Player Matchup

Fenrir
Fenrir
Chango6998
Fenrir
Level 128
God Stats
4W - 4L
1,364 SR
Queue Stats
126W - 144L
1,524 Elo+
Party 2
Odin
Odin
Goughy03
Odin
Level 118
God Stats
1W - 1L
1,673 SR
Queue Stats
64W - 59L
1,527 Elo+
Party 2
Raijin
Raijin
Yuukı
Raijin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,645 Elo+
Solo
Team Averages
Level 124
1,512 SR
1,565 Elo+

VS

Team Averages
Level 130
1,507 SR
1,528 Elo+
Kukulkan
Kukulkan
Avakis
Kukulkan
Level 125
God Stats
3W - 3L
1,437 SR
Queue Stats
28W - 34L
1,446 Elo+
Party 1
Guan Yu
Guan Yu
SerRahl
Guan Yu
Level 156
God Stats
9W - 5L
1,586 SR
Queue Stats
56W - 53L
1,520 Elo+
Party 1
Lancelot
Lancelot
hugogamer03389
Lancelot
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
309W - 294L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chango6998
Fenrir
12
4 / 6 / 1
8,001
800
7,342
12,984
5,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odin
12
0 / 5 / 3
7,128
713
2,859
12,678
6,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
Yuukı
Raijin
13
2 / 5 / 4
7,879
788
10,196
10,116
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Avakis
Kukulkan
13
5 / 2 / 9
8,680
868
5,732
5,360
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
SerRahl
Guan Yu
12
1 / 3 / 14
7,910
791
9,639
11,298
11,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lancelot
15
10 / 1 / 5
9,855
986
16,610
11,211
5,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
6
Kills
16
16
Deaths
6
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Avakis
Kukulkan
5
2
9
4.75
L
Fenrir
Chango6998
Fenrir
4
6
1
0.75
L
Odin
0
5
3
0.3
W
Guan Yu
SerRahl
Guan Yu
1
3
14
2.67
L
Raijin
Yuukı
Raijin
2
5
4
0.8
W
Lancelot
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,397
Damage
31,981
35,778
Taken
27,869
15,425
Mitigated
18,329
1,838
Healing
5,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Avakis
Kukulkan
5,732
537
833
226
5,360
1,793
463
2,091
3,269
30,085
0
L
Fenrir
Chango6998
Fenrir
7,342
2,739
0
1,399
12,984
5,609
0
2,497
10,487
0
25,891
L
Odin
2,859
317
0
190
12,678
6,741
0
1,595
11,083
164
16,571
W
Guan Yu
SerRahl
Guan Yu
9,639
1,189
780
1,379
11,298
11,272
195
4,893
6,405
1,930
21,629
L
Raijin
Yuukı
Raijin
10,196
1,423
0
249
10,116
3,075
0
2,598
7,518
34,899
2,074
W
Lancelot
16,610
4,996
0
2,293
11,211
5,264
725
2,687
8,524
0
41,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,008
Gold Earned
26,445
135
Minions Killed
148
0
Camps Cleared
0
572,473
Distance Traveled
619,443
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,680
868
76
8
0
189,490
0
L
Fenrir
8,001
800
35
4
0
197,875
0
L
Odin
7,128
713
36
4
0
204,541
0
W
Guan Yu
7,910
791
26
3
0
190,840
4
L
Raijin
7,879
788
64
6
0
170,057
0
W
Lancelot
9,855
986
46
5
0
239,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role