Player Matchup

Mulan
Mulan
Clockwork21_
Mulan
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 14L
1,153 Elo+
Party 1
Scylla
Scylla
Iamwizzox
Scylla
Level 24
God Stats
2W - 1L
1,239 SR
Queue Stats
16W - 13L
1,518 Elo+
Party 2
Xing Tian
Xing Tian
John_9_Jefferson
Xing Tian
Level 27
God Stats
30W - 27L
1,467 SR
Queue Stats
357W - 331L
1,338 Elo+
Party 1
Hachiman
Hachiman
Litgning
Hachiman
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 16L
1,545 Elo+
Party 2
Mercury
Mercury
TTVGrimgaming211
Mercury
Level 49
God Stats
5W - 3L
1,500 SR
Queue Stats
314W - 277L
1,417 Elo+
Party 1
Team Averages
Level 47
1,441 SR
1,394 Elo+

VS

Team Averages
Level 29
1,492 SR
1,386 Elo+
Khepri
Khepri
Cander8995
Khepri
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 3
Surtr
Surtr
DJ-Squeezy123
Surtr
Level 49
God Stats
12W - 10L
1,737 SR
Queue Stats
31W - 31L
1,536 Elo+
Party 3
Fenrir
Fenrir
GambitZA92
Fenrir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,406 Elo+
Solo
Nu Wa
Nu Wa
Lightning8703
Nu Wa
Level 39
God Stats
5W - 8L
1,223 SR
Queue Stats
139W - 169L
1,243 Elo+
Party 4
Danzaburou
Danzaburou
mtoresse
Danzaburou
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
149W - 157L
1,243 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,861
437
5,270
13,527
7,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
Iamwizzox
Scylla
17
4 / 1 / 1
10,535
585
12,494
9,975
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
14
5 / 1 / 7
8,803
489
4,080
11,346
8,890
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hachiman
Litgning
Hachiman
16
7 / 1 / 7
10,114
562
14,947
15,155
5,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 3 / 1
9,203
511
7,256
14,988
5,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cander8995
Khepri
11
0 / 10 / 1
7,122
396
3,274
17,948
15,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 5 / 0
8,733
485
9,212
16,590
9,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fenrir
GambitZA92
Fenrir
15
6 / 2 / 1
9,134
507
14,267
18,247
18,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 2
7,826
435
9,923
11,014
4,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
mtoresse
Danzaburou
9
0 / 1 / 2
6,819
379
3,842
4,841
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
19
Kills
10
10
Deaths
19
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Khepri
Cander8995
Khepri
0
10
1
0.05
W
0
4
2
0.25
L
3
5
0
0.6
L
Fenrir
GambitZA92
Fenrir
6
2
1
3.25
W
Scylla
Iamwizzox
Scylla
4
1
1
4.5
W
Xing Tian
5
1
7
8.5
L
1
1
2
2
W
Hachiman
Litgning
Hachiman
7
1
7
10.5
W
3
3
1
1.17
L
Danzaburou
mtoresse
Danzaburou
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,047
Damage
40,518
64,991
Taken
68,640
31,323
Mitigated
48,470
18,483
Healing
18,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Cander8995
Khepri
3,274
776
0
418
17,948
15,161
0
4,206
13,742
14,734
0
W
5,270
742
0
1,667
13,527
7,998
0
911
11,894
0
28,986
L
9,212
4,926
0
6,248
16,590
9,266
403
4,182
12,408
1,678
61,644
L
Fenrir
GambitZA92
Fenrir
14,267
2,665
0
5,902
18,247
18,102
130
386
17,861
0
58,845
W
Scylla
Iamwizzox
Scylla
12,494
1,196
0
3,749
9,975
3,178
1,035
5,654
4,321
89,038
0
W
Xing Tian
4,080
657
0
2,204
11,346
8,890
956
2,615
8,731
30,672
454
L
9,923
2,813
14
3,984
11,014
4,089
538
6,841
4,173
53,111
0
W
Hachiman
Litgning
Hachiman
14,947
11,479
0
10,203
15,155
5,936
3,218
2,422
12,733
0
91,780
W
7,256
3,814
0
660
14,988
5,321
0
1,956
12,668
0
64,641
L
Danzaburou
mtoresse
Danzaburou
3,842
1,391
165
2,138
4,841
1,852
207
505
4,336
0
36,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,516
Gold Earned
39,634
469
Minions Killed
324
0
Camps Cleared
0
1,697,189
Distance Traveled
1,471,475
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,122
396
19
1
0
310,142
0
W
Mulan
7,861
437
52
3
0
327,978
0
L
Surtr
8,733
485
92
5
0
374,547
0
L
Fenrir
9,134
507
88
5
0
304,092
0
W
Scylla
10,535
585
164
9
0
330,864
0
W
Xing Tian
8,803
489
35
2
0
316,450
0
L
Nu Wa
7,826
435
65
4
0
304,790
0
W
Hachiman
10,114
562
122
7
0
302,079
0
W
Mercury
9,203
511
96
5
0
419,818
0
L
Danzaburou
6,819
379
60
3
0
177,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role