Player Matchup

Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Krusenklaus
Thanatos
Level 47
God Stats
20W - 25L
1,540 SR
Queue Stats
35W - 41L
1,493 Elo+
Solo
Surtr
Surtr
LordKyzer5
Surtr
Level 138
God Stats
24W - 22L
1,696 SR
Queue Stats
146W - 112L
1,613 Elo+
Solo
Ra
Ra
Yung-Crust
Ra
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 67L
1,551 Elo+
Solo
Bacchus
Bacchus
kayte528
Bacchus
Level 62
God Stats
102W - 114L
1,406 SR
Queue Stats
231W - 228L
1,477 Elo+
Solo
Team Averages
Level 112
1,528 SR
1,527 Elo+

VS

Team Averages
Level 78
1,506 SR
1,535 Elo+
Poseidon
Poseidon
ApexxStorm
Poseidon
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,532 Elo+
Party 1
Ao Kuang
Ao Kuang
CowboyHawg
Ao Kuang
Level 69
God Stats
0W - 2L
1,499 SR
Queue Stats
13W - 13L
1,509 Elo+
Party 1
Achilles
Achilles
Leo_Villar
Achilles
Level 41
God Stats
9W - 8L
1,544 SR
Queue Stats
15W - 20L
1,427 Elo+
Solo
Jing Wei
Jing Wei
SquirmyLion2705
Jing Wei
Level 137
God Stats
1W - 2L
1,285 SR
Queue Stats
150W - 146L
1,634 Elo+
Party 1
Mercury
Mercury
TheColonelChap
Mercury
Level 122
God Stats
0W - 2L
1,702 SR
Queue Stats
127W - 124L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 0 / 1
6,613
661
3,705
5,875
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Krusenklaus
Thanatos
8
2 / 3 / 2
5,391
539
2,851
7,144
2,085
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
11
3 / 0 / 0
6,566
657
6,617
6,882
6,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 0 / 1
7,490
749
5,147
4,469
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
kayte528
Bacchus
8
0 / 0 / 5
5,183
518
4,588
4,535
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ApexxStorm
Poseidon
9
0 / 4 / 0
4,851
485
1,711
5,788
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
CowboyHawg
Ao Kuang
10
0 / 3 / 0
5,194
519
3,860
10,697
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Leo_Villar
Achilles
6
0 / 3 / 0
4,060
406
1,167
6,526
3,777
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
10
0 / 0 / 1
5,136
514
2,089
6,205
2,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
3 / 2 / 0
5,483
548
5,716
7,693
2,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
12
Kills
3
3
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
1
3.5
L
Poseidon
ApexxStorm
Poseidon
0
4
0
0
L
Ao Kuang
CowboyHawg
Ao Kuang
0
3
0
0
W
Thanatos
Krusenklaus
Thanatos
2
3
2
1
L
Achilles
Leo_Villar
Achilles
0
3
0
0
W
Surtr
3
0
0
3
L
Jing Wei
0
0
1
0.5
L
3
2
0
1.5
W
4
0
1
4.5
W
Bacchus
kayte528
Bacchus
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,908
Damage
14,543
28,905
Taken
36,909
15,154
Mitigated
14,154
16,570
Healing
10,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,705
2,917
0
4,527
5,875
1,848
225
0
5,875
0
57,885
L
Poseidon
ApexxStorm
Poseidon
1,711
94
0
460
5,788
1,939
0
3,774
2,014
29,723
0
L
Ao Kuang
CowboyHawg
Ao Kuang
3,860
1,082
0
5,110
10,697
3,876
0
703
9,994
33,724
0
W
Thanatos
Krusenklaus
Thanatos
2,851
451
69
4,420
7,144
2,085
0
1,660
5,484
0
22,101
L
Achilles
Leo_Villar
Achilles
1,167
186
0
783
6,526
3,777
0
1,435
5,091
0
12,457
W
Surtr
6,617
2,308
0
2,319
6,882
6,776
96
2,696
4,186
2,495
44,472
L
Jing Wei
2,089
1,636
0
2,871
6,205
2,073
0
2,545
3,660
0
34,919
L
5,716
2,627
0
1,182
7,693
2,489
0
1,896
5,797
0
30,327
W
5,147
756
107
2,880
4,469
1,765
0
951
3,518
65,790
494
W
Bacchus
kayte528
Bacchus
4,588
748
0
2,248
4,535
2,680
128
264
4,271
19,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,243
Gold Earned
24,724
381
Minions Killed
255
0
Camps Cleared
0
1,063,356
Distance Traveled
1,064,659
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,613
661
120
12
0
183,565
4
L
Poseidon
4,851
485
47
5
0
215,567
0
L
Ao Kuang
5,194
519
67
7
0
195,882
0
W
Thanatos
5,391
539
31
3
0
240,994
0
L
Achilles
4,060
406
13
1
0
159,258
0
W
Surtr
6,566
657
92
9
0
205,891
2
L
Jing Wei
5,136
514
77
8
0
219,945
0
L
Mercury
5,483
548
51
5
0
274,007
0
W
Ra
7,490
749
118
12
0
215,725
5
W
Bacchus
5,183
518
20
2
0
217,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role