Player Matchup

Zhong Kui
Zhong Kui
Billybolly
Zhong Kui
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,670 Elo+
Solo
Kukulkan
Kukulkan
Mandokan
Kukulkan
Level 148
God Stats
2W - 2L
1,428 SR
Queue Stats
158W - 152L
1,485 Elo+
Party 1
Camazotz
Camazotz
SigmaRules
Camazotz
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 146L
1,539 Elo+
Party 1
Maui
Maui
Wexthory
Maui
Level 157
God Stats
2W - 3L
1,726 SR
Queue Stats
185W - 194L
1,563 Elo+
Party 1
Skadi
Skadi
pixelbot
Skadi
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
240W - 210L
1,499 Elo+
Solo
Team Averages
Level 146
1,531 SR
1,551 Elo+

VS

Team Averages
Level 118
1,512 SR
1,639 Elo+
Tiamat
Tiamat
BellWitch
Tiamat
Level 173
God Stats
4W - 5L
1,822 SR
Queue Stats
340W - 307L
1,632 Elo+
Party 2
Amaterasu
Amaterasu
Ellipsism93
Amaterasu
Level 86
God Stats
4W - 4L
1,314 SR
Queue Stats
221W - 190L
1,678 Elo+
Party 3
Jormungandr
Jormungandr
MojaiBros
Jormungandr
Level 75
God Stats
4W - 4L
1,500 SR
Queue Stats
216W - 194L
1,657 Elo+
Party 3
Izanami
Izanami
VargasD
Izanami
Level 100
God Stats
1W - 2L
1,196 SR
Queue Stats
118W - 102L
1,654 Elo+
Party 3
Thor
Thor
onlyonechar
Thor
Level 157
God Stats
1W - 2L
1,726 SR
Queue Stats
182W - 169L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Billybolly
Zhong Kui
18
6 / 1 / 4
11,889
594
17,092
14,289
11,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Kukulkan
Mandokan
Kukulkan
16
3 / 0 / 7
10,701
535
18,841
9,945
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
SigmaRules
Camazotz
20
9 / 4 / 6
12,993
650
17,748
27,794
12,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Maui
14
1 / 3 / 5
8,526
426
7,758
18,688
16,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
pixelbot
Skadi
18
4 / 3 / 5
11,684
584
17,023
16,885
7,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BellWitch
Tiamat
18
5 / 4 / 0
11,828
591
15,675
17,021
12,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Ellipsism93
Amaterasu
16
0 / 3 / 3
9,376
469
7,718
26,363
23,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Jormungandr
MojaiBros
Jormungandr
13
3 / 5 / 3
9,207
460
9,691
19,986
27,018
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
VargasD
Izanami
15
2 / 6 / 3
9,373
469
10,012
19,333
9,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 5 / 4
8,968
448
12,726
20,718
8,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
23
Kills
11
11
Deaths
23
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BellWitch
Tiamat
5
4
0
1.25
W
Zhong Kui
Billybolly
Zhong Kui
6
1
4
8
L
Amaterasu
Ellipsism93
Amaterasu
0
3
3
0.5
W
Kukulkan
Mandokan
Kukulkan
3
0
7
6.5
L
Jormungandr
MojaiBros
Jormungandr
3
5
3
0.9
W
Camazotz
SigmaRules
Camazotz
9
4
6
3
L
Izanami
VargasD
Izanami
2
6
3
0.58
W
Maui
1
3
5
1.17
L
1
5
4
0.6
W
Skadi
pixelbot
Skadi
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,462
Damage
55,822
87,601
Taken
103,421
52,353
Mitigated
80,043
33,777
Healing
28,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BellWitch
Tiamat
15,675
520
0
3,659
17,021
12,322
0
8,909
8,005
111,165
3,654
W
Zhong Kui
Billybolly
Zhong Kui
17,092
1,742
0
8,769
14,289
11,614
3,074
2,852
11,437
89,411
0
L
Amaterasu
Ellipsism93
Amaterasu
7,718
2,680
0
8,254
26,363
23,375
0
15,278
10,457
0
70,321
W
Kukulkan
Mandokan
Kukulkan
18,841
1,429
0
2,736
9,945
4,488
295
3,702
6,243
96,444
1,110
L
Jormungandr
MojaiBros
Jormungandr
9,691
3,456
2,545
2,873
19,986
27,018
0
7,406
12,495
32,397
0
W
Camazotz
SigmaRules
Camazotz
17,748
6,754
0
14,918
27,794
12,348
899
7,514
20,280
19
117,910
L
Izanami
VargasD
Izanami
10,012
6,713
0
4,389
19,333
9,061
0
4,211
15,098
0
85,722
W
Maui
7,758
2,325
0
4,952
18,688
16,306
0
7,692
10,996
24,661
9,720
L
12,726
3,843
0
6,850
20,718
8,267
0
6,862
13,704
0
70,334
W
Skadi
pixelbot
Skadi
17,023
8,437
0
2,402
16,885
7,597
975
4,385
12,500
0
104,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,793
Gold Earned
48,752
623
Minions Killed
598
0
Camps Cleared
0
2,031,098
Distance Traveled
1,949,319
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,828
591
199
10
0
377,707
4
W
Zhong Kui
11,889
594
155
8
0
345,674
2
L
Amaterasu
9,376
469
131
7
0
400,552
0
W
Kukulkan
10,701
535
136
7
0
409,155
3
L
Jormungandr
9,207
460
29
1
0
386,161
2
W
Camazotz
12,993
650
141
7
0
470,768
0
L
Izanami
9,373
469
149
7
0
373,012
0
W
Maui
8,526
426
42
2
0
399,862
2
L
Thor
8,968
448
90
5
0
411,887
2
W
Skadi
11,684
584
149
7
0
405,639
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role