Player Matchup

Set
Set
BriocheAuLait
Set
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,804 Elo+
Party 2
Anhur
Anhur
DeusExLMachina
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,593 Elo+
Party 2
Kukulkan
Kukulkan
HourLiar
Kukulkan
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,359 Elo+
Party 1
Nox
Nox
SabLeZyavka
Nox
Level 99
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 14L
1,359 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Taylorr234
Morgan Le Fay
Level 96
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 66L
1,388 Elo+
Solo
Team Averages
Level 73
1,500 SR
1,501 Elo+

VS

Team Averages
Level 78
1,507 SR
1,443 Elo+
Apollo
Apollo
 
Apollo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Teronarian
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,293 Elo+
Solo
Cerberus
Cerberus
lordskajpaja
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,437 Elo+
Solo
Kukulkan
Kukulkan
tulllkan4uk1
Kukulkan
Level 104
God Stats
5W - 4L
1,534 SR
Queue Stats
169W - 171L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
17 / 3 / 13
11,456
1,146
21,925
12,694
8,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 3 / 17
9,359
936
9,068
10,150
4,050
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
HourLiar
Kukulkan
17
4 / 2 / 20
9,814
981
10,185
6,345
3,096
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 4 / 10
10,299
1,030
9,573
9,422
4,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Taylorr234
Morgan Le Fay
14
1 / 4 / 17
8,746
875
5,656
8,650
3,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
3 / 10 / 4
8,583
858
6,536
14,197
5,875
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Loki
 
Loki
15
2 / 5 / 6
8,031
803
6,458
9,586
3,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Teronarian
The Morrigan
15
6 / 7 / 5
8,815
882
7,980
9,682
4,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
lordskajpaja
Cerberus
13
3 / 6 / 5
8,471
847
2,264
13,388
12,840
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
tulllkan4uk1
Kukulkan
14
0 / 8 / 5
8,172
817
7,353
13,208
5,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
39
36
Kills
14
16
Deaths
36
77
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
10
4
0.5
L
Loki
 
Loki
2
5
6
1
W
17
3
13
7.83
W
4
3
17
4.17
W
Kukulkan
HourLiar
Kukulkan
4
2
20
7
W
10
4
10
3.75
W
Morgan Le Fay
Taylorr234
Morgan Le Fay
1
4
17
2.38
L
The Morrigan
Teronarian
The Morrigan
6
7
5
1.21
L
Cerberus
lordskajpaja
Cerberus
3
6
5
0.92
L
Kukulkan
tulllkan4uk1
Kukulkan
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,407
Damage
30,591
47,261
Taken
60,061
23,870
Mitigated
31,918
15,454
Healing
5,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,536
1,695
0
160
14,197
5,875
27
6,104
8,093
0
11,446
L
Loki
 
Loki
6,458
777
185
1,044
9,586
3,646
0
3,755
5,831
0
18,432
W
21,925
11,784
1,308
4,761
12,694
8,237
1,544
3,937
8,753
0
35,662
W
9,068
4,521
56
3,360
10,150
4,050
2,365
3,592
6,558
0
25,420
W
Kukulkan
HourLiar
Kukulkan
10,185
411
356
1,035
6,345
3,096
1,516
2,269
4,075
21,393
2,843
W
9,573
535
827
2,101
9,422
4,522
1,058
3,578
5,841
19,364
0
W
Morgan Le Fay
Taylorr234
Morgan Le Fay
5,656
326
530
1,120
8,650
3,965
1,253
3,360
5,290
19,737
0
L
The Morrigan
Teronarian
The Morrigan
7,980
1,515
160
1,061
9,682
4,125
0
3,163
6,315
12,257
853
L
Cerberus
lordskajpaja
Cerberus
2,264
239
37
2,144
13,388
12,840
0
5,526
7,862
3,677
0
L
Kukulkan
tulllkan4uk1
Kukulkan
7,353
364
0
886
13,208
5,432
0
5,298
7,910
23,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,674
Gold Earned
42,072
128
Minions Killed
87
0
Camps Cleared
0
940,684
Distance Traveled
786,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,583
858
6
1
0
164,488
0
L
Loki
8,031
803
18
2
0
170,958
0
W
Set
11,456
1,146
21
2
0
206,405
0
W
Anhur
9,359
936
29
3
0
167,958
0
W
Kukulkan
9,814
981
23
2
0
184,965
0
W
Nox
10,299
1,030
35
4
0
182,166
0
W
Morgan Le Fay
8,746
875
20
2
0
199,190
0
L
The Morrigan
8,815
882
13
1
0
136,382
0
L
Cerberus
8,471
847
4
0
0
165,992
0
L
Kukulkan
8,172
817
46
5
0
148,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role