Player Matchup

Skadi
Skadi
Darksieni
Skadi
Level 28
God Stats
23W - 23L
1,563 SR
Queue Stats
140W - 138L
1,488 Elo+
Party 1
Hel
Hel
ElaizeDemonheart
Hel
Level 76
God Stats
54W - 25L
1,642 SR
Queue Stats
109W - 98L
1,479 Elo+
Party 1
Thanatos
Thanatos
Leróy
Thanatos
Level 57
God Stats
9W - 7L
1,679 SR
Queue Stats
70W - 84L
1,444 Elo+
Party 1
King Arthur
King Arthur
RyzarectoR
King Arthur
Level 34
God Stats
1W - 0L
1,269 SR
Queue Stats
1W - 1L
1,257 Elo+
Solo
Ymir
Ymir
SotaVasara
Ymir
Level 84
God Stats
1W - 0L
1,285 SR
Queue Stats
72W - 86L
1,486 Elo+
Party 1
Team Averages
Level 56
1,488 SR
1,431 Elo+

VS

Team Averages
Level 67
1,547 SR
1,458 Elo+
Surtr
Surtr
Feneles
Surtr
Level 86
God Stats
1W - 2L
1,567 SR
Queue Stats
1W - 3L
1,479 Elo+
Party 3
Thanatos
Thanatos
KaminaNoMikoto
Thanatos
Level 29
God Stats
22W - 16L
1,669 SR
Queue Stats
68W - 71L
1,449 Elo+
Party 2
Kukulkan
Kukulkan
Moroner
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ymir
Ymir
Queely
Ymir
Level 84
God Stats
16W - 20L
1,500 SR
Queue Stats
97W - 111L
1,431 Elo+
Party 2
Charybdis
Charybdis
runnincorona
Charybdis
Level 129
God Stats
8W - 5L
1,500 SR
Queue Stats
121W - 137L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Darksieni
Skadi
10
0 / 0 / 1
6,328
422
6,829
6,046
2,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
10 / 0 / 3
10,356
690
13,976
6,600
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Leróy
Thanatos
13
2 / 0 / 4
8,124
542
5,676
9,677
3,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
RyzarectoR
King Arthur
13
1 / 1 / 2
7,632
509
6,196
11,974
10,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 1 / 4
7,407
494
2,059
8,490
6,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Feneles
Surtr
12
1 / 3 / 0
7,765
518
8,106
14,865
8,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
12
1 / 1 / 0
7,365
491
3,277
8,909
3,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Moroner
Kukulkan
11
0 / 6 / 0
6,923
462
1,463
8,954
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Queely
Ymir
11
0 / 2 / 1
7,017
468
2,407
9,172
8,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
runnincorona
Charybdis
11
0 / 1 / 1
6,374
425
5,454
8,755
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
13
Kills
2
2
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
Darksieni
Skadi
0
0
1
0.5
W
10
0
3
11.5
L
Surtr
Feneles
Surtr
1
3
0
0.33
L
Thanatos
1
1
0
1
W
Thanatos
Leróy
Thanatos
2
0
4
4
L
Kukulkan
Moroner
Kukulkan
0
6
0
0
L
Ymir
Queely
Ymir
0
2
1
0.25
W
King Arthur
RyzarectoR
King Arthur
1
1
2
2
W
0
1
4
2
L
Charybdis
runnincorona
Charybdis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,736
Damage
20,707
42,787
Taken
50,655
24,834
Mitigated
26,238
19,446
Healing
23,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Darksieni
Skadi
6,829
2,314
0
1,691
6,046
2,068
785
1,298
4,748
0
36,529
W
13,976
983
1,143
5,172
6,600
2,523
1,006
665
5,935
92,267
0
L
Surtr
Feneles
Surtr
8,106
3,782
0
5,987
14,865
8,817
0
2,380
12,485
397
60,058
L
Thanatos
3,277
472
0
9,480
8,909
3,929
0
849
8,060
0
56,603
W
Thanatos
Leróy
Thanatos
5,676
952
0
9,071
9,677
3,876
343
355
9,322
0
56,972
L
Kukulkan
Moroner
Kukulkan
1,463
183
0
250
8,954
2,790
349
6,475
2,479
41,130
0
L
Ymir
Queely
Ymir
2,407
172
42
2,331
9,172
8,064
0
3,997
5,175
15,431
0
W
King Arthur
RyzarectoR
King Arthur
6,196
786
0
500
11,974
10,141
87
194
11,780
0
47,208
W
2,059
524
0
1,869
8,490
6,226
244
1,578
6,912
22,554
0
L
Charybdis
runnincorona
Charybdis
5,454
2,672
0
4,926
8,755
2,638
0
2,334
6,421
0
53,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,847
Gold Earned
35,444
404
Minions Killed
373
0
Camps Cleared
0
1,521,927
Distance Traveled
1,443,012
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,328
422
48
3
0
293,880
4
W
Hel
10,356
690
153
10
0
339,448
0
L
Surtr
7,765
518
99
7
0
250,389
0
L
Thanatos
7,365
491
91
6
0
347,472
0
W
Thanatos
8,124
542
94
6
0
355,160
1
L
Kukulkan
6,923
462
81
5
0
266,726
0
L
Ymir
7,017
468
16
1
0
293,356
0
W
King Arthur
7,632
509
73
5
0
239,791
0
W
Ymir
7,407
494
36
2
0
293,648
4
L
Charybdis
6,374
425
86
6
0
285,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role