poseidon
9
1 / 3 / 0
6,021
463
3,150
6,014
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 1 / 6
7,158
551
8,616
5,869
2,529
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Geb
10
3 / 0 / 5
6,506
500
4,363
7,670
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
ONI_T1ger
Zhong Kui
13
7 / 0 / 1
7,761
597
7,816
8,484
5,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 2 / 0
6,764
520
3,464
6,444
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 2 / 5
7,172
552
8,307
11,234
4,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
15
15
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
6
6
L
Bakasura
Ayksm
Bakasura
0
4
1
0.13
L
Cu Chulainn
Bullet_Blip_
Cu Chulainn
1
0
1
1.5
W
Geb
3
0
5
5.5
L
Sylvanus
Haku_15
Sylvanus
1
5
1
0.3
W
Zhong Kui
ONI_T1ger
Zhong Kui
7
0
1
7.5
W
1
2
0
0.5
L
Charybdis
kmharr
Charybdis
2
3
0
0.67
W
1
2
5
1.75
L
Poseidon
tgsyringe
Poseidon
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,566
Damage
32,566
52,204
Taken
39,701
28,829
Mitigated
17,498
17,175
Healing
12,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,616
299
0
1,596
5,869
2,529
397
2,287
3,248
51,951
2,782
L
Bakasura
Ayksm
Bakasura
3,971
2,534
0
2,809
12,959
4,092
0
6,627
6,246
0
32,461
L
Cu Chulainn
Bullet_Blip_
Cu Chulainn
4,082
431
0
2,791
8,471
9,174
0
3,992
4,370
0
48,311
W
Geb
4,363
487
62
1,312
7,670
3,053
132
1,528
6,012
17,225
159
L
Sylvanus
Haku_15
Sylvanus
4,534
952
2,670
3,451
13,726
9,480
0
9,368
4,040
20,059
0
W
Zhong Kui
ONI_T1ger
Zhong Kui
7,816
567
0
3,995
8,484
5,605
0
1,241
6,983
43,846
889
W
3,464
1,095
0
227
6,444
1,929
153
281
6,123
46,509
0
L
Charybdis
kmharr
Charybdis
5,829
2,349
0
3,843
11,034
4,477
0
7,661
3,231
0
48,677
W
8,307
2,552
0
5,005
11,234
4,382
518
2,134
8,944
46,660
0
L
Poseidon
tgsyringe
Poseidon
3,150
630
0
1,611
6,014
1,606
0
3,632
2,374
35,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,717
Gold Earned
35,361
320
Minions Killed
364
0
Camps Cleared
0
1,180,653
Distance Traveled
1,384,994
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,158
551
78
6
0
246,237
11
L
Bakasura
5,987
461
61
5
0
290,724
1
L
Cu Chulainn
6,880
529
88
7
0
257,113
0
W
Geb
6,506
500
34
3
0
302,092
0
L
Sylvanus
6,197
477
29
2
0
232,917
2
W
Zhong Kui
7,761
597
81
6
0
303,599
0
W
Hera
6,764
520
82
6
0
275,931
0
L
Charybdis
6,632
510
73
6
0
237,239
2
W
Freya
7,172
552
89
7
0
257,135
0
L
Poseidon
6,021
463
69
5
0
162,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role