Player Matchup

Surtr
Surtr
Mango-Freeman
Surtr
Level 61
God Stats
4W - 1L
1,832 SR
Queue Stats
17W - 4L
1,899 Elo+
Solo
Baron Samedi
Baron Samedi
THRK_Rlortek
Baron Samedi
Level 144
God Stats
5W - 3L
1,500 SR
Queue Stats
98W - 107L
1,502 Elo+
Solo
Hou Yi
Hou Yi
Vxxlentino
Hou Yi
Level 143
God Stats
19W - 18L
1,846 SR
Queue Stats
145W - 123L
1,545 Elo+
Solo
Team Averages
Level 116
1,726 SR
1,648 Elo+

VS

Team Averages
Level 128
1,528 SR
1,536 Elo+
Apollo
Apollo
AlexenYT
Apollo
Level 158
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Bellona
Bellona
bigbudplayer
Bellona
Level 158
God Stats
2W - 2L
1,800 SR
Queue Stats
21W - 19L
1,607 Elo+
Solo
Janus
Janus
moriones2001
Janus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 4
10,773
770
17,246
18,455
20,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
THRK_Rlortek
Baron Samedi
16
2 / 2 / 6
9,942
710
14,376
10,699
6,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Vxxlentino
Hou Yi
17
6 / 2 / 5
11,318
808
14,133
9,866
4,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AlexenYT
Apollo
16
3 / 4 / 3
10,199
729
10,526
19,963
10,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
bigbudplayer
Bellona
15
3 / 2 / 2
9,264
662
8,182
20,365
22,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

12
0 / 8 / 4
8,076
577
11,082
11,986
5,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
14
Kills
6
6
Deaths
14
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
AlexenYT
Apollo
3
4
3
1.13
W
6
2
4
4
W
Baron Samedi
THRK_Rlortek
Baron Samedi
2
2
6
2.5
W
Hou Yi
Vxxlentino
Hou Yi
6
2
5
4.25
L
Bellona
bigbudplayer
Bellona
3
2
2
2
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,755
Damage
29,790
39,020
Taken
52,314
31,579
Mitigated
38,506
15,118
Healing
6,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AlexenYT
Apollo
10,526
6,757
0
2,713
19,963
10,509
35
6,176
13,787
0
49,348
W
17,246
3,441
0
6,642
18,455
20,779
118
7,099
11,356
9,020
41,597
W
Baron Samedi
THRK_Rlortek
Baron Samedi
14,376
663
2,133
4,784
10,699
6,018
195
2,191
8,508
44,156
1,574
W
Hou Yi
Vxxlentino
Hou Yi
14,133
7,118
0
1,559
9,866
4,782
2,013
2,044
7,822
0
61,104
L
Bellona
bigbudplayer
Bellona
8,182
1,614
0
3,421
20,365
22,855
0
7,406
12,959
255
21,890
L
11,082
270
67
379
11,986
5,142
0
4,921
7,065
29,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,033
Gold Earned
27,539
213
Minions Killed
156
0
Camps Cleared
0
737,465
Distance Traveled
687,063
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,199
729
87
6
0
250,683
0
W
Surtr
10,773
770
57
4
0
256,544
0
W
Baron Samedi
9,942
710
66
5
0
241,918
0
W
Hou Yi
11,318
808
90
6
0
239,003
0
L
Bellona
9,264
662
25
2
0
247,013
0
L
Janus
8,076
577
44
3
0
189,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role